Power off the legs and repair them
[6] You shut down your legs and begin hammering at them with your tools. [3] You repair most of the damage.
Left Leg: Slightly DamagedAttempt to create the metal half of the biomechanical arms.
[2+3=5] You begin building your the metal half of your invention. [Power: 2] They come out somewhat flimsy and badly-forged, though. [Size:6] You go a little overboard with size, and end up with two chunks of metal resembling giant hammers. Good luck grasping anything with them, though. [Functionality:2] It's somewhat badly functioning, as well. [Fuel:6] Being two giant metal arms, it's not surprising they don't require any fuel.
Scrap Metal reduced to A Little Scrap Metal in Inventory!Mechanical Parts reduced to Some Mechanical Parts in Inventory!Giant Metal Arms added to Inventory! Remove my head from the station and tell Hank to test the psycho-pault on someone.
[2+2=4] While you're getting your head out of the recharging station, Hank prepares the catapult. [4-2+2=4] Once it's ready, he begins looking around for a suitable target. [3] And fires, at a suit-wearing man looking thoughtfully to the east. [Dodge:2][BP:4] Thus, he's completely taken by surprise as a tiny, screaming midget comes spinning towards his legs. [Damage:4+1=5] He's thrown down to the train tracks howling in pain as the impact of the hit utterly shatters his left leg. But, unfortunately for him, it's not over yet.
[BP:6][Damage:3+2=5] The insane little robo-dwarf is suddenly running up his right leg, and he can only watch in horror as it takes one good swing at his leg, almost severing it completely through the thigh.
Khan-bot begins to dance around in triumph, while the man, still screaming, bleeds out.
Try my hand at using the skarmory body for charades and when skarmee gives a good answer, begin remove the wings from the body (Kept intact). Finish off disassembling the rest of the body by somehow using Laymen's terms to my advantage.
[1] You have no idea what you're doing, and completely forget to ask Skarmee anything. [1] You utterly wreck the body, and melt it down afterwards, making it unusable and wasting all those parts in it.
Skarmee v2 removed from Inventory! Casually take a napkin and use it to draw up plans for my previously described helmet with a built-in sensor.
[1] You lean over the edge of the bridge, looking around for a napkin. Hmh... it's hard to see anything in this darkness, you best get that helmet built soon. Wait, what's thaaaaaaaa- [3] Fortunately, your fall from the bridge is softened - by the neck of some nobleman. [Damage:6] There is a silent crack as your entire bulk hits him and crushes his windpipe. [2] The few dancing girls that were accompanying him turn and run screaming away into the darkness. The troopers don't even see you falling, and think you just sneaked away into the partying, you hypocrite you
I go to the highest tech not-on-our-side place I can.
[4+2=6] Leaving Derek alone in the empty factory, you head back to your car and start it up. [3] You ask Ananke for the nearest City location with the highest amount of tech. [3+3=6] She uploads the co-ordinates to your car. Seems like a military research facility just beyond the Descent in the south-east.
[3+2=5] You quickly make your way across the city and locate the research facility. You guess it's hidden under that very suspicious-looking hill. Tux has graciously pinpointed the entrance, though she warns of defenses not connected online and thus mostly out of her reach.
