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Poll

Start over or continue on?

Start fully over with new characters
- 9 (60%)
Start over with old players keeping all their inventions
- 0 (0%)
Start over with old players keeping one invention
- 5 (33.3%)
Continue on from where we were
- 1 (6.7%)

Total Members Voted: 15


Pages: 1 2 [3] 4 5 ... 57

Author Topic: For Science! - A Mad Scientist RTD Reborn - Turn XXVII - Think Fast  (Read 82356 times)

Jetsquirrel

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Re: For Science! - A Mad Scientist RTD - Turn 1 - Vandalism Is Fun!
« Reply #30 on: September 18, 2010, 07:19:35 am »

find metal stuff

kilakan

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Re: For Science! - A Mad Scientist RTD - Turn 1 - Vandalism Is Fun!
« Reply #31 on: September 18, 2010, 10:12:00 am »

I'll turn my arm off for now and head to the lab to register, I MUST HAVE BRAINS!
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Digital Hellhound

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Re: For Science! - A Mad Scientist RTD - Turn 1 - Vandalism Is Fun!
« Reply #32 on: September 18, 2010, 11:05:30 am »

Get a medium sized piece of copper, melt it into many long and narrow sheets, before using another two thing pieces to bind it all together in an arm shape.

[2] You're not really sure how to proceed. [3+1= 4] Nevertheless, you take your tools and the Monocle, and manage to get something off and into some sheets.

Some Narrow Sheets of Copper added to Inventory!
A Lot of Copper reduced to Moderate Amount of Copper!


Mech drops the data bank in a space for a pile and we both look for more stuff.

[3] You look around for more stuff and spot the last remaining databank. [2] Unfortunately, you can't actually get the blasted thing open in the first place. [4] The mech drops the first databank and walks straight over, [5] and rips this databank apart like it was paper. You two begin scavenging the mechanical and electronical parts.
 
Computer Parts added to Inventory!
Some Mechanical Parts added to Inventory!
 
I rocketboard over to the airship, then find anything I can pry off.

[4] You turn off the rocketboard and blast off towards the waiting airship. [2] Unfortunately, you use a little too much of the boost, and the rocketboard spirals out of control, heading straight towards the side of the airship. You have to use all your experience to stop it from crashing, and land with a heavy thud on the airship's deck. Ouch. Atleast nothing's broken... you hope.
[5] If there is anyone on the airship, though, they didn't notice anything.
 
I climb the wall to the chemical lab and mix up more pills.

[2] You move to the wall, but, despite your best efforts, fail to get a good grip. And it looked so easy earlier...
 
find metal stuff

[1] Metal... metal... metal. Oh, hey, there's a databank right there, detached from it's base for some reason. But eh, finder's keeper's. [6] You descend upon the poor, defenseless computer terminal and hack away with your tools. Soon, the mess isn't recognizable as a databank anymore.
 
Scrap Metal added to Inventory!
Large Databank removed from Ochita's Inventory!
 
I'll turn my arm off for now and head to the lab to register, I MUST HAVE BRAINS!

[3] You shut your arm down and walk into the lab. The doors aren't locked. A few automatons stand guard in the corner of the room, though if they notice you, they give no reaction. Shrugging, you walk over and state your wish to register. [2] Unfortunately, these bots don't seem to be the smartest of the lot, or perhaps you weren't clear enough. They don't understand.
 
' Y-you are trespassing. L-leave now.' the first bot stutters. [5] Despite their low level of intelligence, they are both new and quite heavily armed, though you might still be able to take on them.
 
Statuses
Ochita
Spoiler (click to show/hide)

Doctor Cognate
Spoiler (click to show/hide)

SHADOWdump
Spoiler (click to show/hide)

Khan
Spoiler (click to show/hide)

Professor Nirur
Spoiler (click to show/hide)

Manfred Von Krank
Spoiler (click to show/hide)

Background Roll [2]: You don't notice anything new.
 
