Aim and fire on the closest gunship.
[6+3+1=6] They're close now, so aiming is much easier. You aim the cannon at the airship unloading troops into the bottom of the train. [Dodge:3-1=2][BP:3] You score a hit just below the top deck [Damage:3+1=4], the shell wrecking several walls as it goes, collapsing parts of the first floor inwards.
This isn't working, time for something else: I create a shield generator.
[5+3=6] You begin working on a shield projector. [Power:3] It's not terribly strong, but should be able to absorb some damage. [Size:4] It's small enough to carry around. [Functionality:4] It's well-designed and easy to use. [Fuel:1] It should only be used in emergencies, as the thing will drain its charge down in just a few minutes!
Shield Generator added to Inventory!
Some Mechanical Parts reduced to A Few Mechanical Parts in Inventory!
Scrap Metal reduced to Some Scrap Metal in Inventory!
Shield Generator Plans removed from Inventory!Build some sort of body armor to protect myself. Gather more parts as needed.
[3] You begin creating a suit of armor, creating a series of reactive shifting mechanical plates with a thin layer of metal. [Power:1] You should've probably made it thicker. Even though the plates are supposed to move to harden the part of your body that's going to be hit, they're way too slow, and only rarely form up in the right place in time. [Size:4] You fit in very well, and there's extra space as well! [Functionality:3] It works most of the time. [Fuel:3] It uses up it's charge moderately quickly.
Plate Suit added to Inventory!
A Little Scrap Metal reduced from Inventory!
A Lot of Mechanical Parts reduced to Mechanical Parts!"I'm Dr. Fuzz, and I don't have a permanent employer. Also, there's probably going to be a group of cultists coming this way, so, be ready for that."
[3] You mutter something about being unemployed and say that there's a Luddite cult active in the area. [2] She doesn't seem to buy it. The bald scientist comes over to talk to the woman. You hear something about taking in your extra arms for research after she's done. She shrugs, then turns to you again. [3] 'What happened? How come you're not on the train? Where was it headed?' she demands.
Turn my gathered stone into a Meta boulder invention, which has the ability to disguise itself as a boulder which draws massive amounts of attention from all targets.
[3] You think about making some kind of device that creates an irresistable need to focus on it. That could be cool. [+1 to constructing this and all that]
Metaboulder Plans added to Inventory!Terror mask!
[2] Jetsquirrel attempts to turn on the Terror Mask, but the activation button is stuck! There's no time to fix it, [5] so he rushes past the crewmen and soldiers on the top deck and down into the depths of the ship. The First Floor is undamaged, though the second floor was damaged by Taric earlier. Looks like everybody is at their stations. You stick out like a sore thumb as the only scientist there, and decide it's best to find clothes. [6] You hurry inside the crew quarters and find an engineer's jumpsuit. It's a perfect fit! You also empty the toolbox that's lying next to it, taking whatever you think you can use.
Thankfully, nobody saw your face as you were wearing the Mask, so they won't recognize you on sight.
Engineer's Jumpsuit added to Inventory!
A Few Mechanical Parts added to Inventory!---
Background Roll: [1] Nobody has time to look around.
StatusesDoctor Nirur III
Health: Fine
Inventory: Simple Tools, Material Converter, A Few Mechanical Parts, Some Scrap Metal, Power Armor Plans, A Few Computer Parts, AI Storage
Creations: Material Converter (Power [3], Size [4], Functionality [2], Fuel [4])
Charge Left: 100%
Marco (Power [4], Size [4], Functionality [3], Fuel [4], Intelligence [4])
Charge Left: 85%
Shield Generator (Power [3], Size [4], Functionality [4], Fuel [1])
Charge Left: 100%
Littleweed Petalbug
Head: Slightly Wounded
Torso: Slightly Wounded
Inventory: Simple Tools, Skarmee Comm Device, Some Scrap Metal, Cakehelmet v2, Metaboulder Plans
Creations: Cakehelmet v2 (Power [4], Size [2], Functionality [4], Fuel [1])
Charge Left: 100%
'Lightning Hook' Johnson
Health: Fine
Inventory: Simple Tools, THUNDAFIST, A Lot of Computer Parts, Accelerator MG, Mechanical Parts, Rifle Grenades [3/3], Plate Suit
Creations: THUNDAFIST (Power [4], Size [2], Functionality [3], Fuel [3])
Charge Left: 80%
Accelerator MG (Power [2], Size [2], Functionality [5], Fuel [2], Rate-Of-Fire [Full-Auto])
Ammo Left: 100/100
Plate Suit (Power [1], Size [4], Functionality [3], Fuel [3])
