You walk between the zoo and the lab, trying to watch both experiments at a time. After a few more hours ( it is now 5:30 pm ) you finish your experiments. These are the results:
Newly chopped up bunnies, as well as the disassembled one:
There are more bunnies than there were before, that's for sure. But there are also a lot of partially regenerated bunnies lying around, and they aren't regenerating any more...
Conclusion (hidden): It seems the bunnies draw from some kind of inherent magic in order to regenerate. When a bunny is split into 2 pieces, it uses this magic to regenerate itself. A bunny that is completely disassembled will try to do the same, but run out of magic to do so, resulting in it expending all it's magic trying to regenerate every part at once. How much of their body they can regenerate or where this magic is located is still unclear.
Clone that lost it's hind legs and got injected with poison:
There are still two hind legs lying on the floor. Also, the bunny you injected with poison is dead.
Conclusion (hidden): Poison destroys regenerative magic, so nothing regenerated.
The zoo is closed now. Horl shows up and once again hands you the money the zoo made. It seems your experiments had a rather bad influence on your profits ( and on Horl's as well ). Still, you made some money.
200 moniez get!Horl then asks you if you have any other jobs for him. You sometimes send him to gather information, or to look for new animals.
Information costs 50 moniez, and hunting for animals 500. Hunting for animals takes a few days, during which the zoo will be closed ( unless you hire a new helper for those few days, but you have no idea who ). You could give him some other task as well, but you'll have to agree on a price.
I'll be adding a bestiary to the first page, in which the results of your experiments and all the animals you own/encountered are recorded.Skills:
Lvl 1 Animals (3/10 xp )
Lvl 0,1 Magic ( you know a little bit about magic, but can't use it yet )
Lvl 1 Managing
Lvl 0 Escape (1/5)
Lvl 0 Speech (1/5)
Lvl 0 Experiments (4/5)
Inventory:
Magic Flashlight
700 moniez
Blowgun and 30 tranquilizer darts, as well as 15 Tarar-venom darts.
1 and 1/3 syringes filled with Tarar's venom.
Your animals:
StanStan, the large six-limbed mole-ish creature
Tarar, the tiny translucent cave spider with deadly venom
3 small, cuddly bunnies with regenerative powers
3 regenerated bunny clones.