Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 [2]

Author Topic: Dark Gnome Infestation! Over 30 in cages!  (Read 2426 times)

Comrade

  • Bay Watcher
  • Online
    • View Profile
Re: Dark Gnome Infestation! Over 30 in cages!
« Reply #15 on: September 08, 2010, 07:28:04 pm »

You could create an animal stockpile and all of the caged and cages would go there, then just make a pit outside (1 tile away) and pit those punks.
Logged

Gnauga

  • Bay Watcher
    • View Profile
Re: Dark Gnome Infestation! Over 30 in cages!
« Reply #16 on: September 08, 2010, 07:38:24 pm »

Make them tamable, tame them, and then butcher them. Makes the whole ordeal much neater.
Logged

JAFANZ

  • Bay Watcher
    • View Profile
Re: Dark Gnome Infestation! Over 30 in cages!
« Reply #17 on: September 08, 2010, 08:22:53 pm »

I just thought of this, does something need to be tame to detect ambushers? if not you could chain them up at your entrances, since you won't really care if they get gapped by ambushers, thieves, snatchers, invaders, whatever...
Logged

Gnauga

  • Bay Watcher
    • View Profile
Re: Dark Gnome Infestation! Over 30 in cages!
« Reply #18 on: September 08, 2010, 08:31:36 pm »

I just thought of this, does something need to be tame to detect ambushers? if not you could chain them up at your entrances, since you won't really care if they get gapped by ambushers, thieves, snatchers, invaders, whatever...
Wild animals won't detect ambushers.
Logged

Internet Kraken

  • Bay Watcher
    • View Profile
Re: Dark Gnome Infestation! Over 30 in cages!
« Reply #19 on: September 08, 2010, 08:46:01 pm »

I just thought of this, does something need to be tame to detect ambushers? if not you could chain them up at your entrances, since you won't really care if they get gapped by ambushers, thieves, snatchers, invaders, whatever...
Wild animals won't detect ambushers.

You sure? I could have sworn a demikraken detected an ambush for me once. It was a zombie, so there's no way it could have been tame.

Either way, they would make poor ambush detectors, as they could interrupt work. Considering the role of ambush detector can be fulfilled by any tame animal (groundhogs, kittens, other useless ones), using dark gnomes for that seems unnecessary.
« Last Edit: September 08, 2010, 08:47:40 pm by Internet Kraken »
Logged
Picture a dwarf, warrior, mechanic, or some other incredibly useful profession. Now picture him dead. That's what infections do.
[NOPAIN] no gain.
Escapist Reveredtour Let's Play.

Canalan

  • Bay Watcher
  • A Chainsaw! Find some meat!
    • View Profile
Re: Dark Gnome Infestation! Over 30 in cages!
« Reply #20 on: September 08, 2010, 08:54:49 pm »

But the idea of chaining up really short people in front of your fort full of short people is... just great.

Quietust

  • Bay Watcher
  • Does not suffer fools gladly
    • View Profile
    • QMT Productions
Re: Dark Gnome Infestation! Over 30 in cages!
« Reply #21 on: September 08, 2010, 09:31:55 pm »

maybe you should lock them into a room with a stockpile full of gnomeblight and then release them from their cages?

Here is how you must do it:

1. Build the cage in a sealable room, then link it to a lever.
2. Using a garbage dump activity zone, place one or more barrels of gnomeblight on top of the cage.
3. Forbid all of the gnomeblight, but not the barrel(s) themselves.
4. Wait until a caravan arrives.
5. Order the gnomeblight barrel(s) to be taken to the depot. Since the gnomeblight itself is forbidden, it will be dumped onto the floor.
6. Seal the room and pull the lever.
7. Watch the dark gnomes walk around in the pool of gnomeblight and slowly dissolve.
Logged
P.S. If you don't get this note, let me know and I'll write you another.
It's amazing how dwarves can make a stack of bones completely waterproof and magmaproof.
It's amazing how they can make an entire floodgate out of the bones of 2 cats.

Gnauga

  • Bay Watcher
    • View Profile
Re: Dark Gnome Infestation! Over 30 in cages!
« Reply #22 on: September 08, 2010, 09:37:17 pm »

Cacame McTrader: What are those screams coming from that room over there?
Urist McBroker: Oh, just some gnomes.
Logged
Pages: 1 [2]