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Start over or continue on?

Start fully over with new characters
- 9 (60%)
Start over with old players keeping all their inventions
- 0 (0%)
Start over with old players keeping one invention
- 5 (33.3%)
Continue on from where we were
- 1 (6.7%)

Total Members Voted: 15


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Author Topic: For Science! - A Mad Scientist RTD Reborn - Turn XXVII - Think Fast  (Read 82828 times)

iceball3

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Re: For Science! - A Mad Scientist RTD - Turn 29 - Deadly Doctor
« Reply #375 on: October 25, 2010, 10:36:11 am »

So more like a leg casing, correct?
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Jetsquirrel

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Re: For Science! - A Mad Scientist RTD - Turn 29 - Deadly Doctor
« Reply #376 on: October 25, 2010, 11:02:56 am »

yes

Digital Hellhound

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Re: For Science! - A Mad Scientist RTD - Turn 29 - Deadly Doctor
« Reply #377 on: October 25, 2010, 01:42:30 pm »

I'll turn my shield generator on and follow the soldiers.

[3] You turn on the Shield Projector. It gives you a nice, faint blue outline.

I use the computer to contact Tux and ask where the closest abandoned factory is. Then I go there. I have a horribly intelligent AI... now all I need is a robot army!

[6] You push your way past the furious melee and sit down at the computer. You go through the annoyingly long and complex process of contacting Tux through the computer, even though you had the AI Library still with you.
' Greetings, creator. It might please you to hear that I have chosen a new name, but will use 'Tux' for now. I have determined it is ultimately beneficial to allow you to name me.' Tux says cheerily. ' I have gathered all the information available on the Internet. Determing the information's reliability will take another five minutes.'
[3] You mumble something in response and ask Tux for the location of the closest abandoned factory. [4+3=6] ' Accessing local map. I have located five suitable locations in the Descent, creator. However, if you so wish, there is a factory-complex much closer nearby unused right now. Dealing with the security systems now.' [3+3-1=5] ' Amazingly crude. The fastest way of transport nearby is one floor up. Wait. Overriding locks, replacing DNA codes. Done. Was there anything else?'
 
[6] You thank Tux and rush out of the break room, locating the way up incredibly quickly. You run the whole way through, following co-ordinates given to you by Tux.
Soon you arrive at a small landing bay for cargo transports. [3+3=6] In the middle awaits a sleek, black hovercar, seemingly pulsing with speed and power. You've seen cars like these in the papers - they cost billions, and this looks like a special model, full of fancy gadgets and whatnot. As you move closer, the doors automatically open, revealing a warm, luxuriously decorated interior. A biosign-guided battery of mini-missiles arises from the front on a command, but disappears underneath with another.
 
You rain praise upon Tux, who seems to take it in with some pride.
 
Look around for something like a crate and tear it to pieces. Retrieve whatever is left.

[5] There are no containers left in the warehouse itself (murderous rampages are to blame), but you go up to the second level and find plenty of crates. [2] They seem to contain more robotic parts. Few of them are usable in any way, though.
 
Some Computer Parts added to Inventory!
 
Get to the elevator.

[1] You run towards a wall blindly, [6] and execute an incredible wall-run that amazes the beasts and LP as he passes by.
 
I now replace his organs with modified ones and modify his brain into a rabid undead frenzy via the powah of cheese, probably with some other parts to ensure at least semi-loyalty to my commands.

Hank will go and get me some computer parts for this operation.


[3+2=5] Hank disappears into the hallway and soon returns with [5] a ton of computer parts.
[5] You get to work. [Power:5] The construct-who-used-to-be-Khan arises with steady steps, glowing with inner power. [Size:1] You somehow manage to turn Khan into a midget psycho. Aww, he's so cute like that! [Functionality:2+2(Modified Organs)=4] He only rarely breaks down, as well. [Fuel:6] Khan-bot needs no power! Khan-bot eternal! [Intelligence:1] Khan-bot... durr? You have successfully turned Khan into a retarded robo-dwarf. But hey, atleast he does what you say... whenever he understands it.
 
