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What day should regular sessions be on?

Saturdays!
- 17 (77.3%)
Sundays!
- 5 (22.7%)

Total Members Voted: 22


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Author Topic: D&D 3.5- Western Marches: dead and gone (RIP)  (Read 304035 times)

Kogan Loloklam

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Re: D&D 3.5 - Western Marches (session on Saturday) (always recruiting)
« Reply #990 on: February 15, 2011, 12:44:37 am »

Okay, since it should now (in theory) have no problems, I'll take it up to 2 (like I should have done in the first place) with an additional 510 gold. (90+510=600)

I believe I read somewhere that the first level starts at maximum HPs +con bonus, and the second would be the average of the Hit dice + con bonus. That's the assumption I made.

I also based my coin weights on 50 gold/lb, 75 silver/lb, and 150 copper/lb (silver based on the quarter, copper based on the penny, gold based on the value of 1 lb of gold in the player handbook I found.)

The speed listed on the sheet is his unencumbered speed. He's currently carrying a heavy load.
Pog:


Spoiler: for the curious (click to show/hide)
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... if someone dies TOUGH LUCK. YOU SHOULD HAVE PAYED ATTENTION DURING ALL THE DAMNED DODGING DEMONSTRATIONS!

Shoruke

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Re: D&D 3.5 - Western Marches (session on Saturday) (always recruiting)
« Reply #991 on: February 15, 2011, 09:19:52 pm »

Coins have no weight, simply for the reason that it's easier and less annoying that way.
You get full hp at level 1, and after that you may either roll (during a session), or take the average roll rounded up.
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RedWarrior0

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Re: D&D 3.5 - Western Marches (session on Saturday) (always recruiting)
« Reply #992 on: February 15, 2011, 10:12:32 pm »

The physics issues of massless coins are staggering. Primarily with the issue of acceleration. And energy. Then again, this is the game in which you can move an object ten thousand miles in six seconds with enough people.
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Araph

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Re: D&D 3.5 - Western Marches (session on Saturday) (always recruiting)
« Reply #993 on: February 15, 2011, 10:31:01 pm »

How exactly do I figure out how many hit points I have? I've searched SRD for it, but so far I've come up blank.
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The Fool

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Re: D&D 3.5 - Western Marches (session on Saturday) (always recruiting)
« Reply #994 on: February 15, 2011, 10:44:01 pm »

Here's a step by step:
1. Choose a class, it should say somewhere on it Hit Die: and a die type (1d4, 1d6, 1d8, 1d10, or 1d12) on the classes page. You take the highest number on the die.
2. Add your constitution modifier.
3. Roll another Hit Die in-game to determine your next level's HP increase and once again add your constitution modifier.
OR
3. Take the highest possible number on your Die and divide by 2. Add your constitution modifier.

I hope that helped.

EDIT: Be sure to add 10 for the free Heroic Durability feat when your done.

EDIT#2: Fixed the error RedWarrior0 pointed out.
« Last Edit: February 15, 2011, 10:50:18 pm by The Fool »
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RedWarrior0

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Re: D&D 3.5 - Western Marches (session on Saturday) (always recruiting)
« Reply #995 on: February 15, 2011, 10:46:35 pm »

Here's a step by step:
3. Take the highest possible number on your Die and add your constitution modifier, and then divide by 2. If it is a decimal, round up.
Wrong order. Con mod after dividing by 2
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Araph

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Re: D&D 3.5 - Western Marches (session on Saturday) (always recruiting)
« Reply #996 on: February 15, 2011, 10:58:50 pm »

Thanks for the help. I've been wondering about that since RAM told me what me last character's HP was, and I never bothered to find out how to get the correct number for my new character.
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Kogan Loloklam

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Re: D&D 3.5 - Western Marches (session on Saturday) (always recruiting)
« Reply #997 on: February 16, 2011, 01:27:41 am »

Bah, not tracking coin weight is laziness when the only coin changes occur before or after a session. If a DM can spend the time to create a world, I can spend the time tracking the weight of my coins. If you don't want that weight to apply, that's fine, but I'll still have it tracked in case you change your mind.

