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Author Topic: [solved] Xbow dwarfs won't train... what did I miss?  (Read 1970 times)

Hans Lemurson

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Re: [solved] Xbow dwarfs won't train... what did I miss?
« Reply #15 on: September 08, 2010, 10:18:27 pm »

What benefit is there in making all of your targets in separate rooms?
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Foolprooof way to penetrate aquifers of unlimited depth.  (Make sure to import at least 10 stones for mechanisms)
Toughen Dwarves by dropping stuff on them.  (Nothing too heavy though, and make sure to wear armor.)
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"Urist had a little lamb
whose feet tracked blighted soot.
And into every face he saw
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Proteus

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Re: [solved] Xbow dwarfs won't train... what did I miss?
« Reply #16 on: September 09, 2010, 02:52:11 am »

Takes care that archery ranges don´t overlap.
I do it the same way all the time
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Hans Lemurson

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Re: [solved] Xbow dwarfs won't train... what did I miss?
« Reply #17 on: September 09, 2010, 05:16:57 am »

So what if they do overlap?  Does this cause any problems with their usage or efficiency of training?
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Foolprooof way to penetrate aquifers of unlimited depth.  (Make sure to import at least 10 stones for mechanisms)
Toughen Dwarves by dropping stuff on them.  (Nothing too heavy though, and make sure to wear armor.)
Quote
"Urist had a little lamb
whose feet tracked blighted soot.
And into every face he saw
his sooty foot he put."

Stardrinker

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Re: [solved] Xbow dwarfs won't train... what did I miss?
« Reply #18 on: September 09, 2010, 05:17:44 am »

I let mine overlap all the time with no issues.
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Proteus

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Re: [solved] Xbow dwarfs won't train... what did I miss?
« Reply #19 on: September 09, 2010, 05:32:19 am »

So what if they do overlap?  Does this cause any problems with their usage or efficiency of training?

AFAIK no...
just more beautiful to have everyone with his own spot to train,
without risking any dwarf running around in his line of fire,
because s/he thinks that the neighboring target belongs to his/her own shooting range as well :D
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ray10k

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Re: [solved] Xbow dwarfs won't train... what did I miss?
« Reply #20 on: September 10, 2010, 07:15:17 pm »

here a cleaned up version of manboricua's solution.
Code: [Select]
╔═╦═╦═╦═╦═╦═╗
║X║X║X║X║X║X║
║.║.║.║.║.║.║
║.║.║.║.║.║.║
║.║.║.║.║.║.║
║.║.║.║.║.║.║
║bbbbbbbbbbb║
║§§§§.÷÷÷ααα║
╚════┼┼═════╝
X = target
. = floor
╚ ═ ║ = walls
b = stockpile of bolts
§ = beds
÷ = stockpile of booze
α = stockpile of food
┼ = door
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manboricua

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Re: [solved] Xbow dwarfs won't train... what did I miss?
« Reply #21 on: September 13, 2010, 01:00:02 am »

Looks great, thanks. :D
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Loving life every second

slothen

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Re: Xbow dwarfs won't train... what did I miss?
« Reply #22 on: September 13, 2010, 02:26:11 am »

Theres a massive wait for allocation of ammo i hear,its bugged.

This.  I had hundreds of bolts, but it wasn't until I made some new ones and they were put in a new stockpile that they actually showed up on the ammunition screen.
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While adding magma to anything will make it dwarfy, adding the word "magma" to your post does not necessarily make it funny.
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Auto Slaughter

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Re: [solved] Xbow dwarfs won't train... what did I miss?
« Reply #23 on: September 14, 2010, 12:16:18 am »

I had a problem similar to this, getting "Soldier (cannot follow order)" but with axedwarves, and the particular problem in my case appeared to be that although I'd designated a barracks I hadn't set "train" on it.
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Legendary Idler
“There's nothing better than a party that turns into a death trap.”

               — Russell T Davies, Doctor Who writer, speaking of some of his more popular plot lines
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