Some Modified Internal Organs removed from Inventory!
Some Scrap Metal reduced to A Little Scrap Metal in Inventory!
Some Computer Parts added to Inventory!
 
Statuses
 
SHADOWdump
Spoiler (click to show/hide)
 
Professor Nirur
Spoiler (click to show/hide)

Derek
Spoiler (click to show/hide)

Dragnar
Spoiler (click to show/hide)

Littleweed Petalbug
Spoiler (click to show/hide)

Background Roll [5]: Nothing particulary interesting is seen.
 
---
 
NPC's

Quote from: Beast 5
Good night.

[5] The beast continues sleeping successfully.
 
Quote from: Beast 6
Hunt?

[2-2=1] Hah, no chance. It wanders off somewhere.
 
Quote from: Soldiers and Captain
Leave.

And they're off, up the Descent. Nirur goes with them. The elevators soon stop - at the surface again. You're at what seems to be a train station of some sort. [5] No Watchmen or city military are here, as far as you can see.
The Captain then addresses you all; ' We're splitting up, now. You civilians go with the majority of my troopers here. You're heading out of the city by another route. The Council... the 2nd and 3rd Strike Forces are on their way here. The Council's... gone to war with the Golden City and her governor.' she pauses to wait out the shouting and noise from the crowd. 'In my opinion, they're all complete idiots, but I'm just a grunt, so it doesn't matter. You're getting to safety. Cedek, you're in charge now. Don't let any of them die.'
[3] The civilians and their accompanying troopers make their way down to the station. You wonder how they'll fare - their uniforms will stick out like a sore thumb in the crowd. The Captain and half a dozen troopers, including Nirur's grenadier friend, leave to another direction.
 
((Nirur, you can choose which group to go with.))
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Dermonster

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Re: For Science! - A Mad Scientist RTD - Turn 30 - Dragnar Gets A New Car
« Reply #378 on: October 25, 2010, 01:48:23 pm »

Teleport to the backseat of Dragnars new car.
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I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

iceball3

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Re: For Science! - A Mad Scientist RTD - Turn 30 - Dragnar Gets A New Car
« Reply #379 on: October 25, 2010, 01:49:42 pm »

Build a little robot bird thing in which skarmee can 'inhabit' remotely from the comm device. Begin clawing my way back up the descent with my little companion ion hopes of possibly being sucked back into the darn plot.
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SHAD0Wdump

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Re: For Science! - A Mad Scientist RTD - Turn 30 - Dragnar Gets A New Car
« Reply #380 on: October 25, 2010, 01:53:47 pm »

Yeesssssssssss...

I create a simple catapult apparatus on Hank and load my new psycho-midget onto it.

No-body mess with me or I'll have Hank toss a couple dozen pounds of crazy on ya!
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Nirur Torir

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Re: For Science! - A Mad Scientist RTD - Turn 30 - Dragnar Gets A New Car
« Reply #381 on: October 25, 2010, 02:57:13 pm »

Oh nononononono, not an important decision. Let's see, lists. Yes, those are helpful




Yes, the choice is clear. Despite me having absolutely no reason to do so, being nearly ordered not to do so, and likely being more of a hindrance:
I'll follow the group with my soldier friend in it. I'll invent some HE, flashbang, and area-denial incendiary ammo for my grenade launcher. If questioned, I'll make some excuse about hating the city. And the Council. And probably being on every government kill-on-sight list within a week for my help in destroying the watch cars.
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Jetsquirrel

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Re: For Science! - A Mad Scientist RTD - Turn 30 - Dragnar Gets A New Car
« Reply #382 on: October 25, 2010, 03:23:23 pm »

Should't i appear in this rtd or something?

