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What day should regular sessions be on?

Saturdays!
- 17 (77.3%)
Sundays!
- 5 (22.7%)

Total Members Voted: 22


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Author Topic: D&D 3.5- Western Marches: dead and gone (RIP)  (Read 300502 times)

Happerry

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Re: D&D 3.5 - Western Marches (game on May 14) (always recruiting)
« Reply #1530 on: May 14, 2011, 05:18:50 pm »

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Shoruke

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Re: D&D 3.5 - Western Marches (game on May 14) (always recruiting)
« Reply #1531 on: May 14, 2011, 05:25:23 pm »

I have been home for all of two minutes now. If not for the fact that I can smell my own feet, I would simply start the server now and the game would start. As things stand, I'll just put the server up, wait 5 minutes to see if anyone succeeds/fails to connect, and then go shower.

Server is up. It works too, in theory.

EDIT: people are connecting, so it seems to work. AFK to go shower.
« Last Edit: May 14, 2011, 05:28:34 pm by shoruke »
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The Unforgotten Beast, Shoruke, has come! A pale-skinned human. It has heterochromatic eyes and moves in an unpredictable manner. Beware its rapier wit!

Kogan Loloklam

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Re: D&D 3.5 - Western Marches (game on May 14) (always recruiting)
« Reply #1532 on: May 14, 2011, 05:28:00 pm »

Your theory appears correct.
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... if someone dies TOUGH LUCK. YOU SHOULD HAVE PAYED ATTENTION DURING ALL THE DAMNED DODGING DEMONSTRATIONS!

RedWarrior0

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Re: D&D 3.5 - Western Marches (game on May 14) (always recruiting)
« Reply #1533 on: May 14, 2011, 05:31:32 pm »

Will be on after reinstalling powerpoint.
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Shoruke

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Re: D&D 3.5 - Western Marches (game on May 14) (always recruiting)
« Reply #1534 on: May 14, 2011, 06:00:42 pm »

Pheron, Uskton Slek, Ethan, and Vaba all receive their journal experience!

EDIT: Mental note: ellipses make for some seriously cool maps when not done in a deliberately haphazard way (as with the Cliffmoor mines).
« Last Edit: May 14, 2011, 08:01:09 pm by shoruke »
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The Unforgotten Beast, Shoruke, has come! A pale-skinned human. It has heterochromatic eyes and moves in an unpredictable manner. Beware its rapier wit!

Shoruke

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Re: D&D 3.5 - Western Marches (game on May 14) (always recruiting)
« Reply #1535 on: May 15, 2011, 12:14:53 am »

Today's loot:
+1 Greataxe
+1 underleaf breastplate (+2 ACP, 1/2 weight)
30 pp
+1 longsword
masterwork light wooden shield
+1 Underleaf Banded Plate (+2 ACP, 1/2 weight)
2900 sp
+1 longbow
+1 Chain Shirt
20 masterwork arrows
100 gp
masterwork banjo
masterwork kukri
500 gp
amethyst (worth 50 gp)
pink pearl (worth 80 gp)
emerald (worth 1100 gp)
potion of barkskin (+2)
a magical ring
Scroll of Acid Arrow
a magical amulet

Also, there is journal experience to be had. Wild Mass Guessing is not only expected, but encouraged.

Appendix: I thought this was a very satisfying session. There was a fight and exp, some phat loots (not all of which are fully explained), and the plot was hinted at, if not advanced. And I got complimented on my maps, which are apparently well-made.
« Last Edit: May 15, 2011, 12:31:40 am by shoruke »
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The Unforgotten Beast, Shoruke, has come! A pale-skinned human. It has heterochromatic eyes and moves in an unpredictable manner. Beware its rapier wit!

Kogan Loloklam

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Re: D&D 3.5 - Western Marches (game on May 14) (always recruiting)
« Reply #1536 on: May 15, 2011, 01:20:12 am »

I didn't mention it previously because we ended before we got there, but I am collecting the dust of the broken stone, and any shards I can find. (By there I mean the point where the Prisoner was dealt with and I had possession of my equipment again, and we sort of ended right at there, but before I went to pick it up, so it shouldn't be a problem.)

As for the loot, I'm looking to get 4 PP, 363 Silver, 75 Gold, and the Emerald, unless there are any complaints?


Journals. Follow the link to find out what has happened so far!

Damn Plot. We go for a peaceful outing looting a mage guild and it trips right over us!
:) This was a great session.
Trivial tautologies are both trivial and inane!
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... if someone dies TOUGH LUCK. YOU SHOULD HAVE PAYED ATTENTION DURING ALL THE DAMNED DODGING DEMONSTRATIONS!

