I check my materials converter for exactly what it can do, and see if it can make any computer parts. I'll hide amongst the crowd if possible.
[5+1=6] You figure out the material converter can convert materials. You could, say, change a metal beam into glass or make a wall water. [3+1=4] You hide in the crowd, moving outside to the station with it. The effect of the stimulants soon wears off. Shame you didn't get a proper chance to use them.
Quickly tear apart the tracks and lights, recombining them into a vibroblade.
If I can't tear up the tracks that quickly, use the scrap from my inventory.
[6] Not taking any chances, you tear off the tracks and begin fashioning a vibroblade out of them. You even manage to create mechanical parts from them! [Power: 3] It's not particulary effective, and you could probably cause the same amount of damage with your fists, but it's still nice to have something with a bit of reach as well. [Size:4] It's a bigger than your normal blade, and you have to use both hands to carry it. Compensating for something? [Functionality: 5] Your simple and effective design has ensured excellent functionality and few if any malfunctions. [Fuel: 4] The charge is moderately long-lived. [1] Unfortunately, while you were working, you completely ignored your surroundings. You raise your head to see half a dozen hooded men have surrounded you.
Vibroblade added to Inventory!Try that one last time, then get out of this friggen thing.
[3] You manage to break open a navigation computer of some sort, and loot the parts before heading out to the station platform.
A Little Scrap Metal added to Inventory!
Some Computer Parts added to Inventory!More looting!
[4] You run around in joy, bashing open computer terminals and anything that looks even remotely interesting or shiny. [1] Like Doc Fuzz, you are completely engulfed in your work, and don't notice the three City troopers heading your way before it's too late.
Mechanical Parts increased to A Lot of Mechanical Parts!
Some Computer Parts increased to Computer Parts!Quickly mash together a pair of nun-chucks from my scrap metal and then hide in the shadows.
[6] You construct a pair of makeshift nunchucks from your scrap with incredible speed. [Power: 3] They're not much more effective than your fists. [Size:3] They're average in size. [Functionality:2] They have nasty habit of stabbing you with bits of metal sticking out whenever you try to use them. [3] You crouch down in the corner of the carriage and hope nobody will see you if they come in.
Scrap Nun-chucks added to Inventory!
A Lot of Scrap Metal reduced to Scrap Metal!Hide the Accelerator Carbine in my back pocket, and turn off the the THUNDA FIST, gather any scrap on the way up to the platform, and come up crying to the troopers.
[2] You strap the Carbine across your back where it's quite visible, and turn on the THUNDAFIST, which has been off all this time. [3] You pick up a couple pieces of scrap metal and then rush up the station and to where the City troopers are, screaming for help.
---
Background Roll: [5] The figures - hooded men in simple clothes and robes - enter the train from one side, while on the other side they circle around Doc Fuzz. The nearby gunfire has died out, but continues on farther away.
StatusesDoctor Nirur III
Health: Fine
Inventory: Simple Tools, Material Converter, Mechanical Parts, A Lot of Scrap Metal
Creations: Material Converter (Power [3], Size [4], Functionality [2], Fuel [4])
Charge Left: 100%
Tor Kataiser
Health: Fine
Inventory: Simple Tools, Nanogun, A Little Scrap Metal, Some Computer Parts
Creations: Nanogun (Power [4], Size [4], Functionality [2], Fuel [3], Rate-Of-Fire [One-Shot])
Fuel Left: 100/100
Littleweed Petalbug
Head: Slightly Wounded
Inventory: Simple Tools, Skarmee Comm Device, A Lot of Scrap Metal
Creations: Skarmee Comm Device (Power [1], Size [2], Functionality [6], Fuel [3])
Charge Left: 90%
Scrap Nun-chucks (Power [3], Size [3], Functionality [2])
'Lightning Hook' Johnson
Health: Fine
Inventory: Simple Tools, THUNDAFIST, Mechanical Parts, Computer Parts, Accelerator Carbine
Creations: THUNDAFIST (Power [4], Size [2], Functionality [3], Fuel [3])
Charge Left: 90%
Accelerator Carbine (Power [4], Size [2], Functionality [3], Fuel [2], Rate-Of-Fire [Semi-Auto])
Ammo Left: 100/100
Dr. Fuzz
Right Arm: Slightly Wounded
Inventory: Simple Tools, Box of Shapeshifter Pills, Scrap Metal
Creations: Shapeshifter Pills (Power [3], Size [2], Functionality [4], Fuel [3])
Vibroblade (Power [3], Size [4], Functionality [5], Fuel [4])
Charge Left: 100%
Taric Al-Sayyid
Health: Fine
Inventory: Simple Tools, Nanofiber Vest, A Lot of Mechanical Parts, A Lot Of Scrap Metal, Computer Parts
Creations: Nanofiber Vest (Power [4], Size [3], Functionality [3], Fuel [3])
---
NPC'sFucking looters, they're everywhere.
[6] The lead trooper, a lieutenant of some kind, only mutters curses about looters and pushes his way past Taric. They see the crowds on the station platform and he attempts to calm them down. [2] It doesn't work very well, and the frustrated crowd of passengers and crewmen begin all shouting questions at him.
Well, well, what do we have here?
[6] The men surrounding Doc Fuzz seem angry at first, but their leader silences them with a few words. He drops his hood, revealing a young man with dirty hair and remarkably piercing eyes.
' My name's Ludd. Would you happen to be a... hehe, scientist of some kind?'