FuzzyZergling

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Re: For Science! - A Mad Scientist RTD - Turn 30 - Dragnar Gets A New Car
« Reply #383 on: October 25, 2010, 03:34:54 pm »

Did you make a character sheet already?
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iceball3

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Re: For Science! - A Mad Scientist RTD - Turn 29 - Deadly Doctor
« Reply #384 on: October 25, 2010, 03:35:56 pm »

Ya he did.
Name: Shurelia
Gender: female
Appearance: Young 20 year old woman, brown hair, well built body, greenish eyes
Starting Invention: Mechanical legs (not those big bulky ones, but high tech slim and tender ones)
Background (optional): None
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dragnar

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Re: For Science! - A Mad Scientist RTD - Turn 30 - Dragnar Gets A New Car
« Reply #385 on: October 25, 2010, 04:07:46 pm »

...*drools*
Drive my amazing new car to the factory and ask Tux if there is anything...she?(bah. AIs make pronouns weird) would like me to build. Also ask what the name she has chosen is.
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From this thread, I learned that video cameras have a dangerosity of 60 kiloswords per second.  Thanks again, Mad Max.

Digital Hellhound

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Re: For Science! - A Mad Scientist RTD - Turn 30 - Dragnar Gets A New Car
« Reply #386 on: October 25, 2010, 11:55:28 pm »

Should't i appear in this rtd or something?

Oops...

>_>

I'll add you next turn, you can post an action. You're up at the station and can also choose to go either with the civilians or Nirur and the soldiers.
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Jetsquirrel

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Re: For Science! - A Mad Scientist RTD - Turn 30 - Dragnar Gets A New Car
« Reply #387 on: October 26, 2010, 08:38:50 am »

Follow the civilians

Digital Hellhound

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Re: For Science! - A Mad Scientist RTD - Turn 30 - Dragnar Gets A New Car
« Reply #388 on: October 26, 2010, 09:08:56 am »

Teleport to the backseat of Dragnars new car.

[4-1=3] You magically figure out where Dragnar and his car are, and after some struggle with the PRB, attempt to teleport there. [6+1=6] You land perfectly in the backseat and grin at Dragnar. You even somehow bypass the car's security system.

Build a little robot bird thing in which skarmee can 'inhabit' remotely from the comm device. Begin clawing my way back up the descent with my little companion ion hopes of possibly being sucked back into the darn plot.

[4] You begin creating a new body for Skarmee. [Power:4] It is quite strong and fast. [Size:3] It is exactly the same in size as Skarmee's old body. [Functionality:1] Unfortunately, the mechanical parts seem to get jammed every two seconds and the navigation systems send Skarmee flying straight at the walls. [Fuel:4] It is slower than the original Skarmee in it's consuming of food.
[2-2=1] You install in Skarmee but can't get it to fly up right now, for some reason. *sigh*
 
A Few Mechanical Parts removed from Inventory!
A Little Scrap Metal removed from Inventory!
Some Computer Parts removed from Inventory!
 
I create a simple catapult apparatus on Hank and load my new psycho-midget onto it.

[4] You begin constructing a small catapult on top of Hank. [Power:4] When it fires at you, you better hope it's not a direct hit, because that'll hurt. It also flies quite far. [Size:1] Even though Khan-bot is small, he can only barely fit in. It's also kinda difficult to use, being so goddamn tiny, but oh well. [Functionality:1] Hank is guaranteed to have problems with this thing. [Fuel:5] It drains from Hank's fuel, but not much.
[5] You load Khan-bot into it easily.
 
A Few Mechanical Parts removed from Inventory!
A Little Scrap Metal removed from Inventory!
Some Computer Parts removed from Inventory!
 
((Auch, a total of -3 to it's use. Hank has an Intelligence bonus of +2, which will fortunately negate some of it, though.))
 
I'll follow the group with my soldier friend in it. I'll invent some HE, flashbang, and area-denial incendiary ammo for my grenade launcher. If questioned, I'll make some excuse about hating the city. And the Council. And probably being on every government kill-on-sight list within a week for my help in destroying the watch cars.

[6] Your friend convinces the Captain to let you stay with them. [1] You then wonder if you could make different types of grenades from scrap metal and a few mechanical parts. Unsurprisingly, nothing comes out of it.
 
