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Poll

Should we go to .18 when it's out for the combat changes, go up to .16, or stay at .12?

.18
- 14 (53.8%)
.16
- 0 (0%)
.12
- 12 (46.2%)

Total Members Voted: 26

Voting closed: November 20, 2010, 12:03:46 pm


Pages: 1 ... 16 17 [18] 19 20 ... 26

Author Topic: The Bay12 DF Gladiator Challenge Random Tournament #3: Signups [YES! FULL!]  (Read 47472 times)

James.Denholm

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Re: The Bay12 DF Gladiator Challenge Random Tournament #3: Signups [YES! FULL!]
« Reply #255 on: November 10, 2010, 01:26:43 am »

I was actually referring to the geometric notion of an abstract surface without a width or curvature and of infinite dimensions otherwise. (EDIT: After a re-read, I realise that you also realised this. I maintain that it would be a bad idea.) But there is also a German river named Plane... and a type of tree commonly known as plane... and playing on glass versions of these might also be a bad idea.

Urist - I have a feeling that such a game would end very quickly. Perhaps multiple sheets, with a reasonable gap between them, could be employed to lengthen the time of each match.
« Last Edit: November 10, 2010, 01:28:33 am by James.Denholm »
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Imagine a combination of power goals 44 and 45: The ruler convenes a council of the nobles to appoint you the high priest of the nearby towns. Instead of waiting for them to finish their drinking session, you walk in and crush a goblet while berating their disgusting behaviour and general incompetence.

Eugenitor

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Re: The Bay12 DF Gladiator Challenge Random Tournament #3: Signups [YES! FULL!]
« Reply #256 on: November 10, 2010, 07:27:30 am »

Urist - I have a feeling that such a game would end very quickly. Perhaps multiple sheets, with a reasonable gap between them, could be employed to lengthen the time of each match.

By a few seconds, maybe.
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Duriel

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Re: The Bay12 DF Gladiator Challenge Random Tournament #3: Signups [YES! FULL!]
« Reply #257 on: November 10, 2010, 09:55:17 am »

Name: Abodrifot

250+5*2 = 260 points to spend.

Proficient -> Accomplished Archer [-120]
Talented -> Professional Shield User [-96]
Adequate -> Skilled CrossbowAnt [-35]

9 points left.

I hope I got that right...

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An invisible lurker.

I have a YouTube channel!

TurkeyXIII

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Re: The Bay12 DF Gladiator Challenge Random Tournament #3: Signups [YES! FULL!]
« Reply #258 on: November 10, 2010, 10:36:22 am »

Name: Ostsnottusnung

100+44x2 = 188 points to spend

Competent -> Talented swordsyeti (90)

98 remaining.

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A medium-sized bird with a distinctive fleshy wattle that hangs from the underside of the beak, and a fleshy protuberance that hangs from the top of its beak called a snood.

Eugenitor

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Re: The Bay12 DF Gladiator Challenge Random Tournament #3: Signups [YES! FULL!]
« Reply #259 on: November 10, 2010, 10:58:22 am »

I've gotta say, you've got some big ones to do a strategy like that Turkey. Even as a yeti.

But oh my crap if someone doesn't stop you next round it's gonna be a meatgrinder...
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Xenos

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Re: The Bay12 DF Gladiator Challenge Random Tournament #3: Signups [YES! FULL!]
« Reply #260 on: November 10, 2010, 02:53:47 pm »

I've gotta say, you've got some big ones to do a strategy like that Turkey. Even as a yeti.

But oh my crap if someone doesn't stop you next round it's gonna be a meatgrinder...
Someone pit my goblin against that Yeti.  ;D 
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This is a useful feature..and this is DF.. so im gonna assume its bugged
That's what cages and minecart shotguns are for!  We don't need to control them.  We just need to aim them.
[DWARFINEERING]

ArthurWilborn

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Re: The Bay12 DF Gladiator Challenge Random Tournament #3: Signups [YES! FULL!]
« Reply #261 on: November 10, 2010, 03:16:54 pm »

Heck, I already took down a yeti.  My build worked out exactly the way I wanted it to, and I hope it stays good.
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Xenos