NPC's
Spoiler (click to show/hide)

---
 
You could probably still scavenge things from the remains Ochita's first databank, as Jetsquirrel only took the metal. Don't limit yourself to a single material, guys, take everything!
« Last Edit: September 18, 2010, 11:22:43 am by Digital Hellhound »
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Russia is simply taking an anti-Fascist stance against European Nazi products, they should be applauded. ¡No parmesan!

SHAD0Wdump

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Re: For Science! - A Mad Scientist RTD - Turn 2 - Databank Savagery
« Reply #33 on: September 18, 2010, 11:12:33 am »

Scavenge the crap out of this airship, I want materials damnit.
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kilakan

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Re: For Science! - A Mad Scientist RTD - Turn 2 - Databank Savagery
« Reply #34 on: September 18, 2010, 11:19:32 am »

Turn my arm back on and hold it up, state I am the new human relations droid for the science lab, and that I was ordered here by my master, and ask if they would kindly let a fellow droid pass.
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Ochita

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Re: For Science! - A Mad Scientist RTD - Turn 2 - Databank Savagery
« Reply #35 on: September 18, 2010, 11:25:02 am »

Go back to the first to see someone takin my stuff. Mech will detain and possibly kill. I make some energy gun from my stuff.
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Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

Nirur Torir

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Re: For Science! - A Mad Scientist RTD - Turn 2 - Databank Savagery
« Reply #36 on: September 18, 2010, 01:36:29 pm »

Hmm, looked so easy from back there. I'm sure I'd be fine if I could just get up there, but I'll never be able to climb this wall. Maybe if I ... hmm, yes, there might be an access point elsewhere on the building.

I'll climb a different wall, then move around the outside of the building to the lab.
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Jetsquirrel

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Re: For Science! - A Mad Scientist RTD - Turn 2 - Databank Savagery
« Reply #37 on: September 18, 2010, 01:39:08 pm »

Run like hell and and try to recrete the nuclear mini reactor again

nuker w

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Re: For Science! - A Mad Scientist RTD - Turn 2 - Databank Savagery
« Reply #38 on: September 18, 2010, 07:27:12 pm »

Now get one of the pieces and first use the monocle to burn small holes through the rest of the short pieces of copper, fit the narrow bit through the top until it surrounds it. Then melt it into place.
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Digital Hellhound

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Re: For Science! - A Mad Scientist RTD - Turn 2 - Databank Savagery
« Reply #39 on: September 19, 2010, 06:08:47 am »

Scavenge the crap out of this airship, I want materials damnit.

[3] It takes you some time to gather your wits, but eventually you get up and begin looking around. [5] The airship seems to be empty. [6] Good. You get to work, grinning.
You visit every single part of the ship, and hack it to pieces with your tools. Navigation computers? Broken down. Lamps? In pieces. Control room? Unrecognizable. Fuel storage? On fir... uhh, hang on. [Dodge: 3] You begin running back towards the deck, but it's too late. The massive fuel tanks are engulfed in a raging inferno, flaming debris flying everywhere and cutting through everything they hit. [BP: 1] A spinning shard of metal is hurled straight towards the back your skull, [Damage: 5-1=4] and, redirected by something, passes by, but not without drawing a deep cut into the side of your head. [5] The pain is immense, and your vision blurs, but you manage to stay on your feet and rush back to the deck and to the street.
[2] The fuel storage explosion seems to set up a chain reaction, with everything flammable being set ablaze. The airship turns quickly into a burnt-out husk.

Computer Parts added to Inventory!
Mechanical Parts added to Inventory!
Scrap Metal added to Inventory!
3 Canisters of Cheap Oil added to Inventory!
Head: Moderately Wounded, Bleeding


Turn my arm back on and hold it up, state I am the new human relations droid for the science lab, and that I was ordered here by my master, and ask if they would kindly let a fellow droid pass.

