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Author Topic: piRaTe D turn 2, Blood-Bath, and flying wolves.  (Read 4102 times)

kilakan

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piRaTe D turn 2, Blood-Bath, and flying wolves.
« on: September 09, 2010, 08:06:02 pm »

Pirate RTD

This is an attempt by me to make an RTD which i won't let die after 10 pages, please remind me if I fall behind in updates.


     In a cataclysmic event no one seems to remember, all gods of the world were killed.  As their blood ran on the earth, certain people who were devote in faith or embodied that which the god stood for, gained unusual and sometimes minor powers.  When you woke up for what seemed like the first time in your life you found yourself to be on a ship with 4 other people.  The ship was moving steadily forward without sails or any other type of propulsion.

In this you are a pirate of Nysos, the god of water and blood.  Your very presence on board a ship causes it to move at your whim.
There are other people who have the abilities of the dead gods, yet you know none, or what they can do.

The ship is a tall ship
Spoiler (click to show/hide)
  it does not have cannons or any other type of built in weapon.

Races:
Spoiler (click to show/hide)

Sign-Up:
Name:
Race:
Specialization:Be creative, though magic is new to this world, and is not choose able.
Description:

I shall take the first 5, rest shall be added to the waiting list.

The game story shall unfold as it happens, currently you are rather unaware of the world and your places, though you seem to remember you're companions, and feel like you were a pirate before.

actions are as follows:
Travel:This is any long distance movement, only this may be done on the turn it is chosen, success on reaching the destination shall be rolled for.
Major:Attacking, creating items, picking locks, persuading someone, ect.  May be taken along with a minor action.
Minor:Using an item, lever, object.  Opening an item, object, container that is not in your inventory, does not including the picking of it's lock if necessary.  Talking to someone, buying items, selling items, and other talking based actions.  Picking up an item or items, or dropping items/items.  Throwing an item. May either use two minor actions or a minor and a major action per turn.  Moving short/medium distances counts as a minor action, includes opening any doors or climbing anything necessary to get there.

Characters:
Evergod:Hadron
Spoiler (click to show/hide)

Aramco:Aramco
Spoiler (click to show/hide)

Frelock:Varson
Spoiler (click to show/hide)

WolfChild:Faelan
Spoiler (click to show/hide)

Elegy:Umbra
Spoiler (click to show/hide)

« Last Edit: September 18, 2010, 10:43:33 am by kilakan »
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Evergod41

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Re: piRaTe D
« Reply #1 on: September 09, 2010, 08:16:31 pm »

Name: Hadron
Race: Devonian, taller than a human, and slightly stronger, their skin are shades blue, and prefer Dualing weapons
Specilization: (Not really shure what you want here) Enchantments, a school of magik that has spells that increase the performance of things.
Description: Average size for a Devonian, 7'8", Mucle-y build, a Sky-blue pigment lights his epidermis to the color of the sky.


Edit: Found an image of what mostly I want him to look like...
Spoiler (click to show/hide)
« Last Edit: September 13, 2010, 06:28:17 pm by Evergod41 »
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Aramco

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Re: piRaTe D
« Reply #2 on: September 09, 2010, 08:18:02 pm »

Oh, I want to be a pirate! A Dwarf pirate!

Race-Dwarf
Name-Aramco
Specialization-Assassin
Description-THE TALLEST DWARF EVER!!! 6 feet tall!
« Last Edit: September 09, 2010, 08:34:51 pm by Aramco »
Logged
Or maybe there's a god who's just completely insane and sends you to Detroit, Michigan in a new body if you ever utter the name "Pat Sajak".

kilakan

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Re: piRaTe D
« Reply #3 on: September 09, 2010, 08:20:15 pm »

edit*Scratch that, put whatever in specialization, axes, cooking, magic, mechanics, you choose.
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Frelock

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Re: piRaTe D
« Reply #4 on: September 09, 2010, 08:33:13 pm »

Signing Up:

Name: Varson
Race: Demon-kin
Specialization-Persuasion
Description-Currently is in disguise as a large, handsome human male at 6'7", with peach skin, long white hair, and piercing red eyes.
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All generalizations are false....including this one.

wolfchild

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Re: piRaTe D
« Reply #5 on: September 09, 2010, 08:46:03 pm »

Name: Faelan
Race: Beastial (Human like with animalistic traits, prefer to fight without weapons (which they consider the province of weaklings) and some eventualy gain the ability to take on an even more bestial countenance)
Specialisation: Intimidation
Description; He would be an average human, if it were not for the claws, tail, ears, etc, which appear to be those of a large canine.
Logged
You really can both sig it.
But... That would break the laws of sigging! We can't have everyone running around with the same quotes. IT MAKES THEM UNFUNNY FASTER!

