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What day should regular sessions be on?

Saturdays!
- 17 (77.3%)
Sundays!
- 5 (22.7%)

Total Members Voted: 22


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Author Topic: D&D 3.5- Western Marches: dead and gone (RIP)  (Read 304009 times)

Shoruke

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Re: D&D 3.5 - Western Marches (next game Saturday) (always recruiting)
« Reply #2355 on: August 09, 2011, 03:08:30 pm »

SUCCESS! There are people on the server!
Now to finish awesome-fying the session. 3 hours.

Three
hours
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The Unforgotten Beast, Shoruke, has come! A pale-skinned human. It has heterochromatic eyes and moves in an unpredictable manner. Beware its rapier wit!

Haika

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Re: D&D 3.5 - Western Marches (next game Saturday) (always recruiting)
« Reply #2356 on: August 09, 2011, 03:55:28 pm »

Ok guys, I /think/ My character is done. Couldn't hurt to have someone who knows the system check things over though:

http://www.myth-weavers.com/sheetview.php?sheetid=319538

Let me know what needs to be changed if anything. I'm missing a couple things like speed and action points, that I assume are combat related, I just am not sure how to calculate them, since the handbook didn't help me much via search.
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The research assistant couldn't experiment with plants because he hadn't botany
Don't expect a bonsai tree to grow the miniature planting it.
Trust your calculator. It's something to count on.
Pencils could be made with erasers at both ends, but what would be the point?

Dwarmin

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Re: D&D 3.5 - Western Marches (next game Saturday) (always recruiting)
« Reply #2357 on: August 09, 2011, 04:53:11 pm »

I don't know about action points, but your speed as a Human is 30 ft.
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

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Heron TSG

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Re: D&D 3.5 - Western Marches (next game Saturday) (always recruiting)
« Reply #2358 on: August 09, 2011, 04:57:30 pm »

Action points are Eberron only, don't worry about them.
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The Fool

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Re: D&D 3.5 - Western Marches (next game Saturday) (always recruiting)
« Reply #2359 on: August 09, 2011, 04:59:17 pm »

That flaw (needy) might need to be approved. Also your total attack bonus on the thrown weapons should be +7 (+4 melee) for the daggers, and +8 (+5 melee) for the masterwork daggers instead of +1 (-4 melee) unless knife throwers take penalties on melee or ranged attacks (which I kind of doubt).
« Last Edit: August 09, 2011, 05:01:16 pm by The Fool »
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Steam ID: The Fool [B12]
A Flexible Mind (Suggestion Game)

RAM

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Re: D&D 3.5 - Western Marches (next game Saturday) (always recruiting)
« Reply #2360 on: August 09, 2011, 05:22:13 pm »

Huh... What Lib4ris Mortis has to say about it:
"When you create a character at 1st level, roll ability scores normally, including assigning a score to Constitution. Because the character is undead, however, the character is treated as having no Constitution score."
...
 So we are on the honor system for ignoring the obvious dump-stat...

There is the awaken undead spell too, it is kind of awkward, doesn't seem to say anything about it for character creation...
Oh! It is also in the spell compendium, I think that the D.M. has that one, page 21.
...
Huh... I could have sworn that there was a level adjustment, or at least a CR modification, on awaken.

I would consider imposing a forced expenditure on constitution, maybe 4 or 6 points, it would be relevant if the undead came to life for some reason...

Libris Mortis also says to create the character normally and then apply undeath to it.

Lich is a good comparison:
Lich/Skeleton
paralysis/1claw per hand
 Paralysis seems more powerful, only once per round though...
Fear aura/-
 Mostly used to set up an early sense of foreboding for a late-game character. Could clear our some henchmen or hirelings or that army of dogs that the players brought with them...
Turn resistance +4/+2
 Lich wins...
DR 15\bludgeoning and magic/5\bludgeoning
 Lich wins...
Immunity to cold, electricity, polymorph, and mind affecting/ immune to cold, not specifically immune to mind effects, but it is redundant with undead...
 Lich wins, electricity seems a little on the rare side, and polymorph is very rare, but very nasty...
int+2,wis+2,cha+2/dexterity+2,int*=1d6+4,wis=10,cha=1 *int cannot exceed living int
 Assuming that these can be increased due to stat allocation, keeping with the 'even ability modifiers' rule, and cutting out the randoms, skeleton would be dex+2, int -2, cha-10(min 1) and ability buy would occur as normal with those modifiers. Given that undead are immune to most ability loss, and skeletons receive a huge circumstance penalty to social skills in most societies, all charisma means to most classes is a lack of Use Magic Device potential. I would consider it more like a -2, -4 tops for balance purposes... Lich wins, for sure, but skeleton is still better for most non-casters...
+8 racial to 6 skills/-
 Quite a nice bonus for the lich.
LA +4/?

Oh, one last thing, the skeleton's intelligence is dependent upon a 6th level cleric domain or 7th level sorcerer/wizard spell with a duration of permanent, if you are dispelled you become an N.P.C. until you can get the spell cast again...
« Last Edit: August 09, 2011, 06:14:45 pm by RAM »
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Shoruke

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Re: D&D 3.5 - Western Marches (next game Saturday) (always recruiting)
« Reply #2361 on: August 09, 2011, 05:52:12 pm »

Server is up
I am WAAAY behind on updating my experience tracker, but at least the session is pretty much ready to go
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The Unforgotten Beast, Shoruke, has come! A pale-skinned human. It has heterochromatic eyes and moves in an unpredictable manner. Beware its rapier wit!

Haika

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Re: D&D 3.5 - Western Marches (next game Saturday) (always recruiting)
« Reply #2362 on: August 09, 2011, 06:22:18 pm »

That flaw (needy) might need to be approved. Also your total attack bonus on the thrown weapons should be +7 (+4 melee) for the daggers, and +8 (+5 melee) for the masterwork daggers instead of +1 (-4 melee) unless knife throwers take penalties on melee or ranged attacks (which I kind of doubt).

The needy thing was the only trait online I felt work in well for my character, an open attention whore who is restless and doesn't like sitting still long.

The throwing daggers are special items Shoruke gave me, they are indeed -4 in melee, and less damage when used in melee. As they are specialized for throwing.
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The research assistant couldn't experiment with plants because he hadn't botany
Don't expect a bonsai tree to grow the miniature planting it.
Trust your calculator. It's something to count on.
Pencils could be made with erasers at both ends, but what would be the point?

Shoruke

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Re: D&D 3.5 - Western Marches (next game Saturday) (always recruiting)
« Reply #2363 on: August 09, 2011, 07:14:17 pm »

successful journals: Stihe, Ethan, Raspul, Rumus, Vaba, and Andre.
I'll post the exact journal experience along with the exp from the fight after the session.
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The Unforgotten Beast, Shoruke, has come! A pale-skinned human. It has heterochromatic eyes and moves in an unpredictable manner. Beware its rapier wit!

Theoboldi

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Re: D&D 3.5 - Western Marches (next game Saturday) (always recruiting)
« Reply #2364 on: August 09, 2011, 07:51:07 pm »

I can't access the server anymore. Is that just me?
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Shoruke

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Re: D&D 3.5 - Western Marches (next game Saturday) (always recruiting)
« Reply #2365 on: August 09, 2011, 07:51:44 pm »

router died
power cycled it
back now
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The Unforgotten Beast, Shoruke, has come! A pale-skinned human. It has heterochromatic eyes and moves in an unpredictable manner. Beware its rapier wit!

Heron TSG

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Re: D&D 3.5 - Western Marches (next game Saturday) (always recruiting)
« Reply #2366 on: August 09, 2011, 07:53:51 pm »

I keep attempting to rejoin, but it's either slow or not working.
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Est Sularus Oth Mithas
The Artist Formerly Known as Barbarossa TSG

Haika

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Re: D&D 3.5 - Western Marches (next game Saturday) (always recruiting)
« Reply #2367 on: August 09, 2011, 07:54:08 pm »

hmm, I got booted, but trying to reconnect, it seems like it connects, then sits there at 'loading campaign' doing nothing... Everyone else(or anyone) get back normally?
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The research assistant couldn't experiment with plants because he hadn't botany
Don't expect a bonsai tree to grow the miniature planting it.
Trust your calculator. It's something to count on.
Pencils could be made with erasers at both ends, but what would be the point?

RedWarrior0

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Re: D&D 3.5 - Western Marches (next game Saturday) (always recruiting)
« Reply #2368 on: August 09, 2011, 07:55:20 pm »

Same deal here.
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Theoboldi

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Re: D&D 3.5 - Western Marches (next game Saturday) (always recruiting)
« Reply #2369 on: August 09, 2011, 07:59:57 pm »

Happens for me too.
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