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Re: The Bay12 DF Gladiator Challenge Random Tournament #3: Signups [YES! FULL!]
« Reply #262 on: November 10, 2010, 03:23:37 pm »

Heck, I already took down a yeti.  My build worked out exactly the way I wanted it to, and I hope it stays good.
Mine did that too.  It makes me wonder why that never works in adventurer mode...maybe it has to do with the platinum bit.  ;D  If  I win again, I will have to save a lot of points...
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This is a useful feature..and this is DF.. so im gonna assume its bugged
That's what cages and minecart shotguns are for!  We don't need to control them.  We just need to aim them.
[DWARFINEERING]

Howells

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Re: The Bay12 DF Gladiator Challenge Random Tournament #3: Signups [YES! FULL!]
« Reply #263 on: November 10, 2010, 04:34:27 pm »

Okayyy

name: Cobolt
race: Kobold (290 pts)

Steel Short Sword (80 pts)
Adept Sword (168)
Skilled Fighting (30)
Adequate Dodging (Tiny) (12 pts)

UPGRADES

Adept Sword - Great Sword (228)
Skilled Fighting - Adept Fighting (54)

8 pts left over
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"I am become death, the destroyer of worlds"
        High Guard Captain Dylan Hunt "Andromeda"

mipe9

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Re: The Bay12 DF Gladiator Challenge Random Tournament #3: Signups [YES! FULL!]
« Reply #264 on: November 11, 2010, 01:04:35 am »

Bah, I hoped that I would fight someone with little or no armour at all. I would then have 300 points and I could have bought myself adamantine battleaxe and some axeyeti skill..
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Vox Nihili

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Re: The Bay12 DF Gladiator Challenge Random Tournament #3: Signups [YES! FULL!]
« Reply #265 on: November 11, 2010, 05:46:07 am »

Whoa, this actually happened!  So fighter information is all open now?  OK.

Round 2:
Name: Voxacillin
Race:  Soldier ant woman
Points:  41*2+250 = 331

Skills
Archery 5 (-45)
Bow 6->10 (-170)

Equipment
Weapon:  Steel Bow (carried over)

Leftover Points: 116
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Soviet Travolta

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Re: The Bay12 DF Gladiator Challenge Random Tournament #3: Signups [YES! FULL!]
« Reply #266 on: November 11, 2010, 06:11:09 am »

Here's next round Gugu Irolreg:

Spoiler (click to show/hide)

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I propose a truly dorfy solution: toady should implement a special helmet that (mostly) protects against fall damage, so that the toughest dwarves of the fortress can take the 10-z level jump down, pick and axe in hand, and construct stairs back up to the upper levels.

TurkeyXIII

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Re: The Bay12 DF Gladiator Challenge Random Tournament #3: Signups [YES! FULL!]
« Reply #267 on: November 11, 2010, 07:14:45 am »

Someone pit my goblin against that Yeti.  ;D
In three test fights, Ostsnottusnung won two.  In the third, Xenos blocked 8 attacks and pummelled the yeti into submission.  In the fourth fight, I accidentally gave the yeti no equipment or skills - but he still killed the goblin after 11 pages of facial gouging.
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A medium-sized bird with a distinctive fleshy wattle that hangs from the underside of the beak, and a fleshy protuberance that hangs from the top of its beak called a snood.

Mysteriousbluepuppet

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Re: The Bay12 DF Gladiator Challenge Random Tournament #3: Signups [YES! FULL!]
« Reply #268 on: November 11, 2010, 09:08:18 am »

Skilled to talented Fighting, and proficient to expert striking

3 points left
« Last Edit: November 11, 2010, 09:09:49 am by Mysteriousbluepuppet »
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breadbocks

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Re: The Bay12 DF Gladiator Challenge Random Tournament #3: Signups [YES! FULL!]
« Reply #269 on: November 11, 2010, 05:13:52 pm »

*Blinks*

WOO NEW DF UPDATE....

*Blinks*

Wait... it is an odd version, and has combat changes...


I'm going to hold off on updating until Toady fixes the game ruining bugs that are bound to be present. And since this update is all adventurer and combat changes, arena mode WILL be messed up with the rest of it...
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Clearly, cakes are the next form of human evolution.
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