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What day should regular sessions be on?

Saturdays!
- 17 (77.3%)
Sundays!
- 5 (22.7%)

Total Members Voted: 22


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Author Topic: D&D 3.5- Western Marches: dead and gone (RIP)  (Read 304259 times)

RedWarrior0

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Re: D&D 3.5 - Western Marches (next game Saturday) (always recruiting)
« Reply #2580 on: August 29, 2011, 01:29:08 pm »

Well, my character is going to get some more coldishness theme ((I.E., entering a PrC that capstones with him turning into an elemental, and is entirely cold-themed)), and I'd definitely upgrade my Iceheart to a Major one when the time comes. He's not a planty type; he became a druid primarily out of circumstance.

Spoiler: Journal (click to show/hide)
Edit: also, is there aw way we can start a little early? I have an early day at school tomorrow.
Also, what loot was found last session? I know Ethan had a +1 Keen Longsword, but I missed what else was found (standard looting? Never again)
« Last Edit: August 29, 2011, 01:51:17 pm by RedWarrior0 »
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Dwarmin

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Re: D&D 3.5 - Western Marches (next game Saturday) (always recruiting)
« Reply #2581 on: August 29, 2011, 02:04:31 pm »

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Kogan Loloklam

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Re: D&D 3.5 - Western Marches (next game Saturday) (always recruiting)
« Reply #2582 on: August 29, 2011, 02:07:08 pm »


Journals are sometimes fun to read.

(Edit: I am up for starting early. Whenever it starts I will be available.)
« Last Edit: August 29, 2011, 02:13:18 pm by Kogan Loloklam »
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... if someone dies TOUGH LUCK. YOU SHOULD HAVE PAYED ATTENTION DURING ALL THE DAMNED DODGING DEMONSTRATIONS!

Haika

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Re: D&D 3.5 - Western Marches (next game Saturday) (always recruiting)
« Reply #2583 on: August 29, 2011, 02:44:20 pm »

Alright, should be all done, Backstory and all now, just need to do those HP rolls, and figure out how casting works exactly when the time comes.

Lith Cadulith:
http://www.myth-weavers.com/sheetview.php?sheetid=324499

Also, I'm fine with starting early, but I think Shoruke mentioned even starting late because of GM hijinks. Or something. >.>
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The research assistant couldn't experiment with plants because he hadn't botany
Don't expect a bonsai tree to grow the miniature planting it.
Trust your calculator. It's something to count on.
Pencils could be made with erasers at both ends, but what would be the point?

The Fool

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Re: D&D 3.5 - Western Marches (next game Saturday) (always recruiting)
« Reply #2584 on: August 29, 2011, 02:58:35 pm »

Before the session starts I'll be posting a colour swap of this image:

Spoiler (click to show/hide)

I added several earthy colours to the cloak and made the armor look leather. The hair was made blond, and the blocks near the neck will have snakes on them for your deity choice. I'll post it soon enough. Should look epic. Not sure if I can swap the sword for a scimitar and have it look right.
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Steam ID: The Fool [B12]
A Flexible Mind (Suggestion Game)

Haika

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Re: D&D 3.5 - Western Marches (next game Saturday) (always recruiting)
« Reply #2585 on: August 29, 2011, 03:11:59 pm »

Hmm, that could work. Though I was hoping for some head wraps type thing, like assasin or ninja mask over the mouth and chin. I have a 'sand wizard' type on my character sheet right now. But finding that good turban or headwrap portrait, is quite a challenge.
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The research assistant couldn't experiment with plants because he hadn't botany
Don't expect a bonsai tree to grow the miniature planting it.
Trust your calculator. It's something to count on.
Pencils could be made with erasers at both ends, but what would be the point?

The Fool

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Re: D&D 3.5 - Western Marches (next game Saturday) (always recruiting)
« Reply #2586 on: August 29, 2011, 03:38:21 pm »

I'll add an assassin face mask. I'll just sample the cloak and use the drawers shading style. Shouldn't take too long now.

