Go make some more explosive rounds.
[4] You make more explosive rounds. [3] They're as effective as the last batch.
A Little Scrap Metal reduced from Inventory!
Some Mechanical Parts removed from Inventory!
6 Explosive Bullets increased to 10 Explosive Bullets in Inventory!I create my own AI, in a quarantined virtual machine until I'm satisfied with the results of loyalty diagnostics.
[5] You don't have any computer parts, so you head over to a navigation terminal you don't even need to control the train and attempt to take it apart discreetly, citing upgrades as a reason. [4] They buy it, and you gather the needed parts quickly. You then proceed to construct the AI and the storage for it. [Power:4] The AI has a similar level of skill as the attacking AI, which is better than most AI's in general use. [Size:4] It takes up an above-average amount of space on the storage or any system it gets access to. [Functionality:3] It works most of the time - there are a few minor problems, but they shouldn't affect it too much. [Fuel:4] It doesn't use up that much energy. [Intelligence:4] It is more intelligent than your average human, but it cannot use its brain to its full potential due to certain safeguards and programming restrictions you have put in.
[6] You run some tests, but it appears to be too stupid for free will. Atleast you won't have to worry about it rebelling. It awaits naming.
A Few Computer Parts added to Inventory!
A Lot of Scrap Metal reduced to Scrap Metal in Inventory!
Mechanical Parts reduced to Some Mechanical Parts in Inventory!
AI Storage added to Inventory!Give good thanks to the medic, feeling an emotional pit in the back of my head for how stupid I was. Try to take apart and reconstruct the Cakehelmet, prying some non-essential decorative material off of wear the train can give, as to use more resource.
[6] You push yourself up, showering the young medic with gratitude. You then proceed to bash your head against the wall, cursing at your simply incredible stupidity. [3] You take off the Cakehelmet and begin bashing it apart. [2] You lose some parts in the process, and have to use some of your left-over scrap aswell. [Power:4] You take a more cautious approach this time, avoiding unnecessary amounts of power and shiny gadgets so it'll actually work this time. [Size:2] It's the same size as the old one. [Functionality:4] You manage to turn out an actually functioning creation this time. [Fuel:1] Perhaps you paid too much attention to functionality this time - you hastily added power storages and linked everything together at the last possible minute, resulting in something that eats electricity up hellishly fast. You should've just left it as it was.
[2] You fail to find any metal you could easily steal nearby.
Cakehelmet removed from Inventory!
Cakehelmet v2 added to Inventory!
Scrap Metal reduced to Some Scrap Metal in Inventory!Break through with the gun and sword. Don't stop to fight, just keep going.
[3] You stare at the exit so intensively the cultists realize what you're going to try and the element of surprise is lost. [6-1=5] Nevertheless, you charge on, [Dodge:2][BP:6][Damage:2+1=3] shooting the nearest cultist in the foot with Tor's Nanogun. [2] Unfortunately, he remains in your way despite the pain. That won't do. [Dodge:2][BP:5][Damage:6] You drop down to a crouch, ramping up the power of the Nanogun to the highest level possible. The blindingly-white blast spirals lazily in the air until it finds its' mark under the elbow of the cultist. A moment later, the man explodes in a cloud of dust and blood, which [1] you attempt to leap through but are blinded by his ashes and fall [BP:1] on your head on the ground. [Damage:6] The pain lasts only for a few seconds, then you fall into merciful unconsciousness.
Head: Critically Wounded[Survival Roll:8] ...just to jump right up again as Ludd's men try to grab you. You're not going to let a little pain bother you!
Head: Heavily WoundedNurse this headache.
[6-1=5] You stare at the wall. Woah. Your headache passes. It would have anyhow, so this was very much pointless.
stare at people with my scary ass face (without mask)
[5] You stare at people, hoping your harsh, scarred face will scare them senseless. [3] The effect isn't as powerful as you hoped. A fellow City scientist you vaguely remember having something to do with genetics research walks up to you, assuming you were staring at him.
'I, umm... w... what do you want, Manfred?' he asks, staring at his feet, clearly afraid of you.
