I don't really like people (looking at you, kilakan) upgrading existing creations. There's no point in randomizing the creations when everyone is going to make them into overpowered pieces of shit later on anyhow.
Gathering special parts before creating an invention is fine, but upgrading it later on is not.
---
Chuck the vials into the air, hope for a big explosion AND BLAST EM WITH MAH MONOCLE.
[6] You laugh like a maniac and before anyone can react, throw the vials upwards as fast as you can. They break upon hitting the envelope, which is when you [4] hit them with the Monocle. It doesn't seem to have any real effect on them, though. The liquid drips down from the envelope, but if it's doing anything, you're not seeing it.
A Few Cylinders of Liquid removed from Inventory!Look for the equivalent to a small cannon ball somewhere on the deck.
[4] You make your way back down and sneak into what seems to be an armoury for the soldiers [3], and manage to grab the closest thing to a cannonball you find from the table before anyone questions you. It seems to be a large, round metal cylinder which feels surprisingly heavy. [6] You recognize the thing as a high-explosive grenade for a mortar.
High-Explosive Grenade added to Inventory!I find my way into the maintenance and start taking everything the doesn't look essential apart.
[3] You manage to push through the crowd to the stairs to the lower floors, hidden from the guards. There you head for the lowest floors, where you hear the sounds of machines. [6] Well, that doesn't look important. Or that. If you think of it, nothing in this room does. You break down everything you see and scavenge the parts for yourself.
[3] Oops, something definitely changed on the ship after your rampage. Atleast you're not falling, so probably nothing major.
You're still gathering up the innards of the machines when two crewmen walk in. ' It's probably the secondary c... w... what the hell? Sabotage!'
[2] They decide to make a run for it and quickly disappear back into the depths of the ship. Shit.
Mechanical Parts added to Inventory!
Some Computer Parts added to Inventory!
Scrap Metal added to Inventory!Get the spider-bot to help me reinforce it with weapons (preferably of the energy kind), and weld on armor and supports to it's legs and arms. use what's available from the ship without destroying anything.
[2] You stick out with the giant bot behind you, and the soldiers don't let you inside the lower levels. [3] You still discreetly wreck a spotlight, for the supports to it's legs. [5] You manage to strenghten them slightly [+1 defensive Power].
Some Scrap Metal reduced to A Little Scrap Metal in Inventory!
A Few Mechanical Parts added to Inventory!I grumble about worthless weaponry and wander off, looking for a chemical lab of some sort.
[2] You head back to the hallway and begin searching the ship for a lab of some sort, but can't seem to locate any. And they call themselves scientists!
Try anyway! Find a vent and try to shove my eyebot holobot into it!
[4] You look around for a vent, and spot one right in the corner. It seems a bit small for your bot, but you push it in regardless, causing [4] only a little damage in the process. The holobot waits patiently for orders.
Hologram Bot: Main Body: Slightly Damaged StatusesDoctor Cognate
Health: Left Leg: Slightly Wounded
Right Leg: Minor Cut
Inventory: Simple Tools, The Monocle, Moderate Amount of Copper, Copper Thing
Creations: The Monocle (Power [5], Size [3], Functionality [3], Fuel [3])
Charge Left: 60%
SHADOWdump
Health: Torso: Slightly Wounded
Inventory: Simple Tools, 5 Canisters of Cheap Oil (100/100), Radical Rocketboard, A Lot of Computer Parts, Mechanical Parts, A Lot of Scrap Metal, Mechanical Replacement Head, Communicator, Autopistol (Ammunition Left: 6/6), 2 Pistol Clips [12/12]
Creations: Radical Rocketboard - Unavailable (Power [4], Size [3], Functionality [3], Fuel [4]
Fuel Left: 90/100
Ultimate Nacho Dispenser - Unavailable (Power [2], Size [1], Functionality [2], Fuel [3]
Fuel Left: 90%
Hologram Bot - In Use (Power [5], Size [5], Functionality [2], Fuel [6], Intelligence [3])
Main Body: Slightly Damaged
Charge Left: ∞
Mechanical Replacement Head In Use (Power [5], Size [1], Functionality [4], Fuel [5])
Charge Left: 90%
Khan
Health: Fine
Inventory: Simple Tools, A Little Scrap Metal, A Few Computer Parts
Creations: Robotic Left Arm (Power [4], Size [4], Functionality [3], Fuel [3]
Charge Left: 30%
Spider Bot In Use (Power [3(4)], Size [6], Functionality [3], Fuel [3], Intelligence [5])
Fuel Left: 90/100
Converter (Power [3], Size [6], Functionality [1], Fuel [2])
Charge Left: 100%
Professor Nirur
Health: Torso: Slightly Wounded
Inventory: Simple Tools, Box of Immortality Pills, Muscle Tissue, Fresh Brain, Some Internal Organs
Creations: Immortality Pills (Power [5], Size [2], Functionality [4], Fuel [3]
Derek
Health: Head: Slightly Wounded
Inventory: Simple Tools, Prototype Reality Bender, High-Explosive Grenade
Creations: Prototype Reality Bender (Power [4], Size [3], Functionality [2], Fuel [5])
Charge Left: 94%
Dragnar
Health: Fine
Inventory: Simple Tools, Nanite Factory, Mechanical Parts, Some Computer Parts, Scrap Metal
Creations: Nanite Factory (Power [4], Size [4], Functionality [3], Fuel [3])
Fuel Left: 100/100
Background Roll [5]: The battlecruisers seem to realize they can't pursue the transport into the undercity. However, you soon hear the shriek of Watch hovercar sirens... ---
NPC's Move it!
[4] The transport heads towards a narrow passageway through the mass of skyscrapers up ahead right underneath the bridge. The battlecruisers can't get a clear shot without shooting the skyscrapers as well.
Kill those guys.
[2] The Watch cars, five of them, head after the transport but fail to get into range yet. But, given the level of skill they displayed earlier, you don't find this very surprising.