Elegy

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Re: piRaTe D
« Reply #6 on: September 10, 2010, 02:01:39 am »

Name: Umbra
Race: Elf (Preferably of the the "drow" flavor)
Specialization: Longbow
Description: 6'0" Dark purple/grey skin. Short white hair. Doesn't talk much.
« Last Edit: September 10, 2010, 02:18:48 am by Elegy »
Logged
You could check announcements.txt and see what events might trigger that line.

EDIT: And hide all your picnic baskets.

techno65535

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Re: piRaTe D
« Reply #7 on: September 10, 2010, 02:18:20 am »

Don't drow have white hair not purple?
Logged
... while being chased by axe-welding cats in the dark.
Scratch that, throwing-axe-wielding cats in the dark.
They're cute but my god that's terrifying.
GENERATION 10: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

Elegy

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Re: piRaTe D
« Reply #8 on: September 10, 2010, 02:19:02 am »

Why, my good sir, I have no idea of what you speak. Of course drow have white hair.
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You could check announcements.txt and see what events might trigger that line.

EDIT: And hide all your picnic baskets.

techno65535

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Re: piRaTe D
« Reply #9 on: September 10, 2010, 02:22:54 am »

Fairly sure they have black/ebony skin not purple or grey. :P
Logged
... while being chased by axe-welding cats in the dark.
Scratch that, throwing-axe-wielding cats in the dark.
They're cute but my god that's terrifying.
GENERATION 10: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

Elegy

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Re: piRaTe D
« Reply #10 on: September 10, 2010, 02:29:50 am »

To each their own lore, I suppose. Purple is my favorite color, grey is a close second. A combination of the two seems like a perfectly fitting shade of skin for a being of darkness and treachery.
Logged
You could check announcements.txt and see what events might trigger that line.

EDIT: And hide all your picnic baskets.

techno65535

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Re: piRaTe D
« Reply #11 on: September 10, 2010, 03:47:09 am »

Heh, fair enough. Kinda surprised you didn't pull something like that for the hair colour too. :P
Logged
... while being chased by axe-welding cats in the dark.
Scratch that, throwing-axe-wielding cats in the dark.
They're cute but my god that's terrifying.
GENERATION 10: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

hachnslay

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Re: piRaTe D
« Reply #12 on: September 10, 2010, 09:34:04 am »

first on the waiting list.

Name: Hachnslay
Race: Darkling
Race description: Darklings are about 60cm high imp-like sentients capable of the human language. They have a natural inclination to hide in shadows and their thick dark skin and clothing gives them a bonus to hiding and the cold. They are cannibals and only respect cunning and strength. They detest the sun and long exposure to it weakens them due to overheating. They can not sweat and are weak to heat and fire. They had numerous gods, mostly related to death and murder, one for each of their various weapons and poisons.

Specialization: Stealth and backstabbing
Description: Hachnslay has lost his memories since the gods left his race. His name he made up himself. For a strange reason he calls his poison laced and blessed by the old gods bone dagger "mur" and his hardened black leather armor "par". Even though he doesn't remember much he knows he should follow those five. He is currently hiding on the lowest part of the ship, in the water, hunting for vermin.

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Quote
Beware of he who would deny you access to information, for in his heart he dreams himself your master
--Alpha Centauri ,Pravin Lal

kilakan

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Re: piRaTe D Turn 0
« Reply #13 on: September 10, 2010, 02:54:53 pm »

Turn 0 Coming Around

Slowly you manage to gain your footing on the lightly swaying ship, there is 5 of you standing in a circle around a chest.
On the Chest is a note it reads *Dear Children, If you open this chest you shall find one item inside to fit your liking, it shall not be anything special just basic iron/wood/cloth or a simple kit. Enjoy, Nysos*

actions are as follows:
Travel:This is any long distance movement, only this may be done on the turn it is chosen, success on reaching the destination shall be rolled for.
Major:Attacking, creating items, picking locks, persuading someone, ect.  May be taken along with a minor action.
Minor:Using an item, lever, object.  Opening an item, object, container that is not in your inventory, does not including the picking of it's lock if necessary.  Talking to someone, buying items, selling items, and other talking based actions.  Picking up an item or items, or dropping items/items.  Throwing an item. May either use two minor actions or a minor and a major action per turn.Moving short/medium distances counts as a minor action, includes opening any doors or climbing anything necessary to get there.


Evergod:Hadron
Spoiler (click to show/hide)

Aramco:Aramco
Spoiler (click to show/hide)

Frelock:Varson
Spoiler (click to show/hide)

WolfChild:Faelan
Spoiler (click to show/hide)

Elegy:Umbra
Spoiler (click to show/hide)

Please notify me of mistakes.
« Last Edit: September 10, 2010, 02:57:05 pm by kilakan »
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Aramco

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Re: piRaTe D
« Reply #14 on: September 10, 2010, 02:56:30 pm »

Open chest and take best item for myself.
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Or maybe there's a god who's just completely insane and sends you to Detroit, Michigan in a new body if you ever utter the name "Pat Sajak".
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