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Current ideas on evolution?

The Old-Evolution-Mind control fungus!
Counter-Evolution-No mind control fungus!

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Author Topic: Evolution: Jethro is back!?!?! [SPACE]  (Read 121620 times)

Derekristow

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Re: Evolution: Getting on with it [HIVE-MIND]
« Reply #1245 on: October 15, 2010, 12:27:36 am »

No metagaming? But... going off on some random tangent is what separates our forum from regular forums!

fix'd

Also, make a baby Primpsk and try to get it adopted by their society.  It can send anything it hears back to us, but it won't be expected to understand anything itself.  We can use its visual and audio information to decode the language quickly.

Upgrade all creatures that will be underground with Primpsk sight.
Logged
So my crundles are staying intact unless they're newly spawned... until they are exposed to anything that isn't at room temperature.  This mostly seems to mean blood, specifically, their own.  Then they go poof very quickly.

Armok

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Re: Evolution: Getting on with it [HIVE-MIND]
« Reply #1246 on: October 15, 2010, 05:55:49 am »

No metagaming? But... going off on some random tangent is what separates our forum from regular forums!

fix'd

Also, make a baby Primpsk and try to get it adopted by their society.  It can send anything it hears back to us, but it won't be expected to understand anything itself.  We can use its visual and audio information to decode the language quickly.

Upgrade all creatures that will be underground with Primpsk sight.
This!

In fact, make it have a brain that works exactly like a normal one, and have it not know that it is infected. Just pure pasive observation... and the fact that it's touch infiltrates people. infiltrated ones should also stop growing before they are noticed, becoming microscopic time bombs waiting for a command from afar.
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So says Armok, God of blood.
Sszsszssoo...
Sszsszssaaayysss...
III...

Blackdutchie

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Re: Evolution: Getting on with it [HIVE-MIND]
« Reply #1247 on: October 15, 2010, 06:25:36 am »

No metagaming? But... going off on some random tangent is what separates our forum from regular forums!

fix'd

Also, make a baby Primpsk and try to get it adopted by their society.  It can send anything it hears back to us, but it won't be expected to understand anything itself.  We can use its visual and audio information to decode the language quickly.

Upgrade all creatures that will be underground with Primpsk sight.
This!

In fact, make it have a brain that works exactly like a normal one, and have it not know that it is infected. Just pure pasive observation... and the fact that it's touch infiltrates people. infiltrated ones should also stop growing before they are noticed, becoming microscopic time bombs waiting for a command from afar.

THIS A LARGE AMOUNT OF TIMES.
Logged
Quote from: Bauglir
Quote from: Flying Carcass
Quote from: Urist Imiknorris
The first lesson taught by DF is patience.
The second: Madness.
The third: Magma, properly applied, solves all problems.

Argonnek

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Re: Evolution: Getting on with it [HIVE-MIND]
« Reply #1248 on: October 15, 2010, 12:21:50 pm »

We're a nigh-omnipotent hive mind that covers the wntire ocean floor. We have plenty of time.

LAAT501legion

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Re: Evolution: Getting on with it [HIVE-MIND]
« Reply #1249 on: October 15, 2010, 01:02:01 pm »


If the tunnel is small enough, have schoolbus back into it, plugging it with his body, so that only the front of his armored head is exposed, have it hold the gap long enough for us to send reinforcements, have crabs jam themselves into the space between schoolbus and the walls, to help get him stuck.
This
Logged
This isn't reality.
THIS IS DWARF FORTRESS!!
*kicks an elf into the pit*
Roll to be a BATTLE WIZARD

USEC_OFFICER

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Re: Evolution: Getting on with it [HIVE-MIND]
« Reply #1250 on: October 15, 2010, 03:27:17 pm »

LEFT TUNNEL: You make the Primpsk drones offer the fruit, along with saying a few words (More like grunts) from their genetic memory. Bizarrely, it actually works. Congratulations, you now have even more Primpsk drones at your disposal. (RANDOM.ORG likes you, this time...) Mind you, you have to slaughter the merchants and whatnot, so that they don't cause a fuss or anything.

Two more tunnels branch off from this cavern. One of them presumably leads to the same place as the central tunnel (Though it is hard to tell underground.)

CENTRAL TUNNEL: You tell the Schoolbus to block the tunnel until reinforcements arrive. You did send reinforcements, right? (Generic drones, or do you want to do something special?)

