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Poll

Which LP Style should I go with?

1A
- 3 (33.3%)
1B
- 1 (11.1%)
2A
- 1 (11.1%)
2B
- 0 (0%)
3(Experimental)
- 4 (44.4%)

Total Members Voted: 9


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Author Topic: Homeworld: Space RTS Play-Along - Mission 4: Great Wastelands - Update 17  (Read 32823 times)

Sheb

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Re: Homeworld: Space RTS Play-Along - Mission 2 - Update 8
« Reply #105 on: September 30, 2010, 12:40:07 pm »

Nice, only two casualities! Well, fall back on mothership, and aggressively attack carrier as soon as my ships are repaired.

Also, if you got any spare interceptors to replace my casualities, please add them to my squad.
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SHAD0Wdump

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Re: Homeworld: Space RTS Play-Along - Mission 2 - Update 8
« Reply #106 on: September 30, 2010, 03:50:00 pm »

Just wanted to point this out -----> We only need to defend against the carrier. Destroying the carrier may be the quicker route, but its the biggest thing we have tried to kill. Weapon specs are really unknown(well, I know them, but I'm pretending I don't, as with most things). Perhaps send a probe first or something?

"Edit" Then again, you seem to know what you are doing. We can always restart if it ends badly. Keep them on evasive tactics when they arrive?
I've done it before, not without casualties, but that's because I wasn't paying attention. Just keep some ships/interceptors available to kill anything that comes out.
 I'd also recommend a repair frigate to keep the fuel and HP of the light corvettes up.

I also never tried evasive on the carrier, I forget if corvettes also have fuel, if they do, switch to normal tactics on arrival. And if there isn't a interceptor escort availible, keep two of the corvettes on watch for other ships.
« Last Edit: September 30, 2010, 03:51:36 pm by SHAD0Wdump »
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Orb

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Re: Homeworld: Space RTS Play-Along - Mission 2 - Update 8
« Reply #107 on: September 30, 2010, 06:59:37 pm »

I'll put a poll up, because I don't want to split our forces up.


Also, once again, I'm pretending to play this blind. I'll try not to take the natural precautions, makes it more interesting....I think. So so far all I know is that this ship carries fighters/corvettes and is launching the enemy forces that are attacking us.


Sheb, your squad was defending the salvage corvette. You had no losses.


Finely, we don't have a repair frigate, I'm guessing you meant repair corvette Shadow?

Oh, and corvettes do have limited fuel, but a lot more than fighters.
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SHAD0Wdump

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Re: Homeworld: Space RTS Play-Along - Mission 2 - Update 8
« Reply #108 on: September 30, 2010, 07:02:52 pm »

Finely, we don't have a repair frigate, I'm guessing you meant repair corvette Shadow?
Whoops! Yes, that's what I meant.
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Sheb

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Re: Homeworld: Space RTS Play-Along - Mission 2 - Update 8
« Reply #109 on: October 01, 2010, 04:11:01 pm »

Nice. I say attack then.
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Frajic

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Re: Homeworld: Space RTS Play-Along - Mission 2 - Update 8
« Reply #110 on: October 01, 2010, 04:29:43 pm »

Head on; apply directly to the carrier!
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Orb

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Re: Homeworld: Space RTS Play-Along - Mission 2 - Update 8
« Reply #111 on: October 06, 2010, 09:32:54 pm »

I so easally put this off....must be getting bored with it.

Anyway, I'll have a lot of free time in the next few days, so I should be able to get an update in per day.




So that's it. I think it went pretty well overall, except for the scout loss. I would have had to be reckless to actually get to the carrier, which would have been more losses.


Also, with the remaining funds we can get the 2 salvage corvettes needed for Jappa's squad. You still watching Jappa?


"Edit" Sorry, I was wrong, we can only get 1 more salvage corvette. If we recycle the scouts, we should be able to get two(actually 1 scout should be enough).
« Last Edit: October 20, 2010, 08:58:37 pm by Orb »
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Sheb

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Re: Homeworld: Space RTS Play-Along - Mission 2 - Update 9
« Reply #112 on: October 07, 2010, 08:47:57 am »

Nice. Throw a party in the capital ship celebrating my achievment's today. I'm sure to get a promotion after this!
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Orb

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Re: Homeworld: Space RTS Play-Along - Mission 2 - Update 9
« Reply #113 on: October 09, 2010, 12:22:46 pm »

No orders?


Did I lose almost everyone with the long wait?
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Sheb

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Re: Homeworld: Space RTS Play-Along - Mission 2 - Update 9
« Reply #114 on: October 09, 2010, 12:31:07 pm »

Well, isn't the mission over? I was waiting for the next one.
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SHAD0Wdump

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Re: Homeworld: Space RTS Play-Along - Mission 2 - Update 9
« Reply #115 on: October 09, 2010, 11:59:47 pm »

Yeah, waiting for the next mission man.
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Orb

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Re: Homeworld: Space RTS Play-Along - Mission 2 - Update 9
« Reply #116 on: October 10, 2010, 05:12:22 pm »

Quote
We also have 434 RUs left over from the conflict. Any build orders before we hyperspace


I was refering to that. Should have repeated it at the end.


Otherwise, I'll save it and use it for whatever the next mission throws at us.
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Sheb

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Re: Homeworld: Space RTS Play-Along - Mission 2 - Update 9
« Reply #117 on: October 10, 2010, 05:29:42 pm »

MOAR INTERCEPTOR for my squad. Please.
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SHAD0Wdump

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Re: Homeworld: Space RTS Play-Along - Mission 2 - Update 9
« Reply #118 on: October 10, 2010, 11:59:23 pm »

Actually, I insist more salvage corvettes, you'll need them eventually.

Spoiler (click to show/hide)
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Orb

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Re: Homeworld: Space RTS Play-Along - Mission 2 - Update 9
« Reply #119 on: October 11, 2010, 05:52:19 am »

Actually, I insist more salvage corvettes, you'll need them eventually.

Spoiler (click to show/hide)

:)


Alrighty. I'm just going to throw up a quick poll on what we should spend it on, I will try to update in about 13 hours.
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