---
Background Roll: [6] The train speeds out of the tunnel and races down the tracks. Sunlight pierces through the windows. You're enormously glad to see the outside world after being stuck inside for so long. Unfortunately, you soon spot four black dots in the horizon, following you.
StatusesDoctor Nirur III
Health: Fine
Inventory: Simple Tools, Material Converter, Some Mechanical Parts, Scrap Metal, Power Armor Plans, Shield Generator Plans, A Few Computer Parts, AI Storage
Creations: Material Converter (Power [3], Size [4], Functionality [2], Fuel [4])
Charge Left: 100%
Unnamed AI (Power [4], Size [4], Functionality [3], Fuel [4], Intelligence [4])
Charge Left: 100%
Littleweed Petalbug
Head: Slightly Wounded
Torso: Slightly Wounded
Inventory: Simple Tools, Skarmee Comm Device, Some Scrap Metal, Cakehelmet v2
Creations: Cakehelmet v2 (Power [4], Size [2], Functionality [4], Fuel [1])
Charge Left: 100%
'Lightning Hook' Johnson
Health: Fine
Inventory: Simple Tools, THUNDAFIST,Computer Parts, Accelerator MG, A Few Mechanical Parts
Creations: THUNDAFIST (Power [4], Size [2], Functionality [3], Fuel [3])
Charge Left: 80%
Accelerator MG (Power [2], Size [2], Functionality [5], Fuel [2], Rate-Of-Fire [Full-Auto])
Ammo Left: 100/100
Dr. Fuzz
First Right Arm: Heavily Wounded
Head: Heavily Wounded
Left Leg: Minor Wound
Second Right Arm: Fine
Second Left Arm: Fine
Inventory: Simple Tools, Empty Box of Shapeshifter Pills, A Lot of Scrap Metal, Fresh Brain, Internal Organs, A Lot of Mechanical Parts, Nanogun
Creations: Shapeshifter Pills (Power [3], Size [2], Functionality [4], Fuel [3])
Vibroblade (Power [3], Size [4], Functionality [5], Fuel [4])
Charge Left: 85%
Nanogun (Power [4], Size [4], Functionality [2], Fuel [3], Rate-Of-Fire [One-Shot])
Fuel Left: 80/100
Taric Al-Sayyid
Head: Slightly Wounded
Inventory: Simple Tools, Nanofiber Vest, Computer Parts, High-Tech Cannon, Explosive Shells [5/5] (Power 4), High-Tech Pistol, Explosive Bullets [10/10] (Power 3)
Creations: Nanofiber Vest (Power [4], Size [3], Functionality [3], Fuel [3])
High-Tech Cannon (Power [4], Size [6], Functionality [6], Fuel [3], Rate-Of-Fire [One-Shot])
Ammo Left: 90/100
High-Tech Pistol (Power [1], Size [2], Functionality [3], Fuel [5], Rate-OF-Fire [Semi-Auto])
Ammo Left: 100/100
Manfred Von Terro
Health: Fine
Inventory: Simple Tools, Terror Mask
Creations: Terror Mask (Power [4], Size [4], Functionality [3], Fuel [2])
Charge Left: 100%
NPC'sWhat the... get him!
[1+1=2] The cultists crash into eachother, all attempting to get to Fuzz. As a result, only a few get to attack him. [4] Four of them get through and charge at you. [Dodge:6] You roll away from the first attacker, [Dodge:6-1=5] easily block the second's cumbersome charge and [Dodge:5+1=6] perform a graceful leap away from the third despite your injuries. [Dodge:3-1=2] The fourth cultist's attack hits, [BP:4][Damage:1-1] but it doesn't hit hard and you're spared of any further injury.
Target is in sight, prepare for boarding.
[2] The dots, which you now identify as Council transport ships, cannot seem to get to a high-enough speed to reach the train, but remain on your tail.
---
Fuzzy, what. That is some incredible luck. Tell me your secret, now. You've sold your soul to the dice gods, haven't you?
This update didn't really turn out that well, blegh.