RAM

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Re: D&D 3.5 - Western Marches (game on May 14) (always recruiting)
« Reply #1537 on: May 15, 2011, 02:16:27 am »

Today's loot:
+1 Greataxe
+1 underleaf breastplate (+2 ACP, 1/2 weight)
30 pp
+1 longsword
masterwork light wooden shield
+1 Underleaf Banded Plate (+2 ACP, 1/2 weight)
2900 sp
+1 longbow
+1 Chain Shirt
20 masterwork arrows
100 gp
masterwork banjo
masterwork kukri
500 gp
amethyst (worth 50 gp)
pink pearl (worth 80 gp)
emerald (worth 1100 gp)
potion of barkskin (+2)
a magical ring
Scroll of Acid Arrow
a magical amulet
How do we know that +1 items are +1?
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Shoruke

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Re: D&D 3.5 - Western Marches (game on May 14) (always recruiting)
« Reply #1538 on: May 15, 2011, 02:55:21 am »

Today's loot:
+1 Greataxe
+1 underleaf breastplate (+2 ACP, 1/2 weight)
30 pp
+1 longsword
masterwork light wooden shield
+1 Underleaf Banded Plate (+2 ACP, 1/2 weight)
2900 sp
+1 longbow
+1 Chain Shirt
20 masterwork arrows
100 gp
masterwork banjo
masterwork kukri
500 gp
amethyst (worth 50 gp)
pink pearl (worth 80 gp)
emerald (worth 1100 gp)
potion of barkskin (+2)
a magical ring
Scroll of Acid Arrow
a magical amulet
How do we know that +1 items are +1?

Those of you who can pass a DC 7 appraise check (should be all of you if you take 10, which I'll allow for this) should figure out that the +1 things cost significantly more than 300 gp (a masterwork item) and significantly less than 8000 gp (a +2 item).
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The Unforgotten Beast, Shoruke, has come! A pale-skinned human. It has heterochromatic eyes and moves in an unpredictable manner. Beware its rapier wit!

The Fool

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Re: D&D 3.5 - Western Marches (game on May 14) (always recruiting)
« Reply #1539 on: May 15, 2011, 10:28:26 am »

This session had a lot to write about, and here it is.


I'll take 100gp if there are no objections. (I can't exactly take anything else)

EDIT: I'm going to have to swap out gods, because worshiping a war god under a vow of peace is just silly. So to help justify the taking of prisoners I'll be switching to St. Cuthbert, the god of retribution. This way I can be hard on prisoners and hurt them if they try to run.

EDIT2: Updated the journal as of 11:55 am forum time. This is why I normally save chatlogs. Sorry 'bout that.
« Last Edit: May 15, 2011, 12:57:46 pm by The Fool »
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Steam ID: The Fool [B12]
A Flexible Mind (Suggestion Game)

RedWarrior0

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Re: D&D 3.5 - Western Marches (game on May 14) (always recruiting)
« Reply #1540 on: May 15, 2011, 12:42:09 pm »

What's the XP for the session? Second, is Underleaf druid-compatible?

Journal soon.
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Kogan Loloklam

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Re: D&D 3.5 - Western Marches (game on May 14) (always recruiting)
« Reply #1541 on: May 15, 2011, 12:53:18 pm »

Underleaf is druid compatible. He said so at the end of the session.

Fool, Pheron didn't kill the Ranger. I was going to kill the other two while you attempted to stabilize him, but someone killed him first... ;)
So I didn't manage to kill any of the enemies (The Barbarian was killed by Uskton Slek, Corina killed the fighter, and magic killed the Ranger. Bloody, Aztec kind of magic.)

Not to say I wouldn't have. In Pheron's world, you don't leave people who clearly had a desire to kill you alive, because they could come back and cause harm some later day. Of course you don't kill those who have no desire to fight either...
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... if someone dies TOUGH LUCK. YOU SHOULD HAVE PAYED ATTENTION DURING ALL THE DAMNED DODGING DEMONSTRATIONS!

RedWarrior0

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Re: D&D 3.5 - Western Marches (game on May 14) (always recruiting)
« Reply #1542 on: May 15, 2011, 01:02:25 pm »

I'd like the Breastplate and cash, preferably.
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Theoboldi

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Re: D&D 3.5 - Western Marches (game on May 14) (always recruiting)
« Reply #1543 on: May 15, 2011, 02:37:42 pm »

Well, nice session this time, liked having some good roleplaying again and a nice encounter.

Spoiler (click to show/hide)

Also, I'm taking the graetaxe if no one has problems with that.
« Last Edit: May 16, 2011, 02:30:23 am by Theoboldi »
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Lord Shonus

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Re: D&D 3.5 - Western Marches (game on May 14) (always recruiting)
« Reply #1544 on: May 15, 2011, 02:42:34 pm »

Mystellar was the one reading thoughts. Corina was firing acid arrows at the wizard, then magic missiles, and she tired to disarmour the barbarian.
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