RIGHT TUNNEL: You seed the diggers to wall off the right tunnel. Now what?

ABOVEGROUND: You finally set off the blimps, to further infect the surface. Additionally, you create some baby Primpsks, to passively scout the uninfected Primpsks. Mind you, it would be best to find a place that wasn't being attacked by you.

DRONES:

Advanced Scuttler: Stong, armoured, built to kill. Has incredibly fast, shrimp claws.
Scuttler: Armoured. Good all around. Shoots poison.
Gatherer: Make to collect and process DNA.
Light-bulb drone: Gives off light. Fast, but otherwise useless.
Scuttler Tank: Highly armoured. Not very fast.
Schoolbus: Carries crabs. Gives of light. Very large and heavily armoured.
Digger: Digs. Builds walls. Otherwise useless.
Primpsk drone: A Primpsk you control.
Primpsk Scout: Passively infects and scouts.

A reptile walking on two legs with two arms. Possessing opposable digits and the poison we use already in the blood. You said we have gathered things with the spy network, and I was under the assumption that we had probably gathered a reptile of some sort, and I should've written more about it. I actually added some to it when I wrote it here, but the biped was the original idea.

Sorry, a better question would be why?
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Lillipad

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Re: Evolution: Getting on with it [HIVE-MIND]
« Reply #1251 on: October 15, 2010, 03:33:47 pm »

Take the Primpsk model then make it large. Modify the Tank Primpsk we just made so that it has an oil it excretes that has our mind-control poison in it. Send the Infector Tank caste to help the Schoolbus.
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Quote from: BaerTaffy
If Adele covered Aerosmith, that would be my life right now.

Armok

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Re: Evolution: Getting on with it [HIVE-MIND]
« Reply #1252 on: October 15, 2010, 03:40:25 pm »

Learn language and culture and stuff from the people you just infected.

Make some high altitude, good eyesight bird-equivalents to scout everything everywhere.

Send babies to other colonies.
Logged
So says Armok, God of blood.
Sszsszssoo...
Sszsszssaaayysss...
III...

USEC_OFFICER

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Re: Evolution: Getting on with it [HIVE-MIND]
« Reply #1253 on: October 15, 2010, 03:54:30 pm »

Send babies to other colonies.

We'll have to find some first.

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ragnarok97071

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Re: Evolution: Getting on with it [HIVE-MIND]
« Reply #1254 on: October 15, 2010, 04:18:43 pm »

Search for other Colonys, BOMBARD THEM WITH LITTLE BUNDLES OF JOY AND SOILED DIAPERS!
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Quote from: Wing, via Discord
I want a coat that doesn't make me look like a rear admiral from the East India Company

blackmagechill

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Re: Evolution: Getting on with it [HIVE-MIND]
« Reply #1255 on: October 15, 2010, 04:19:21 pm »

Ah, never mind.
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Blackdutchie

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Re: Evolution: Getting on with it [HIVE-MIND]
« Reply #1256 on: October 15, 2010, 04:50:19 pm »

Search for other Colonys, BOMBARD THEM WITH LITTLE BUNDLES OF JOY AND SOILED DIAPERS!

Not literally, i hope?
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Quote from: Bauglir
Quote from: Flying Carcass
Quote from: Urist Imiknorris
The first lesson taught by DF is patience.
The second: Madness.
The third: Magma, properly applied, solves all problems.

Lillipad

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Re: Evolution: Getting on with it [HIVE-MIND]
« Reply #1257 on: October 15, 2010, 04:57:58 pm »

I somehow doubt that they'd want the bundles of joy Jethro has to offer.
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Quote from: BaerTaffy
If Adele covered Aerosmith, that would be my life right now.

Armok

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Re: Evolution: Getting on with it [HIVE-MIND]
« Reply #1258 on: October 15, 2010, 05:00:16 pm »

Those things were suposed to be in that order, the bird things would find other colonies.
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So says Armok, God of blood.
Sszsszssoo...
Sszsszssaaayysss...
III...

USEC_OFFICER

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Re: Evolution: Getting on with it [HIVE-MIND]
« Reply #1259 on: October 15, 2010, 07:15:03 pm »

You know, the easiest way to find other colonies would be to explore the other holes that we found in the ground. Mind you, that's just me.
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