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Poll

What day should regular sessions be on?

Saturdays!
- 17 (77.3%)
Sundays!
- 5 (22.7%)

Total Members Voted: 22


Pages: 1 ... 231 232 [233] 234 235 ... 244

Author Topic: D&D 3.5- Western Marches: dead and gone (RIP)  (Read 303931 times)

Theoboldi

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Re: D&D 3.5- Western Marches: Session on Saturday (always recruiting)
« Reply #3480 on: March 16, 2012, 08:13:21 am »

Shoruke, I need you to look at some more stuff for approval. I've been thinking about taking a few levels in warshaper. It's in complete warrior. Can I qualify for it as a changeling?
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Doomblade187

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Re: D&D 3.5- Western Marches: Session on Saturday (always recruiting)
« Reply #3481 on: March 16, 2012, 02:27:24 pm »

Shoruke: I know most of the others probably don't know that I'm interested in joining, but I felt like posting up my character sheet for feedback from you and everyone. Please give suggestions- I could use more ideas. (TV Tropes that apply so far are: The Exile (http://tvtropes.org/pmwiki/pmwiki.php/Main/TheExile)) Also, if the session is Saturday, I can't make it.

Here's my character sheet: http://www.myth-weavers.com/sheetview.php?sheetid=373997

One more question: are we using the standard PHB deities?
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In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
One mustn't stare into the pathos, lest one become Pathos.

Criptfeind

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Re: D&D 3.5- Western Marches: Session on Saturday (always recruiting)
« Reply #3482 on: March 16, 2012, 02:33:31 pm »

Spiked chain fighter. We're doing this. We're making it happen.
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The Fool

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Re: D&D 3.5- Western Marches: Session on Saturday (always recruiting)
« Reply #3483 on: March 16, 2012, 02:44:09 pm »

Yeah... I won't make it on Saturday either. I have more midterms next week.
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Steam ID: The Fool [B12]
A Flexible Mind (Suggestion Game)

Doomblade187

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Re: D&D 3.5- Western Marches: Session on Saturday (always recruiting)
« Reply #3484 on: March 16, 2012, 04:11:40 pm »

Spiked chain fighter. We're doing this. We're making it happen.

I might focus more on disarming than tripping, but we'll see... It's my first game, so I really don't have the best idea of what to do. :P Could we maybe do the session Sunday?
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In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
One mustn't stare into the pathos, lest one become Pathos.

Shoruke

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Re: D&D 3.5- Western Marches: Session on Saturday (always recruiting)
« Reply #3485 on: March 17, 2012, 02:01:06 am »

Warshaper is fine. I only took a superficial look at it, but what could possibly go wrong?
...Don't answer that.

Also, it seems like Saturday is a bad day for almost everyone. I myself have a "communication meeting" at work, which I fully expect would allow me to get back home in time for the session, but why risk it? Session will be on Sunday, at the usual time (11:00 PM GMT). Remember to check your current time zone stuff, since Daylight Savings happened recently.

As for Doomblade, welcome to the group! Lots of the other players like to help others make their characters ridiculous.

...if enough people mention that they can play early on Sunday, then I'll bump the session ahead an hour. Also, this fight is going to be... interesting.
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The Unforgotten Beast, Shoruke, has come! A pale-skinned human. It has heterochromatic eyes and moves in an unpredictable manner. Beware its rapier wit!

RAM

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Re: D&D 3.5- Western Marches: Session on Saturday (always recruiting)
« Reply #3486 on: March 17, 2012, 05:00:25 am »

Oh, on the spiked chain thing, if you want a disarm feat right now you should look into character flaws. I believe that this campaign allows one per character...

Changling would qualify for the class by possessing the shapechanger subtype, and warshaper just requires that your be in a form other than your own for the class abilities to work, so by the rules it shouldn't require much generosity on the part of the D.M. to get it to work. But note that the class is very powerful in the wrong hands and it may be 'modified' if you gain too much advantage from it...
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Criptfeind

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Re: D&D 3.5- Western Marches: Session on Saturday (always recruiting)
« Reply #3487 on: March 17, 2012, 05:49:38 am »

I can not make the new time. But really that is okay with me. I will rejoin if that slot becomes available.
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The Fool

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Re: D&D 3.5- Western Marches: Session on Saturday (always recruiting)
« Reply #3488 on: March 17, 2012, 03:39:36 pm »

Yeah. I can't make Sundays at all. I almost always work Sundays.
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Steam ID: The Fool [B12]
A Flexible Mind (Suggestion Game)

RedWarrior0

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Re: D&D 3.5- Western Marches: Session on Saturday (always recruiting)
« Reply #3489 on: March 17, 2012, 06:30:13 pm »

I need early Sunday, what with class starting at 7:15 AM local.
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Theoboldi

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Re: D&D 3.5- Western Marches: Session on Saturday (always recruiting)
« Reply #3490 on: March 17, 2012, 06:39:46 pm »

Just saying, sundays are rather bad for me too. Saturdays are much preferred.
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Heron TSG

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Re: D&D 3.5- Western Marches: Session on Saturday (always recruiting)
« Reply #3491 on: March 17, 2012, 08:24:38 pm »

Sunday is especially good this week, but I can do either most weeks.
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Est Sularus Oth Mithas
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Tidal

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Re: D&D 3.5- Western Marches: Session on Saturday (always recruiting)
« Reply #3492 on: March 18, 2012, 10:45:07 am »

I suppose I might be able to make it this Sunday, but Saturdays work the best for me.
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Araph

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Re: D&D 3.5- Western Marches: Session on Saturday (always recruiting)
« Reply #3493 on: March 18, 2012, 11:23:43 am »

Saturdays are by far the best days for me, but I could make it on Sunday.
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RedWarrior0

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Re: D&D 3.5- Western Marches: Session on Saturday (always recruiting)
« Reply #3494 on: March 18, 2012, 12:02:43 pm »

Right, me too. Except this week, where I got hit by a large paper.
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