Besides, this.
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Solifuge

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Re: D&D 3.5 - Western Marches (session on Saturday) (always recruiting)
« Reply #998 on: February 16, 2011, 01:47:52 am »

Random thought for the Deer dude:

Oriental Adventures provided folks with the Hengeyokai race, which are akin to natural lycanthropes, but not of a cursed/diseased variety (they are animals who assume a stewardship role over communities, and can take on a humanoid or completely human form). They're have something like a natural Wildshape ability that allows them to assume one of three forms, gaining a stat bonus when in their hybrid form.

Just in case you might feel better using core material. It might also solve your Out-Of-Place appearance problem, since they can assume a completely human form when necessary. They were part of a 3.0 suppliment, but WotC released Errata that updated them to 3.5e here, which changed their type to Humanoid (shapechanger), and reduced their Level Adjust to +0.

Ciao!
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Shoruke

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Re: D&D 3.5 - Western Marches (session on Saturday) (always recruiting)
« Reply #999 on: February 16, 2011, 04:31:36 pm »

So, it's been brought to my attention that, in the Tome of Battles, Swordsages apparently get x6 skill points at level 1 instead of the x4 skill points that every other class gets, and this wasn't even changed in the Errata for the book.

So, for anyone who wants to make a Swordsage in the future (they're a good physical class in general), you get only the x4 skill points at first level, because getting x6 skill points at first level makes no sense. It'd be a bit like giving wizards a bonus feat at level 1, but only if they take it at their first character level. Makes no goddamn sense.
(if we're going to be giving a class special benefits for taking it at character level 1, it would only make sense to do this for all of the classes... and that would be a fairly large change to the game in general. Besides which, Swordsages are great combatants and have enough skill points already, they don't need more)

P.S. No news yet on whether or not I'll be able to run the D&D game on Saturday. If it's messing up peoples' ability to plan stuff, we can just not run it anyway, so that people don't have to pick between a) possibly missing out on the session because they scheduled other stuff to do that day, or b) missing out on other stuff they could have done on Saturday because they planned to attend a D&D session that didn't happen.
« Last Edit: February 16, 2011, 04:39:23 pm by shoruke »
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The Fool

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Re: D&D 3.5 - Western Marches (session on Saturday) (always recruiting)
« Reply #1000 on: February 16, 2011, 07:15:05 pm »

Since I have nothing really planned I'll go for Plan B.
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mission0

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Re: D&D 3.5 - Western Marches (session on Saturday) (always recruiting)
« Reply #1001 on: February 16, 2011, 08:15:37 pm »

I mimic the fool
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Oh wait, "insane" doesn't work on this forum.
Crap, can't think of an alternative.

Heron TSG

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Re: D&D 3.5 - Western Marches (session on Saturday) (always recruiting)
« Reply #1002 on: February 16, 2011, 09:36:51 pm »

I will show up if there is a game. If there is not a game, I will plan something else. Please decide soon.
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Est Sularus Oth Mithas
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Araph

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Re: D&D 3.5 - Western Marches (session on Saturday) (always recruiting)
« Reply #1003 on: February 16, 2011, 10:11:06 pm »

I'm good with either option. If there's a game, I'll be there.
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Kogan Loloklam

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Re: D&D 3.5 - Western Marches (session on Saturday) (always recruiting)
« Reply #1004 on: February 16, 2011, 10:55:16 pm »

Barbarossa, I think what he is saying is that he will not know until Saturday if he can or not, and that if it is inconvenient and nobody would show with a last minute announcement, he will commit to it being a no-go. He is checking to be sure it won't be like some of the previous times in the history of this thread.


I will be available if something happens. I will probably even check the thread several times on Saturday just in case. Of course I can't get Hamachi working without input. I tried the stuff on the front page, it's full. The 2nd one was never listed I think. If nothing happens I'll go back to my regularly scheduled boring Saturday.
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... if someone dies TOUGH LUCK. YOU SHOULD HAVE PAYED ATTENTION DURING ALL THE DAMNED DODGING DEMONSTRATIONS!
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