Hello everyone. First time poster, been playing this infernally addictive game for about a month now. My biggest problem is a massive case of restartitis around the 3rd or 4th migrant wave, most commonly caused by wishing I'd designed something differently -- or feeling lonely because the little green guys aren't dropping by to provide a distraction. So I'm curious, what beside "play longer and wait for sieges" can I do to entice them to visit more often?
When I first started playing, I came to expect the first ambush with the first human or second dwarven caravan. But it's not happening anymore. Even when I make sure that my world has a good number of goblins, even when I all but embark on the doorstep of a goblin fortress, they have taken to ignoring me. If I haven't had am ambush by the end of the second winter, I tend to get bored and abandon. Could it be related to my new habit of walling off a good chunk of land early on, as a safe surface farming and woodcutting area? Once that wall is up, the dwarves really only leave to re-load strategically placed cage traps which I like to put up to capture the local wildlife. Could a lack of "exposed" dwarves cause the goblins to think there's nothing worth attacking? Or is it pure dumb luck?
Dealing with the goblins is half of the fun for me, so I don't just want to slog on until I maybe get a siege a couple years later.
I also seem to get fewer forgotten beasts lately. Odd.
What attracts ambushes? I don't want to add mods with new, more, tougher enemies because that'd probably go over my head. Just more plain goblins would be nice.