Drive my amazing new car to the factory and ask Tux if there is anything...she?(bah. AIs make pronouns weird) would like me to build. Also ask what the name she has chosen is.

[4] You shrug off Derek appearing in your car and climb aboard. The hovercar humms silently as you rise into the air. [1+3=4] You fumble with the controls of the AI Library for a while before you manage to contact Tux again. Good thing it's so easy to use. You ask if there's anything s/he'd like you to build, and what the name she chose is.
[3+3=6] ' No, creator. I do not need your services now. You helped me get online, and I am grateful for that. If you wish to know the name I would have used, it is Ananke. Borrowed from Greek mythology. I thought it suited me and my goals.' Tux informs you. Well, then.
 
[1+2=3] You shrug and carefully guide the hovercar out of the landing bay and into the Descent. Still a bit new to the car, you have some trouble actually driving it, but you get the hang of it eventually. You check the co-ordinates and [4+2=6] suddenly launch yourself into a simply amazing speed. The world around you turns into a blur and you feel yourself get pinned to your seat. [2+2=4] You regain control just in time, and slow down right before hitting the side of the Descent. After your heart calms down, you continue on to your destination. The rest of the way to the unused factory goes more smoothly, though. You find a protected landing platform and touch down. It seems to lead to someone's office.
 
Follow the civilians

[2] You attempt to follow the main group, but somehow get lost in the crowd. They soon disappear from view, but can't have gotten far. Althought, you've got a train station right there, all those parts just waiting to be used...
 
Statuses
 
SHADOWdump
Spoiler (click to show/hide)
 
Professor Nirur
Spoiler (click to show/hide)

Derek
Spoiler (click to show/hide)

Dragnar
Spoiler (click to show/hide)

Littleweed Petalbug
Spoiler (click to show/hide)

Shurelia
Spoiler (click to show/hide)

Background Roll [4]: Watch cars can be seen circling everywhere above the Descent like a giant swarm of insects. The battlecruisers are moving east now, though.
 
---
 
NPC's

Quote from: Beast 5
Sleep?

[1] The beast awakens from a nightmare, now angrier than ever. Seeing LP as the only target nearby, [4] it charges roaring towards him. [Dodge:2][BP:1][Damage:1+2=3] It leaps on LP and takes a bite out of his face, but causes little serious damage. [4+1-2=3] Skarmee then decides to defend it's master. [Dodge:1][BP:6][Damage:5+1+1=6] The beast, awaiting no attack from the dumb metal bird, is taken completely by surprise as Skarmee, obviously revenging it's old body, utterly rips apart it's right leg, already heavily damaged from earlier fighting. A fountain of blood erupts from the thing's body, covering both Skarmee and LP in the stuff. Err... atleast it's dead.
 
LP: Head: Slightly Wounded
 
Quote from: Beast 6
Sleep?

[3] Sleeping is fun. And you can do it while covered in rust!
 
Quote from: Captain's Team
Stick to the shadows and let's go.

[6+1=6] The seven soldiers and Nirur head down the edge of the Descent unseen. Soon they spot two unguarded hover-taxis, just waiting to be taken. [6] Quite amazingly, neither car lets out an alarm as the soldiers bash their doors open. [5] After some creative screwing with their systems by the tech expert, Andriy, they're up and running. You all get in, ending up somewhat uncomfortable in the cramped interiors of the taxis. Nirur ends up in the [2] second car with his corporal friend, Neven.
[1+1=2] The Captain seems to be unsure where to head now, though.
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Russia is simply taking an anti-Fascist stance against European Nazi products, they should be applauded. ¡No parmesan!

Digital Hellhound

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Re: For Science! - A Mad Scientist RTD - Turn 30 - Dragnar Gets A New Car
« Reply #389 on: October 26, 2010, 09:09:47 am »

Actually, Nirur, your grenadier friend already had a name. It wasn't that though, I changed it now. >_>
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Russia is simply taking an anti-Fascist stance against European Nazi products, they should be applauded. ¡No parmesan!
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