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What day should regular sessions be on?

Saturdays!
- 17 (77.3%)
Sundays!
- 5 (22.7%)

Total Members Voted: 22


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Author Topic: D&D 3.5- Western Marches: dead and gone (RIP)  (Read 300008 times)

The Fool

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Re: D&D 3.5- Western Marches: Session on Saturday (always recruiting)
« Reply #3015 on: January 12, 2012, 10:45:12 am »

Keep in mind that HIP won't keep you hidden after you attack. If you're only level 3 then you won't have very much HP and you'd have to risk being hit until you catch up in levels. On the other hand the Dark template also proves hide, and move silently bonuses, which would be fantastic if you wanted to sneak into a building.

I personally like the Tiefling with an Underdark feat. Seeing in a darkness spell is just so abusable that it's fun. Sneak attack damage everytime. Combine with Spring Attack for shenanigans.
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Zako

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Re: D&D 3.5- Western Marches: Session on Saturday (always recruiting)
« Reply #3016 on: January 12, 2012, 12:44:29 pm »

Darkvision can't see through a darkness spell, can it? I don't think it can...
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The Fool

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Re: D&D 3.5- Western Marches: Session on Saturday (always recruiting)
« Reply #3017 on: January 12, 2012, 12:55:38 pm »

If you take the At Home in the Deep (DotU, p.47) feat you can see through Darkness spells, and spell-like abilities. All you need is darkvision and Darkness as a spell-like. I believe Tiefling has both. Then you need either a wand of Darkness or a friend with the spell.
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Steam ID: The Fool [B12]
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Tidal

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Re: D&D 3.5- Western Marches: Session on Saturday (always recruiting)
« Reply #3018 on: January 12, 2012, 04:14:23 pm »

Our ship was pulled into a Trans-Dimensional Whirlpool, spitting us into some random spot in this dimension.
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The Fool

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Re: D&D 3.5- Western Marches: Session on Saturday (always recruiting)
« Reply #3019 on: January 12, 2012, 04:38:43 pm »

We could be denizens of Sigil that got pulled into a color pool while out sandsailing. The Outlands is basically a giant desert, so I can imagine that sandships would be common.
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Zako

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Re: D&D 3.5- Western Marches: Session on Saturday (always recruiting)
« Reply #3020 on: January 13, 2012, 01:31:49 am »

Well, At Home in the Deep sounds alright, maybe not enough to spend a feat on though... Also, I found a better version of darkness, the Blacklight spell, which is a sor/wiz 3 or darkness domain 3 for a cleric. It lets the caster see perfectly fine through it, but blocks the vison of others. I'm not sure that it can be cast on a rock, then have the rock thrown at someone to move the field of effect, but it can be cast on a person and it will stick to that person.

Maybe a bit of wizard or some kind of spellcasting class should be included in my build? If so, then I have NO idea since I have never played a spellcaster in d&d before.
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RAM

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Re: D&D 3.5- Western Marches: Session on Saturday (always recruiting)
« Reply #3021 on: January 13, 2012, 03:54:58 am »

Well, you can play something else with some spellcaster levels, in which case you want specific spells that you are willing to sacrifice the class levels and casting time for. Or you are a primary caster, in which case the general rule is 'Never ever ever ever ever even think about sacrificing any spell-levels or caster-levels...
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RedWarrior0

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Re: D&D 3.5- Western Marches: Session on Saturday (always recruiting)
« Reply #3022 on: January 14, 2012, 01:34:59 am »

I will be able to make it but very late.
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Zako

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Re: D&D 3.5- Western Marches: Session on Saturday (always recruiting)
« Reply #3023 on: January 14, 2012, 07:50:31 am »

I should be able to make it, if I got the time right. If so, it's at a good time! Now I just have to wait for approvals from our GM for the stuff I asked for, and then I can make a character sheet and play!

Oh and one more thing for approval:

Whisper gnomes (Races of stone)
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Theoboldi

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Re: D&D 3.5- Western Marches: Session on Saturday (always recruiting)
« Reply #3024 on: January 14, 2012, 10:40:38 am »

So since I'm bored and want the xp, here's my journal.

Spoiler: Adale's Journal (click to show/hide)
« Last Edit: January 14, 2012, 01:38:44 pm by Theoboldi »
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The Fool

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Re: D&D 3.5- Western Marches: Session on Saturday (always recruiting)
« Reply #3025 on: January 14, 2012, 01:26:45 pm »

When exactly is the session?

Oh, and I found this while looking for a kobold bard picture.

Spoiler (click to show/hide)
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Tidal

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Re: D&D 3.5- Western Marches: Session on Saturday (always recruiting)
« Reply #3026 on: January 14, 2012, 01:53:06 pm »

Ooh. Journals.

Spoiler: Solace's Journal (click to show/hide)
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Araph

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Re: D&D 3.5- Western Marches: Session on Saturday (always recruiting)
« Reply #3027 on: January 14, 2012, 02:00:23 pm »

Shoruke, I have a question about prestige classes. Would...


be acceptable? It's the Eldritch Knight class with more requirements, good Ref saves instead of Fort saves, and a few different class skills. It's intended for an unarmored ranger(but actually fighter)/wizard-ish backup character.

Also, game in three hours, right? Or am I wrong?
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Haika

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Re: D&D 3.5- Western Marches: Session on Saturday (always recruiting)
« Reply #3028 on: January 14, 2012, 02:27:00 pm »

Four hours I believe, though the server might be up in three. If we go with the time that was standard before the break(6pm EST I think it was).

And yes, Journal times. I'm a bit behind, but hopefully this will work, and be interesting enough to those reading.

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Dwarmin

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Re: D&D 3.5- Western Marches: Session on Saturday (always recruiting)
« Reply #3029 on: January 14, 2012, 02:48:53 pm »

Must get in on journalese

« Last Edit: January 14, 2012, 02:54:00 pm by Dwarmin »
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