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Author Topic: Halo: Reach  (Read 16892 times)

Blargityblarg

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Re: Halo: Reach
« Reply #15 on: September 15, 2010, 01:13:51 am »

Played through the first six missions with my mate today. It actually feels fairly different from the other Halos to me. Tonnes of weapons have changed significantly enough, or been replaced entirely, and most enemies have been redesigned- unfortunately to the grey-brown style so common nowadays. The NOBLE team don't even look particularly iconic as Spartans. I do hate how Bungie keep changing the control scheme, though.
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Acanthus117

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Re: Halo: Reach
« Reply #16 on: September 15, 2010, 01:16:02 am »

Heh, I like NOBLE Team. At least I can see their damned faces!

((ODST doesn't count))
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Jackrabbit

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Re: Halo: Reach
« Reply #17 on: September 15, 2010, 01:17:16 am »

Perhaps a sort of Battlefield: Halo is in order?

I mean, it's in the fluff that Humanity can match the Covenant on the ground.
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Acanthus117

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Re: Halo: Reach
« Reply #18 on: September 15, 2010, 01:19:39 am »

Yeah, that'd be fun. It'd be cool if you could control a squad of Unggoy if you play as an Elite.
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HonkyPunch

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Re: Halo: Reach
« Reply #19 on: September 15, 2010, 01:19:53 am »

In my opinion the levels are not as large, complex, or long as they should be.
Halo 1 still holds the golden standard in this, though I'm probably just butthurt about not having enough cash to shell out for xbox gold.
also i have more important games to play.
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Acanthus117

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Re: Halo: Reach
« Reply #20 on: September 15, 2010, 01:20:48 am »

It's still on rails, is it? (I've not the chance to play it just yet) D:
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Blargityblarg

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Re: Halo: Reach
« Reply #21 on: September 15, 2010, 02:02:59 am »

It's never been a sandbox, no.
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dogstile

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Re: Halo: Reach
« Reply #22 on: September 15, 2010, 02:54:26 am »

Yeah, that'd be fun. It'd be cool if you could control a squad of Unggoy if you play as an Elite.

You could stand the chatter of those little bastards long enough to actually send em at some poor marine?
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Acanthus117

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Re: Halo: Reach
« Reply #23 on: September 15, 2010, 02:58:02 am »

If not... maybe you could be an Elite Sniper, or maybe a Jackal.

Or even a higher ranked Elite leading a squad of other Elites.
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Phantom

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Re: Halo: Reach
« Reply #24 on: September 15, 2010, 08:34:22 am »

I'd rather be the Australian Marine yelling orders at other Marines.
"OI! LOOK OVER THERE! HEY MEXICAN MARINE SHOOT THE JACKAL."
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dogstile

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Re: Halo: Reach
« Reply #25 on: September 15, 2010, 08:46:08 am »

OI, YOU, MATE. GIT YER ASS OVAH 'ERE AN' SHOOT SOME BLUE BLOODED PRICKS!

(lol nobles)
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Sensei

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Re: Halo: Reach
« Reply #26 on: September 15, 2010, 06:24:00 pm »

I still don't know why they thought it was a good idea to move the aim reticule down to 1/3rd the screen.
To see the jetpacks of course.

Anyway I played the beta, I like what they did with the balance, although I feel the jetpacks are still very dependent on level design, they're not quite as go-anywhere as, say, tribes. I know it's stupid to compare it unfairly to a much older and different game but I wish devs would just man up and copy the damn jetpacks if they want to.

Forge I'm not super psyched for, since I've used real devkit-level stuff (NWN editor, BF2 editor, Elder Scrolls editor, etc) but now that it can do decent stuff, and do it quickly (all editors are a bitch at some point or another) it shouldn't be hard to have some fun with it. Now if we could just import .3DS files...
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SHAD0Wdump

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Re: Halo: Reach
« Reply #27 on: September 15, 2010, 07:03:00 pm »

I still don't know why they thought it was a good idea to move the aim reticule down to 1/3rd the screen.
To see the jetpacks of course.
Ever since Halo 2?

They've been doing this since Halo 2, if they made this leap into non-standard view range because of a few bugs and flying Shengheli, then I'm kinda questioning their design ideology.
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Phantom

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Re: Halo: Reach
« Reply #28 on: September 15, 2010, 10:21:59 pm »

Huh, never knew you could order marines to temporarily be in your squad.
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zchris13

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Re: Halo: Reach
« Reply #29 on: September 18, 2010, 12:51:47 pm »

What? Several guys on the hall have this game, and I was just kicking ass in the splitscreen campaign mode.  Reach is amazing.  Don't bother comparing it to the new ones, everything we loved about the first one is back, plus better graphics.  Non-regenerating health, the pistol.  Plus, now we have awesome armor abilities, and grenade launchers.  Focus rifles suck.

▼I'm playing for the story.  Also SPACE MAREENS.
« Last Edit: September 18, 2010, 01:06:07 pm by zchris13 »
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