[2] You attempt to coinvince the bots you are also a construct, and that they should let you pass. [4-1=3] They pause, obviously thinking. After a while, though, they state they need you to transmit the name of your master and this order to them first. Unfortunately, being a human, you can't do that. (Duh.)

Go back to the first to see someone takin my stuff. Mech will detain and possibly kill.
Run like hell

[Ochita: 2] You walk back to where you left the databank but somehow don't realize it's being stolen right there. [3] Without orders, your mech is unsure of what to do, but walks to Manfred anyhow, looking very threatening. [Jetsquirrel: 1] Manfred attempts to flee, but bumps straight into the mech, which takes it as a sign of hostility. [Dodge: 3] Manfred tries to crawl away, but the mech brings it's mechanical blade down on [BP: 6] Manfred's leg [Damage: 3-1=2]. The mech doesn't seem to be in a killing mood, though, and only scratches Manfred's leg with the tip of the blade. [5] Manfred staggers away holding his leg, the mech having lost interest.

Manfred Von Krank: Right Leg: Minor Cut

I make some energy gun from my stuff.

[3] You decide protection is needed in these dangerous times, and begin working on a plan for a gun. For now, that's as far as you go with it. [+1 to future rolls for this invention]

I'll climb a different wall, then move around the outside of the building to the lab.

[1] You think about trying to climb another wall. Think about it really, really hard. You feel incredibly smart.

try to recrete the nuclear mini reactor again

[1] You wonder about trying to recreate the reactor you carry around, but are distracted by the scratch the mech gave you. Damn those things.

Now get one of the pieces and first use the monocle to burn small holes through the rest of the short pieces of copper, fit the narrow bit through the top until it surrounds it. Then melt it into place.

[5] You continue your plan successfully. [4] You burn some holes in the rest of the copper pieces, fit the narrow sheet through the top until it surrounds it, then melt into place, with only some difficulty.

Copper Thing added to Inventory!

Statuses
Ochita
Spoiler (click to show/hide)

Doctor Cognate
Spoiler (click to show/hide)

SHADOWdump
Spoiler (click to show/hide)

Khan
Spoiler (click to show/hide)

Professor Nirur
Spoiler (click to show/hide)

Manfred Von Krank
Spoiler (click to show/hide)

Background Roll [1]: Nobody spots anything unusual. *sigh*
 
NPC's
Spoiler (click to show/hide)

---

Incompetence all around, except for Doc Cognate and, uhh, SHADOWdump. Oh well.
Nuker, what should I call your copper thing-y? I didn't really get what it looks like.
« Last Edit: September 19, 2010, 06:12:15 am by Digital Hellhound »
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Russia is simply taking an anti-Fascist stance against European Nazi products, they should be applauded. ¡No parmesan!

Ochita

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Re: For Science! - A Mad Scientist RTD - Turn 3 - ...Oops?
« Reply #40 on: September 19, 2010, 06:12:15 am »

Start to make the gu, take metal from jetsquirrel while shouting "Give that back!" The mech shall shoot at him.
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Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

Nirur Torir

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Re: For Science! - A Mad Scientist RTD - Turn 3 - ...Oops?
« Reply #41 on: September 19, 2010, 06:58:37 am »

I thought for sure I'd hurt myself on a {1}. Hurry for SCIENCE!!!
I see about joining this League that we're here to join.
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Jetsquirrel

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Re: For Science! - A Mad Scientist RTD - Turn 3 - ...Oops?
« Reply #42 on: September 19, 2010, 07:13:32 am »

Threaten to destroy the nuclear reactor blowing us up

i will do it!
p.s can i reserve a place in the waiting list?

Ochita

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Re: For Science! - A Mad Scientist RTD - Turn 3 - ...Oops?
« Reply #43 on: September 19, 2010, 07:19:57 am »

Do it anyway.
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Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

nuker w

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Re: For Science! - A Mad Scientist RTD - Turn 3 - ...Oops?
« Reply #44 on: September 19, 2010, 07:23:14 am »

Do the same thing to the bottom.
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