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Poll

Should we go to .18 when it's out for the combat changes, go up to .16, or stay at .12?

.18
- 14 (53.8%)
.16
- 0 (0%)
.12
- 12 (46.2%)

Total Members Voted: 26

Voting closed: November 20, 2010, 12:03:46 pm


Pages: 1 ... 19 20 [21] 22 23 ... 26

Author Topic: The Bay12 DF Gladiator Challenge Random Tournament #3: Signups [YES! FULL!]  (Read 46631 times)

TurkeyXIII

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Re: The Bay12 DF Gladiator Challenge Random Tournament #3: Signups [YES! FULL!]
« Reply #300 on: November 21, 2010, 06:28:22 am »

So if that bracket is correct, Ostsnot is up against Dink Dog-Eater, SqueakyReaper's Kobold.  And Squeaky didn't update his equipment for this round...
Spoiler (click to show/hide)
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TheHunger

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Re: The Bay12 DF Gladiator Challenge Random Tournament #3: Signups [YES! FULL!]
« Reply #301 on: November 21, 2010, 12:34:14 pm »

That match was a little too messy for my tastes. Maybe the whip wasn't my best option.
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Duriel

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Re: The Bay12 DF Gladiator Challenge Random Tournament #3: Signups [YES! FULL!]
« Reply #302 on: November 21, 2010, 02:20:10 pm »

breadbocks, you'll have to remove the natural skills from minotaurs, as they otherwise would be spawned with ridiculous levels of skill in some areas.
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breadbocks

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Re: The Bay12 DF Gladiator Challenge Random Tournament #3: Signups [YES! FULL!]
« Reply #303 on: November 21, 2010, 03:04:43 pm »

I don't think arena gives then nat skills.
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Xenos

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Re: The Bay12 DF Gladiator Challenge Random Tournament #3: Signups [YES! FULL!]
« Reply #304 on: November 21, 2010, 03:06:16 pm »

At least I will have a fair fight coming up.  I hope that my goblin can manage though...
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This is a useful feature..and this is DF.. so im gonna assume its bugged
That's what cages and minecart shotguns are for!  We don't need to control them.  We just need to aim them.
[DWARFINEERING]

Tastysaurus Rex

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Re: The Bay12 DF Gladiator Challenge Random Tournament #3: Signups [YES! FULL!]
« Reply #305 on: November 21, 2010, 06:06:57 pm »

Hope nobody minds the lurkers posting in here. Just thought I'd say that I discovered this about 17 pages in and think it's the coolest thing I've seen in these forums. I'm actually hoping to rip off duplicate it for some friends elsewhere.
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Duriel

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Re: The Bay12 DF Gladiator Challenge Random Tournament #3: Signups [YES! FULL!]
« Reply #306 on: November 22, 2010, 12:28:30 am »

I don't think arena gives then nat skills.

It infact does give them natural skills, if left unspecified. I tested this in the Arena when I made my previous post. I forgot to mention that, though...
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Howells

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Re: The Bay12 DF Gladiator Challenge Random Tournament #3: Signups [YES! FULL!]
« Reply #307 on: November 26, 2010, 10:59:25 am »

so is this dead or what?
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breadbocks

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Re: The Bay12 DF Gladiator Challenge Random Tournament #3: Signups [YES! FULL!]
« Reply #308 on: November 26, 2010, 01:05:08 pm »

Not dead. Just on hold for the whole damn Thanksgiving thing.
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breadbocks

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Re: The Bay12 DF Gladiator Challenge Random Tournament #3: Signups [YES! FULL!]
« Reply #309 on: November 28, 2010, 02:35:39 am »

Plenty will get done tomorrow. No internet and three hours in a car to kill.
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breadbocks

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Re: The Bay12 DF Gladiator Challenge Random Tournament #3: Signups [YES! FULL!]
« Reply #310 on: November 30, 2010, 01:33:48 am »

Matches 1-6 are up and formatted. No 7&8, due to PoS battery life.
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Xenos

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Re: The Bay12 DF Gladiator Challenge Random Tournament #3: Signups [YES! FULL!]
« Reply #311 on: November 30, 2010, 01:45:11 am »

Wow, I seemed to do more punching etc. than lashing that fight. ;D  Time to begin formulating my next round strategy...are we posting publicly again?
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This is a useful feature..and this is DF.. so im gonna assume its bugged
That's what cages and minecart shotguns are for!  We don't need to control them.  We just need to aim them.
[DWARFINEERING]

breadbocks

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Re: The Bay12 DF Gladiator Challenge Random Tournament #3: Signups [YES! FULL!]
« Reply #312 on: November 30, 2010, 01:51:11 am »

Yes. If possible, do it in the same format as I have in the equipment tabs.
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Xenos

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Re: The Bay12 DF Gladiator Challenge Random Tournament #3: Signups [YES! FULL!]
« Reply #313 on: November 30, 2010, 02:10:04 am »

OLD SETUP
Goblin, M
Platinum Whip
Leather Cap
Leather Leggings
Oaken Shield
Leather Breastplate
Accomplished Lashing
Proficient Shield User
Skilled Fighting

CHANGES
Accomplished==>Great Lashing -105 Pts
Proficient shield user==>adept Shield User -62 pts
Skilled fighting==>talented -33 pts
Adequate armor user -6

NEW SETUP
Goblin, M
Platinum Whip
Leather Cap
Leather Leggings
Oaken Shield
Leather Breastplate
Great Lashing
Adept Shield User
Talented Fighting
Adequate Armor User
+34 points left over.
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This is a useful feature..and this is DF.. so im gonna assume its bugged
That's what cages and minecart shotguns are for!  We don't need to control them.  We just need to aim them.
[DWARFINEERING]

TurkeyXIII

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Re: The Bay12 DF Gladiator Challenge Random Tournament #3: Signups [YES! FULL!]
« Reply #314 on: November 30, 2010, 03:01:57 am »

Round 2:
Code: [Select]
Yeti, M
Silver short sword
Talented swordsyeti

Points to spend this round: 100 + 2*98 = 296
sell silver shord sword: +10
steel two-handed sword (112)
talented->expert swordsyeti (90)
remaining: 104

Round 3:
Code: [Select]
Yeti, M
Steel two-handed sword
Expert swordsyeti
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