I nod to USEC, happy to see that his stealth unit is working, and talk with everyone else. Eventually a plan is settled upon, and I leave the room to get ready for the run. Since Sneevil wasn't at the meeting, I head up to the cockpit to get him caught up on matters.
You travel up to see Sneevil in the cockpit, you find him dozing off in his comfy pilot's chair. After waking him you talk over the plans to get past the asteroid field and the check-point. Sneevil warms that the asteroids would have to be piloted by hand due to the navigation computer not being able to track that many asteroid movements.
"Since we should avoid the asteroids we mine as-well just avoid the check-point while we are at it?" Sneevil suggests as an after-thought.
"Sounds good to me."
"Alright I'll prep the systems." Sneevil turns back to his console and begins the undocking procedure. You join him in his co-pilot chair to assist.
Head down to the engine and try to prepare everything to run at full capacity.
( 7 - Decent) You check out the new reactor cores, which appear good. After a check of all propulsion systems you conclude that all systems are good to go. You call Sneevil in cockpit to let him know its good to go. He thanks you as he informs you hes ready to go. After a few minutes pass the engines begin to fire and the core starts to heat up like normal as it produces a nuclear reaction inside it. The radiation containment field hold perfect at 100%.
Ask the guy with the stealth device to somehow adapt it to stealth the box
You find USEC in the main room moving the crate into the back with Ochita.
"Hey USEC, you got that Stealth unit from the station right?"
"Yea..?" USEC gives a curious look as him and Ochita stop pushing the crate and listen.
"Think you could expand its field to cover the box?"
"Yea me and Ochita will give it a shot."
You travel back to the berths and climb into your rack, you call Sneevil who gives you an update on undocking.
"All good captain were pulling away now."
"Alright lemme know when we drop out of warp, you and Serious can handle the flight plan. Ill worry about the box". Which you handed off to USEC and Ochita.
Offer to upgrade peoples weapons, they will just owe me a favor (Nothing too big.)
As the group breaks from the mess table you ask if anyone wants a hand with their weapons, they all decline but USEC mentions he could use a hand with hiding the crate. As you and USEC push the crate into the cargo hold Jetsquirrel walks in.
"Hey USEC, you got that Stealth unit from the station right?"
"Yea..?" USEC gives a curious look.
You stop pushing the crate and listen with USEC
"Think you could expand its field to cover the box?" Jet asks.
"Yea me and Ochita will give it a shot."
With that you and USEC begin working on the Stealth unit.
( 6 - Meh) You give it a shot. The field cloaks it to the eye, but the edges of the crate un-focus the light anytime you look at it while moving.
Listen to Serious's plan. then inform him that the asteroid field will interfere with equipment and that we could probably pass the station in a large arc so that we are quite a bit away. it could work and make it easier to smuggle past it.Start undocking and line up the ship with the coords
You awake to Serious sitting beside you in the co-pilot chair. After some speaking you mention how the ships navigation computer won't work with the asteroid field and it would be best to go around.
"Since we should avoid the asteroids we mine as-well just avoid the check-point while we are at it?"
"Sounds good to me," Serious agrees.
"Alright I'll prep the systems." You talk Serious through the procedure as you prepare the ship for undocking procedure.
Beep, Beep.
The intercom comes online and Flintus's voice comes through, "Hey Sneevil, just letting you know its all green down here."
"Alright thanks, just undocking now." You flip the intercom off as you begin.
Serious calls the station and they give you the light. You fire the impulse drives as you pull away from the station.
Help Jetsquirrel to adapt the stealth device to stealth the box.
As you and Ochita push the crate into the cargo hold Jetsquirrel walks in.
"Hey USEC, you got that Stealth unit from the station right?"
"Yea..?" You shoot the captain a curious look as you stop pushing the crate.
"Think you could expand its field to cover the box?" Jet asks.
"Yea me and Ochita will give it a shot."
With that Ochita and you begin working on the Stealth unit.
Ochita tries first and gets it to expand but the field doesnt hold well being so large on the edges.
( 9 - Good enough) After some tweaking during flight you manage to get the corners perfected, that's after you tie in a E.M.P emitter which you manage to re-purpose from the scrap bought back on station.
~Story~
On the only lit up side of the Epson military depot a single ship radios the station.
"Echo-Prime-Sierra-Oscar-Nova, this is Tango-Indigo-Tango-Alpha-Nova. We are requesting clamping release." Calls the small ship.
"That's affirmative Titan, wait for green light." Responds.
The controller of the station looks to his console and flips a few switches in descending order and green lights light up beside them. As he gets to the last he flips up the red covering and hits the switch.
Like a tiny raindrop in an ocean the small ship is released from the magnetic docking clamps,
a small green light shines above their docking port.
"Free to fly Titan." A single lone transmission goes across the radio.
The ships impulse drives give off a blue hue as they begin to propel the ship and station apart.
More blue hues appear as the ship points itself into the void.
A green crack spiders in the black landscape, the ship blasts its drives and hurtles itself into the hyperspace window.
~Players~
Arm-Breaker Plasma Pistol
Weapon Technician +1 Firing, +1 Weapon Upgrade
40c
4 Holo-Displays
Strategist +1 Maneuvering
Astrology +1 Space Discovery
EMP gun
Plasma Pistol
Well-Rested +1 Next Turn
Pilot +1 Flying, +1 Firing
10c
Coil Assault Rifle
Weapon Technician +1 Firing, +1 Weapon Repair
Plasma Pistol
Energy Blade
Charismatic +1 Barter, Likable
50c
Energy Blade
Mechanic +1 Engine Repair, +1 General Repair
~Ship~
5000 credits
Cloaked Box of "Goods"
11 Weapon Scraps
Stealth Unit (Cloaking Box)
Some Parts (capable of repairing all basic breakdowns)
Small Cold Fusion Reactor
Two Rail-guns
Small Impulse Drives
7 parsec capable jump
~Almost didn't update, might not get one tomorrow. Thursday for sure if I'm not tired after paintball. Hope you guys like it, I liked writing the story bit (: