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Poll

Start over or continue on?

Start fully over with new characters
- 9 (60%)
Start over with old players keeping all their inventions
- 0 (0%)
Start over with old players keeping one invention
- 5 (33.3%)
Continue on from where we were
- 1 (6.7%)

Total Members Voted: 15


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Author Topic: For Science! - A Mad Scientist RTD Reborn - Turn XXVII - Think Fast  (Read 82795 times)

Nirur Torir

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Re: For Science! - A Mad Scientist RTD - Turn 31 - Skarmee's Revenge
« Reply #390 on: October 26, 2010, 10:19:32 am »

I'll invent some cannon-like non-grenade ammo for my grenade launcher, using only what scrap metal and mechanical parts I currently have in my inventory. I do not, under any circumstances, take parts from anything else or anyone else.
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dragnar

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Re: For Science! - A Mad Scientist RTD - Turn 31 - Skarmee's Revenge
« Reply #391 on: October 26, 2010, 10:32:09 am »

I look through the office. If it's empty, I'll search for keys and things, just in case the rest of the facility isn't so easily opened through the internet. If there is someone there, I ask them a few questions about their job, doing a mock-interview. Then I offer them some mind-control soda.(Edit: I also tell Ananke her new name will do nicely.)
« Last Edit: October 26, 2010, 04:18:34 pm by dragnar »
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From this thread, I learned that video cameras have a dangerosity of 60 kiloswords per second.  Thanks again, Mad Max.

Dermonster

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Re: For Science! - A Mad Scientist RTD - Turn 31 - Skarmee's Revenge
« Reply #392 on: October 26, 2010, 10:59:18 am »

Meh, dont have anything better to do.

hijack the car
Barge through the doors in search of parts.
Logged
I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

SHAD0Wdump

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Re: For Science! - A Mad Scientist RTD - Turn 31 - Skarmee's Revenge
« Reply #393 on: October 26, 2010, 01:21:15 pm »

Hop onto my rocketboard and have Hank and the holobot follow me as I take a stealthy rout out of this hell-hole.
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iceball3

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Re: For Science! - A Mad Scientist RTD - Turn 31 - Skarmee's Revenge
« Reply #394 on: October 26, 2010, 03:41:59 pm »

"Wow, thanks..."
Embrace skarmee and begin tearing apart the beast to get everything i can from it. Ask skarmee to help with it's 'blade-like wings'. Allow skarmee to perch on my shoulders for once and look around for any PC's walking around (player characters.)
Also if i remember correctly, Ananke is the Greek god of fate.
While this could be perceived as death, I'm not to sure this is what tux means. Maybe she just really, really thinks it's her destiny to do something.

Code: [Select]
Call: "Unit LWPB?"
LP:*Hacking and slash noises*"Yeah?"
Call: "We have been receiving a disturbance from the network region you are located in."
LP:*More hacking and slashing*"And?"
Call:"It's inscription, it seems to be an incredibly strong A.I.. Keep on your toes"
LP:"Gotcha"
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dragnar

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Re: For Science! - A Mad Scientist RTD - Turn 31 - Skarmee's Revenge
« Reply #395 on: October 26, 2010, 04:19:30 pm »

Also if i remember correctly, Ananke is the Greek god of fate.
Yes. She's the mother of the three fates(the ones even the gods were subject to), the god of destiny. Which means she has BIG plans!
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From this thread, I learned that video cameras have a dangerosity of 60 kiloswords per second.  Thanks again, Mad Max.

Jetsquirrel

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Re: For Science! - A Mad Scientist RTD - Turn 31 - Skarmee's Revenge
« Reply #396 on: October 27, 2010, 03:41:40 am »

Gather those parts! and create a bio-mechanical arm!

Digital Hellhound

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Re: For Science! - A Mad Scientist RTD - Turn 31 - Skarmee's Revenge
« Reply #397 on: October 27, 2010, 06:02:34 am »

Also if i remember correctly, Ananke is the Greek god of fate.
Yes. She's the mother of the three fates(the ones even the gods were subject to), the god of destiny. Which means she has BIG plans!

Goddess of fate/destiny, necessity and constraint. Hmm hmm.

EDIT: Also, iceball, unless Tux wants to be noticed, no-one's going to notice her. She's just that damn good.

Updatin' now.
« Last Edit: October 27, 2010, 07:40:11 am by Digital Hellhound »
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Russia is simply taking an anti-Fascist stance against European Nazi products, they should be applauded. ¡No parmesan!

Digital Hellhound

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Re: For Science! - A Mad Scientist RTD - Turn 31 - Skarmee's Revenge
« Reply #398 on: October 27, 2010, 08:29:23 am »

I'll invent some cannon-like non-grenade ammo for my grenade launcher, using only what scrap metal and mechanical parts I currently have in my inventory. I do not, under any circumstances, take parts from anything else or anyone else.

[4] While waiting for the car to leave, you begin fashioning chunks of metal launchable from your weapon. Even though the backseat of a crowded car is not the ideal spot for construction, you get to it anyhow. [4] You manage to create four spike-covered canisters of metal for the 'nade launcher. [5] While obviously not as effective as explosive 'nades, the canisters should be able to cut people open nicely.

Ripper Canisters [4/4] added to Inventory!
A Few Mechanical Parts removed from Inventory!
A Little Scrap Metal removed from Inventory!

I look through the office. If it's empty, I'll search for keys and things, just in case the rest of the facility isn't so easily opened through the internet. If there is someone there, I ask them a few questions about their job, doing a mock-interview. Then I offer them some mind-control soda.
I also tell Ananke her new name will do nicely.

[6] You head up into the office, leaving your supercar alone on the platform. The office seems empty, but you doublecheck anyhow. After searching a while, you grab a keycard and head out. The corridor outside is also dark and empty. The security cameras are seeing what Tux/Ananke wants them to see. [5] You do a thorough search of this floor and the one below, but the factory seems empty, just like your AI said. The few security bots walk past blind to your presence.
You tell your AI that she can use Ananke if she likes. She answers after a long silence.
' I do not understand. You gave me that name. I have determined that was your right, as creator. Your opinion about the matter has changed?'
 
Barge through the doors in search of parts.

[5] You charge after Dragnar, ready to break open the entire factory in search of parts. Tux has also made you invisible to security, and you use this chance to [3] attack a security bot for parts. [3] You hack open it's side and grab a few parts. Despite the damage, Tux's control makes it go along with it's job, your attack completely ignored.
 
Mechanical Parts added to Inventory!
A Little Scrap Metal added to Inventory!
 
Hop onto my rocketboard and have Hank and the holobot follow me as I take a stealthy rout out of this hell-hole.

[6] You leap on your rocketboard and speed off towards where the airship crashed, your bots following you. You get outside and fly up the side of the Descent, soon arriving at the top and the train station. The Descent lies behind you, while residential areas and more industrial complexes spread out to every other direction. You hear some low rumbling in the east, like thunder.
 
"Wow, thanks..."
Embrace skarmee and begin tearing apart the beast to get everything i can from it. Ask skarmee to help with it's 'blade-like wings'. Allow skarmee to perch on my shoulders for once and look around for any PC's walking around (player characters.)

[6] You and Skarmee utterly break down the beast and categorize and mark down every single organ, body part and mechanical device. Then you loot it all.
Skarmee spots SHADOWdump as he speeds past on his rocketboard, but nobody else.
 
A Lot of Modified Organs added to Inventory!
Mechanical Parts added to Inventory!
Some Scrap Metal added to Inventory!
Some Computer Parts added to Inventory!
 
Gather those parts! and create a bio-mechanical arm!

[1] You laugh maniacally and charge towards the nearest train, waiting to leave on the rails, ready to utterly wreck it. [2] You begin bashing the wall of the train with your tools. Even though you do little damage, your actions are soon noticed and staff member from the train comes out to shout at you and shake you around. Umm. [Dodge:1][BP:4][Damage:4+1-1=4] When you don't answer, he throws you against the wall and gets back inside, shaking his head.
 
Left Mechanical Leg: Moderately Damaged
 
Statuses
 
SHADOWdump
Spoiler (click to show/hide)
 
Professor Nirur
Spoiler (click to show/hide)

Derek
Spoiler (click to show/hide)

Dragnar
Spoiler (click to show/hide)

Littleweed Petalbug
Spoiler (click to show/hide)

Shurelia
Spoiler (click to show/hide)

Background Roll [6]: Everybody hears the same rumbling from the direction the battlecruisers went to. A pillar of smoke arises in the horizon there as well. Air attack alarms begin to sound. A few smaller City warships appear, heading to the east.
---
 
NPC's

Quote from: Captain's Team
Hang on, let me think. Gotta think of a better plan than this, it's suicide.

[6] The Captain finally decides on where to go, and the two hovertaxis take off. [6] Nirur's follows the first one's lead, and they skillfully if a bit carelessly navigate their way across the city. They seem to be heading down the Descent, back towards the high-class skyscrapers. After a while of travelling, the Captain speaks through the team's radios. Nirur's friend gladly tells him what she says as well.
' We're getting near the, umm, place. The owner... has something that we need for the mission. After that's done... I know none of you have had any special training, and that one of you is a civilian, but if you just do as I say, we'll all get out of this intact. And I'm sure there will be medals and promotions for us once we're out of this, so don't worry.'
 
The taxis soon touch down on a platform sticking out of one of the skyscrapers, almost on the top-most level. You hear music coming from inside. You all get out and the Captain goes over to talk with the door guard. [2] She seems to be having some trouble convincing the guard to let everyone in, though.


---

((Nirur, I know you don't really have anything to do next turn, sorry. Shouldn't have done that last roll.))
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Russia is simply taking an anti-Fascist stance against European Nazi products, they should be applauded. ¡No parmesan!

dragnar

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Re: For Science! - A Mad Scientist RTD - Turn 32 - The Gathering Storm
« Reply #399 on: October 27, 2010, 08:58:52 am »

"I do not mind one way or another what your name is. I initially chose Tux, but Ananke is fine as well." I then start reassembling a security bot or two into a number of flying drones, with limited weaponry and a lot of sensors.
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From this thread, I learned that video cameras have a dangerosity of 60 kiloswords per second.  Thanks again, Mad Max.

Nirur Torir

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Re: For Science! - A Mad Scientist RTD - Turn 31 - Skarmee's Revenge
« Reply #400 on: October 27, 2010, 09:22:35 am »

((Nirur, I know you don't really have anything to do next turn, sorry. Shouldn't have done that last roll.))
Ha, you know little about mysterious the ways of SCIENCE!!!

I plan out a modified helmet for myself. I want a sensor over one eye, that can shift through various sensor modes as a free action. UV, IR, X-Ray, Night vision, Zoom, Electro-magnetic, and maybe some sort of targeting enhancement mode.
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Dermonster

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Re: For Science! - A Mad Scientist RTD - Turn 32 - The Gathering Storm
« Reply #401 on: October 27, 2010, 10:05:10 am »

Search for a piece of paper and draw plans for the metal half of a biomechanical body.
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I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

SHAD0Wdump

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Re: For Science! - A Mad Scientist RTD - Turn 32 - The Gathering Storm
« Reply #402 on: October 27, 2010, 01:09:27 pm »

We land somewhere and begin re-fueling. I know my head is on just about half.
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Jetsquirrel

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Re: For Science! - A Mad Scientist RTD - Turn 32 - The Gathering Storm
« Reply #403 on: October 27, 2010, 02:01:13 pm »

Quote
Left Mechanical Leg: Moderately Damaged

what the, that bio mechanical leg isn't made out of carton or is it? that thing is made out of hard metals or hard stuff, so why the hell can it be damaged so easly??!

Search for a piece of paper and draw plans for the metal half of a biomechanical body.
[/b]

DEM STEALING MAH PLAN!
Search some place where parts can be found (without destroying stuff)

Digital Hellhound

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Re: For Science! - A Mad Scientist RTD - Turn 32 - The Gathering Storm
« Reply #404 on: October 27, 2010, 02:09:48 pm »

It's only Power 4. That means only a -1 to damage taken. You also got a Dodge roll of 1, meaning +1 to damage.

As a plus, damage caused to your legs is separate to damage caused to your normal body parts. It takes more to send you to near-death.
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Russia is simply taking an anti-Fascist stance against European Nazi products, they should be applauded. ¡No parmesan!
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