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Author Topic: Dwarves Won't Bury the Dead  (Read 9357 times)

ClusterDSA

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Dwarves Won't Bury the Dead
« on: September 18, 2010, 02:38:39 am »

So I just started a new fortress in 31.12 and updated it to 31.13 and I had my first death, to thirst for some reason, there was a water source and even alcohol still available but the moron didn't drink for whatever reason...anyway that's besides the point.  The problem now is that wile I did make coffins and set up an area for the dead to be laid to rest, none of my dwarves will actually move the body to the coffin.  The coffin even says its the grave of so and so but the body just sits were it fell, stinking up the room and no one will move it to the coffin.  Am I missing something or is this a bug?

EDIT - So I got the dwarf buried, he was my cook, and he died of thirst because he got stuck in the kitchen after he built it.  I figured this out because I just demolished the kitchen the body was in and built a new one elsewhere in the fortress with a new cook.  Well as soon as the kitchen was gone dwarves showed up to move the body down to his grave.  Meanwhile my new cook built a new kitchen in a new room and was promptly trapped inside it and began to get thirsty.  I noticed him not leaving and turned off his cooking thinking maybe despite him not having any cooking assignments lined up in the new kitchen yet he thought he did and was having them override his thirst (I haddn't yet noticed that the old cook had now been moved once the kitchen was demolished).  That didn't get him to go get a drink.  So I was thinking, "Damn, Im going to loose another cook to thirst, hes even standing in the same part of the kitchen as the other one was just in a different kitchen."  It was then I notice the old kitchen had been demolished as I ordered and the body had been removed, *ding* I see whats going on here.  So I turn his cooking back on and have him demolish the new kitchen hes stuck in.  Yep, as soon as hes done demolishing it he sprints off to get a drink.  So yeah, kitchens are death traps, be careful.   :P   
« Last Edit: September 18, 2010, 05:20:52 am by ClusterDSA »
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MaDeR Levap

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Re: Dwarves Won't Bury the Dead
« Reply #1 on: September 18, 2010, 04:19:07 am »

Almost certainly it is not bug, only bad design of your rooms. Your exit from room coincidences with impassable part of kitchen. I always use at least 5x5 rooms with workshop exactly at center. In this way dorf never will be blocked.
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forsaken1111

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Re: Dwarves Won't Bury the Dead
« Reply #2 on: September 18, 2010, 04:21:55 am »

You don't need a 5x5 room, just make sure you have a way out of the room connected to a walkable tile for the workshop.
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MaDeR Levap

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Re: Dwarves Won't Bury the Dead
« Reply #3 on: September 18, 2010, 04:27:34 am »

You don't need a 5x5 room, just make sure you have a way out of the room connected to a walkable tile for the workshop.
I know, I am just too lazy. With 5x5, I do not have to care about impassable tiles in any workshop at all.
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pushy

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Re: Dwarves Won't Bury the Dead
« Reply #4 on: September 18, 2010, 04:42:13 am »

Fucking up room design with a kitchen? Interesting. Normally it's the jeweller's workshop or the bowyer's workshop that cause these 'mishaps'.
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ClusterDSA

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Re: Dwarves Won't Bury the Dead
« Reply #5 on: September 18, 2010, 05:18:46 am »

Putting the kitchen in a 5x5 room is what I ended up doing, but it's strange, I've put my workshops in 3x3 rooms for a good long time now (the longer I play the more of a stickler for space I become) and never had this happen before.  I find it odd that I should just by coincidence always manage to put my doors in just the right place every time till now.  I suppose that must be the case it's just weird I've not had this problem crop up.  I guess I'll have to make sure there are exits on every side of my workshop rooms from now on, *sigh* this does not please my architectural aesthetic.
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forsaken1111

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Re: Dwarves Won't Bury the Dead
« Reply #6 on: September 18, 2010, 06:55:00 am »

Putting the kitchen in a 5x5 room is what I ended up doing, but it's strange, I've put my workshops in 3x3 rooms for a good long time now (the longer I play the more of a stickler for space I become) and never had this happen before.  I find it odd that I should just by coincidence always manage to put my doors in just the right place every time till now.  I suppose that must be the case it's just weird I've not had this problem crop up.  I guess I'll have to make sure there are exits on every side of my workshop rooms from now on, *sigh* this does not please my architectural aesthetic.
When placing the workshop, the X's displaying where it will go will be two different colors. This indicates which tiles are walkable and which are not.
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ClusterDSA

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Re: Dwarves Won't Bury the Dead
« Reply #7 on: September 18, 2010, 07:29:09 am »

I did not know that, I'll watch for it next time I'm building one.  Thanks.
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Nameless Archon

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Re: Dwarves Won't Bury the Dead
« Reply #8 on: September 18, 2010, 11:16:55 am »

I've gotten around this by building 11x11 rooms, in which resides an 'industry'. You can put three workshops across and down and still (almost universally) leave enough space to have walkable tiles on all sides of every workshop. Additionally, the extra space (if you're not using 9 workshops per room) works really well for stockpiles that hold 'intermediate' goods (like fresh raw hides for your tanner).

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NTJedi

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Re: Dwarves Won't Bury the Dead
« Reply #9 on: March 18, 2012, 03:30:25 pm »

** Same Boat as above **

My dwarves are not burying one of my dead... they will move the dwarf corpse if I change different refuse/corpse stockpiles one on surface and one in fortress downstairs.  While I could build a memorial slab... it's not something I wish to be doing for all dead dwarves.  They even have *EASY* full access to the empty coffins as seen from the screenshot. Many dwarves have the burial task enabled and I even allowed 12 to remain at an idle state, yet they just don't like the fella enough to bury him.  I'm getting ready to just move the burial location to see if that works.   Any ideas??

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Garath

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Re: Dwarves Won't Bury the Dead
« Reply #10 on: March 18, 2012, 03:37:16 pm »

No clue. how are your settings in orders? maybe there is something there
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NTJedi

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Re: Dwarves Won't Bury the Dead
« Reply #11 on: March 18, 2012, 03:42:02 pm »

Everything with order settings and refuse settings are as open as possible.



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i2amroy

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Re: Dwarves Won't Bury the Dead
« Reply #12 on: March 18, 2012, 04:07:56 pm »

I tend to do a 4 wide 3 tall room, then the only shops you need to watch out for are the jewelers and one other (clothes makers? It's not a common one).
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Garath

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Re: Dwarves Won't Bury the Dead
« Reply #13 on: March 18, 2012, 04:12:59 pm »

I tend to do a 4 wide 3 tall room, then the only shops you need to watch out for are the jewelers and one other (clothes makers? It's not a common one).

I think you missed the (new) question. Instead of starting a new thread, he necroed this one.
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Quote from: Urist Imiknorris
Jam a door with its corpse and let all the goblins in. Hey, nobody said it had to be a weapon against your enemies.
Quote from: Frogwarrior
And then everyone melted.

NTJedi

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Re: Dwarves Won't Bury the Dead
« Reply #14 on: March 18, 2012, 04:31:27 pm »

UPDATE:   Still no luck...

Moving the burial structures to a different location made no difference.
20  25 Idle dwarves made no difference for burying the body.
Body still can be moved between stockpiles.
« Last Edit: March 18, 2012, 04:38:17 pm by NTJedi »
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