Yeah, I think I'll give the bystanders some RP experience for guarding the sandflier, just to prevent people from getting behind on exp. 300 exp to everyone who guarded the Bote!
Anyhow, I was leveling up and ran across a couple variant features to replace a familiar with.
Summon Familiar
Gain an Animal Companion as a Druid
of ½ your Sorcerer level (levels stacks
with Druid & Ranger).
If you take Feat: Natural Spell, its
benefits apply also if you are in
Animal Form due to Polymorph, etc
Ehh...sure.
Summon Familiar
Your Charisma is effectively +4 for the
purpose of receiving extra Sorcerer
spells and the maximum Sorcerer spell
level you can cast.
As an ACF? Balls no.
Summon Familiar
Gain full BAB instead of Cleric (3/4) BAB as battle sorcerer.
Fuck no.
Summon Familiar
Know and cast one more spell per day of your highest available level.
Definitely not as an ACF. If it were a feat with some other (probably really bad) feat prerequisites, it would get upgraded to a "maybe".
As for your hp roll... even though you can prove that you did roll an 8, I have no way of determining how many rolls you made before you got it. So if you want to roll for your hp, please do it during the next session.
FEAT FOR REVIEW: Arcane Disciple (Storm). Due to super devotion to Procan, I get the storm domain spells added to my list and can cast 1 of each level once per day.
(providing references constitutes being nice to your GM)
If you take this as a feat, you add the spells from the storm domain to your sorcerer spells known. You won't be able to cast them any extra times per day.
ALSO: What was the final decision on Leadership?
If you take it, you can get one (and only one) follower who brings no equipment of their own (save civilian clothes), can only take NPC class levels, and can't use Item Creation feats.