Or you could single-wield the great scimitar and take the exotic weapon master prestige class for their superior strength bonus to damage and... oh, right, I was trying to limit it to SRD...
Oh my, I just noticed those movie references.
Hmm, actually, ranger really doesn't seem to fit with those references...
What about combining
wilderness rogue and
feat rogue to have a skill monkey with feats and a nomad feel.
I think that we are definitely looking at lawful neutral., both characters clearly took charisma as a dump stat...
Human... probably, I don't like human... Hmmm,
Bugbear could work, the alignment is way off, but adventurers are freaks...
Lizardfolk might be fun, but replace the hold breath ability for a similar ability that applies to thirst and hunger...
I would like to start a petition to give all races the option to replace their first hit die with a character class...
You could take a
Duergar, they have some nice benefits. Orcs... Orcs are stupid, literally, you want intelligence to have combat options.
Bugbear, Lawful neutral, Str21(13), Dex14(4), Con16(6), Int13(5), Wis12(4), Cha6(0)
1, Humanoid1: Combat Expertise, Power attack, flaw.
2, Humanoid2:
3, Humanoid3: Exotic weapon proficiency(a falchion with an increased damage die is simple enough to house-rule in, just increase the size category and... 2d6... seems high but it is only a greatsword with a threat range increase, it is perfectly appropriate for a proficiency step, call it a beaked falchion, it has a barb on the end that deals more damage but makes it difficult to use...
4, Level adjustment: You start the game with a +5 strength bonus, 2 BAB, 36 HP, and saves of +4 +5 +2. Skills are a bit of a sore point unless you can get a rogue level.
5+: Rogue, preferably with lots of feats instead of sneak attacks, you are not about precision, you are about power...