Charge Left: 100%
Dr. Fuzz
First Right Arm: Heavily Wounded
Head: Heavily Wounded
Left Leg: Minor Wound
Second Right Arm: Fine
Second Left Arm: Fine
Inventory: Simple Tools, Empty Box of Shapeshifter Pills, Scrap Metal, Fresh Brain, Internal Organs, Mechanical Parts, Nanogun, Loose Ropes
Creations: Shapeshifter Pills (Power [3], Size [2], Functionality [4], Fuel [3])
Vibroblade (Power [3], Size [4], Functionality [5], Fuel [4])
Charge Left: 80%
Nanogun (Power [4], Size [4], Functionality [2], Fuel [3], Rate-Of-Fire [One-Shot])
Fuel Left: 70/100
Hoverboots (Power [6], Size [3], Functionality [4], Fuel [5])
Charge Left: 100%
Taric Al-Sayyid
Head: Slightly Wounded
Inventory: Simple Tools, Nanofiber Vest, Computer Parts, High-Tech Cannon, Explosive Shells [5/5] (Power 4), High-Tech Pistol, Explosive Bullets [10/10] (Power 3)
Creations: Nanofiber Vest (Power [4], Size [3], Functionality [3], Fuel [3])
High-Tech Cannon (Power [4], Size [6], Functionality [6], Fuel [3], Rate-Of-Fire [One-Shot])
Ammo Left: 60/100
High-Tech Pistol (Power [1], Size [2], Functionality [3], Fuel [5], Rate-OF-Fire [Semi-Auto])
Ammo Left: 100/100
Manfred Von Terro
Health: Fine
Inventory: Simple Tools, Terror Mask, Engineer's Jumpsuit, A Few Mechanical Parts
Creations: Terror Mask (Power [4], Size [4], Functionality [3], Fuel [2])
Charge Left: 100%
---
NPC'sLet's try this again.
[4][6] Both remaining airships deploy their troops. [5][4] The first ship actually manages to land it's team straight inside the engine room, while the second team gets into the heavily damaged middle part of the train, just behind the control center.
Spread out!
[3] The city troops can't seem to decide where to go, and decide to take defensive positions around the control center. [2] Four move up to defend the entrance from the engine room and [6] an amazing twelve defend the way from the rest of the train.
Advancing.
[4+2=6] The first team moves quickly, pushing past the civilians in the compartments. They reach the third segment of the train, where 'Lightning Hook' is, though they don't reach his compartment yet. He can hear them though, moving closer with every heavy footstep.
Shut down the accelerator.
[6+2=6] The second team in the engine room get to work, surrounding the main accelerator moving the train onwards. [4] One crouches down, manipulating the manual controls. He tries to cut the engine off from Nirur's control in the nearby control room. [6] There whole train shudders as the mass accelerator is shut down. The train still rushes on, but it's already beginning to lose speed. It won't be long until it completely halts.
Control room, move it.
[2+2=4] The last squad struggles onwards in the ruined second part of the train, heading towards the control room. [6] They display amazing speed and rush head-first into the city defenders, who are ready for their onslaught.
[4][3][6] The defenders open fire! [2][2][2] Focusing their fire a little too well, every single trooper defending the entrance fires at the same commando. [Dodge:1+1=2][BP:5][BP:5][BP:4][Shield Roll:1+1=2][SR:5+1=6][SR:1+1=2] The first shots hit him on the left side of his body, his adaptive armor struggling to keep up with the volley. [Damage:5+1=6][Damage:2+1-3=1][Damage:1+1=2] The very first shot passes straight through the man's arm, blowing it off from the elbow. The two other shots bring him to the ground, where he bleeds out incredibly quickly. Even elites are just normal men behind all that training and fancy gadgets. The rest of the defenders proceed to fill his corpse with bullet holes, perhaps to make sure he's dead.
The rest of the commandos head to cover, preparing to return fire and avenge their lost comrade.
---
I've remade rules for shields and armors, as the current system is a bit wonky. I mean, a Power of 2 or 1 would only weaken you, which doesn't make any sense. With this system, shields/armors aren't actually guaranteed to stop damage at all. There's a roll which determines how much damage is taken away, influenced by the Power level of the invention. It's now more random, so much more Fun for everyone!
And as everybody is no doubt confused at where the commando teams are; Team 1 is in the same general area of the train as
Lightning Hook, though they have not reached him yet. Team 2 just shut down
the Engine in room at the top of the train, which is near
the Control Center. Team 3 is fighting the City defenders of the train at
the Control Center entrance, though they're not actually inside yet, where
Nirur, Taric and Littleweed are.