Statuses SHADOWdump
Health: Torso: Slightly Wounded
Inventory: Simple Tools, 4 Canisters of Cheap Oil (74/80), Radical Rocketboard, Mechanical Replacement Head, Communicator, Autopistol (Ammunition Left: 6/6), 2 Pistol Clips [12/12], Robot Communicator,
Creations: Radical Rocketboard (Power [4], Size [3], Functionality [3], Fuel [5])
Fuel Left: 100/100
Ultimate Nacho Dispenser (Power [2], Size [1], Functionality [2], Fuel [3]
Fuel Left: 60%
Hologram Bot - In Use (Power [5], Size [5], Functionality [2], Fuel [6], Intelligence [3])
Main Body: Slightly Damaged
Charge Left: ∞
Mechanical Replacement Head In Use (Power [5], Size [1], Functionality [4], Fuel [5])
Charge Left: 94%
Robot Communicator(Power [5], Size [6], Functionality [6], Fuel [1])
Charge Left: 60%
Scavenger Bot (Power [4], Size [5], Functionality [3], Fuel [5], Intelligence [5])
Fuel Left: 96/100
Pile Driver (Power [2], Size [5], Functionality [4], Fuel [4])
Fuel Left: 100/100
Khan-bot (Power [5], Size [1], Functionality [4], Fuel [6], Intelligence [1])
Charge Left: ∞
Hank's Catapult (Power [4], Size [1], Functionality [1], Fuel [5])
Charge Left: See Scavenger Bot
Professor Nirur
Health: Torso: Slightly Wounded
Right Leg: Dead (-1 to tough physical actions using your right leg)
Wipe in 1 turn(s)
Inventory: Simple Tools, Box of Immortality Pills [3/10], Muscle Tissue, Fresh Brain, Grenade Launcher, Personal Shield Projector, Ripper Canisters (Power: 4) [4/4]
Creations: Immortality Pills (Power [5], Size [2], Functionality [4], Fuel [3])
Personal Shield Projector In Use (Power [5], Size [2], Functionality [3], Fuel [6])
Charge Left: ∞
Derek
Health: Head: Moderately Wounded
Wipe in 2 turn(s)
Inventory: Simple Tools, Prototype Reality Bender, Some Mechanical Parts, A Little Scrap Metal, Plan Papers, Computer Parts, Giant Metal Arms
Creations: Prototype Reality Bender (Power [4], Size [3], Functionality [2], Fuel [5])
Charge Left: 82%
Power Cord (Power [4], Size [4], Functionality [6], Fuel [3])
Charge Left: 100%
Giant Metal Arms (Power [2], Size [6], Functionality [2], Fuel [6])
Dragnar
Health: Fine
Inventory: Simple Tools, 2 Canisters of Cheap Oil [40/40], Nanite Factory, Some Mechanical Parts, A Lot of Computer Parts, A Little Scrap Metal, Stasis Disk, Active AI Library, Some Mind Control Soda
Creations: Nanite Factory (Power [4], Size [4], Functionality [3], Fuel [3])
Moderately Damaged
Fuel Left: 90/100
Stasis Disk (Power [1], Size [4], Functionality [2], Fuel [6])
Charge Left: ∞
AI Library/Tux Communicator (Power [6], Size [4], Functionality [6], Fuel [2], Intelligence [6])
Charge Left: 71%
Supercar (Power [5], Size [4], Functionality [5], Fuel [5])
Fuel Left: 96/100
- Mini-Missiles (Power [4], Size [2], Functionality [3], Fuel [3])
Missiles Left: 20/20
Drone Swarm (Power [6], Size [1], Functionality [4], Fuel [5])
Charge Left: 100%
Littleweed Petalbug
Health: Head: Slightly Wounded
Inventory: Simple Tools, 2 Bags of Food [30/40], Skarmee AI Box, Skarmee Comm Device, A Lot of Modified Organs, Mechanical Parts, Some Scrap Metal, Some Computer Parts
Creations: Skarmee Comm Device (Power [1], Size [2], Functionality [6], Fuel [3])
Charge Left: 90%
Shurelia
Health: Fine
Inventory: Simple Tools, Mechanical Legs, Scrap Metal
Creations: Mechanical Legs(Power [4], Size [3], Functionality [3], Fuel [4])
Left Leg: Slightly Damaged
Charge Left: 90%
Background Roll [2]: Nothing interesting is seen.
---
NPC's
Hmm...
[3] With Nirur, the team's moral backbone, mysteriously gone, two or three troopers discreetly move into the sea of people. Most still stand guard at the bridge, though. ---
Auch, iceball. Two 1's in a row. But hey, time for Skarmee v3, amirite?