EDIT: And here it is:
Spoiler: The Full Edit (click to show/hide)

For ease of use here is one for a character sheet:
Just let me know what you think.
« Last Edit: August 29, 2011, 04:07:22 pm by The Fool »
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Steam ID: The Fool [B12]
A Flexible Mind (Suggestion Game)

Haika

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Re: D&D 3.5 - Western Marches (next game Saturday) (always recruiting)
« Reply #2587 on: August 29, 2011, 04:26:09 pm »

I like it.

Maybe some more yellow/orange/sandy in the outfit instead of red, but that's not a big issue if you don't have the layer handy for easy color shifting. Doesn't make sense for him to wear dark colors, as that would absorb the heat in the desert.

Only other thing I might suggest is trying to change the blade of the sword to sand. To emulate the sand scimitar. This may be too much though, not sure how skilled/generous you are. I'm thankful that I'm not the one dealing with gimp or photoshop or whatever, would have taken me a long time.
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The research assistant couldn't experiment with plants because he hadn't botany
Don't expect a bonsai tree to grow the miniature planting it.
Trust your calculator. It's something to count on.
Pencils could be made with erasers at both ends, but what would be the point?

The Fool

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Re: D&D 3.5 - Western Marches (next game Saturday) (always recruiting)
« Reply #2588 on: August 29, 2011, 04:37:35 pm »

If the session starts at the normal time I should have an hour. I'll see what I can do. Might give me a chance to try out particle effects on the sword.
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Shoruke

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Re: D&D 3.5 - Western Marches (next game Saturday) (always recruiting)
« Reply #2589 on: August 29, 2011, 04:52:01 pm »

So, at the end of last session: you guys got a hint ("go find the Tower of Ascension"), a warning ("there's panthers on the surface, killing civilians"), and loot. Lessee here...

Spoiler: l00t (click to show/hide)

Also, I'll see what I can do about starting the session early, but don't hold your breaths. I still need to make up an encounter map, make an actual encounter to fill it with, reconfirm the experience tracker, read all the journals and add their exp to the trackeer, update the OP (the experience, the new characters, the mission list, the list of people who showed up last session, probably the Dead and the Gone list, NOT the introductory sentence oddly enough...), and I should probably get around to doing that voodoo with the repository that I said I'd do like three weeks ago.

Also, from now on, we're having the Animal Companions act on their owner's initiative, unless you really need your buddy to delay while you don't. It should save some time during encounters. Maybe.
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The Fool

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Re: D&D 3.5 - Western Marches (next game Saturday) (always recruiting)
« Reply #2590 on: August 29, 2011, 04:57:47 pm »

I'll have my new character take the +1 full plate if that is alright. Saves me money on character creation. Speaking of which can I have priest robes that fit over/around full plate? Would be awesome to have for character description.
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Steam ID: The Fool [B12]
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RedWarrior0

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Re: D&D 3.5 - Western Marches (next game Saturday) (always recruiting)
« Reply #2591 on: August 29, 2011, 05:00:52 pm »

I say we sell what stays unclaimed, and distribute it among the nonclaimitive.

Also, could the owner act on the AC's initiative, instead?
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Theoboldi

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Re: D&D 3.5 - Western Marches (next game Saturday) (always recruiting)
« Reply #2592 on: August 29, 2011, 05:03:41 pm »

I'll take the +1 breastplate. More AC for the boneshield is always good.

Also, I kind of agree with red. If my skellie acts on the same init as me, the improved initiative he gets as a skeleton goes to waste.
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Shoruke

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Re: D&D 3.5 - Western Marches (next game Saturday) (always recruiting)
« Reply #2594 on: August 29, 2011, 05:25:03 pm »

Successful journals for August 29 session:
6: Maelrigar, Ethan: 425 exp
5: Vaba: 500 exp
4: Raspul, Stihe: 575 exp
Average level: 5.

The purple people are close enough to normal humans (physiologically, anyway) that Favoured Enemy (Humanoid(Human)) will work on them.

Edit for Vaba's journal...
« Last Edit: August 29, 2011, 06:26:21 pm by shoruke »
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The Unforgotten Beast, Shoruke, has come! A pale-skinned human. It has heterochromatic eyes and moves in an unpredictable manner. Beware its rapier wit!
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