Having read the narrator's mind, you decide to fully conquer the world. With crabs rushing out of the seas, WOLFTOPI running around the caverns, drones flying in the skies, and Schoolbuses in the parking lots, you quickly take over the world! THE FOOLS!!!!! HA HA HA HA HA!!!!! MWA HA HA HA HA HA HA HA HA HA HA HA!!!!!
Ahem.
I say enslave the world. After we're done with that we can use all the primpsk's we enslaved to look for special materials, that we may be able to bring to the spawning pools for use in special-material-imbued creatures.
Who says organo-tech can only have flesh for a material? not I.
Who says you need the Primpsks to mine? With probing roots, you can do this just as quickly! With this in mind, you quickly cover the surface with a layer of plants, to get the maximum amount of energy out of the sunlight hitting the planet. And soon, with microorganism construction techniques, and a large supply of materials, you decide that it is time to go into space!
Of course, you have no idea of what to name your first colonizer ship, much less what it'll look like. All you know is, that it'll have a lot of biomass on in.
So, what shall the first colonizer ship have?
Name: (Would be nice)
Propulsion System: (Needs one. But remember, we are incredibly smart. We could easily design a fancy propulsion system if we wanted to. Don't feel limited to rocket power)
Extras: (Anything else that you think it would need. Like weaponry, or armour, or some sort of collection system. Remember that it'll always have some biomass, in case we need to quickly make some emergency creatures or whatnot. You'll have a limited number of extras possible.)