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Poll

What should we research for April?

Motion Scanner
- 3 (7.7%)
Plasma Weapons
- 14 (35.9%)
Stun Bomb/Small Launcher
- 9 (23.1%)
Grav Shield
- 13 (33.3%)

Total Members Voted: 39


Pages: 1 ... 18 19 [20] 21 22 ... 38

Author Topic: Let's Play XCOM: UFO Defense!  (Read 80017 times)

MaximumZero

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Re: Let's Play XCOM: UFO Defense!
« Reply #285 on: October 08, 2010, 07:48:24 am »

Looks like I'm doing ok?
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Azzuro

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Re: Let's Play XCOM: UFO Defense!
« Reply #286 on: October 08, 2010, 08:49:13 am »

Looks like I'm doing ok?

You happen to be the only guy with a kill to mission ratio over 1, with 3 kills in 2 missions.

Also, I'm going to assume that for April, we research Firestorm and Lightning and Power Suits, and make as much progress on plasma weapons as possible.
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Jake

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Re: Let's Play XCOM: UFO Defense!
« Reply #287 on: October 08, 2010, 09:53:55 am »

I wouldn't make Firestorms or Lightnings a high priority myself; they're fast and tough but they run on Elerium, and not very economically. But powered armour definitely gets my recommendation.
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Never used Dwarf Therapist, mods or tilesets in all the years I've been playing.
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Maldevious

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Re: Let's Play XCOM: UFO Defense!
« Reply #288 on: October 08, 2010, 09:55:44 am »

Heavy plasma would be nice!
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Sheb

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Re: Let's Play XCOM: UFO Defense!
« Reply #289 on: October 08, 2010, 11:19:09 am »

That was an exciting update. Maybe you could patrol around with the Interceptor when there's nothing going on.
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Ochita

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Re: Let's Play XCOM: UFO Defense!
« Reply #290 on: October 08, 2010, 01:49:39 pm »

oh no. is she dead (moria)?

Yes, she's dead. Ah well, do you want another one?
Yes.
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MaximumZero

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Re: Let's Play XCOM: UFO Defense!
« Reply #291 on: October 08, 2010, 05:21:00 pm »

I certainly want powered armor. I'd prefer to keep my dood alive.
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Holy crap, why did I not start watching One Punch Man earlier? This is the best thing.
probably figured an autobiography wouldn't be interesting

Phantom

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Re: Let's Play XCOM: UFO Defense!
« Reply #292 on: October 08, 2010, 05:29:40 pm »

Shush, all you did was survive.
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MaximumZero

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Re: Let's Play XCOM: UFO Defense!
« Reply #293 on: October 08, 2010, 08:58:34 pm »

And murder sentient lifeforms with concentrated light. Don't forget that, it's a vital part of my job.
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Holy crap, why did I not start watching One Punch Man earlier? This is the best thing.
probably figured an autobiography wouldn't be interesting

Azzuro

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Re: Let's Play XCOM: UFO Defense!
« Reply #294 on: October 08, 2010, 11:17:18 pm »

Actually, as of in-game date, March 25, I've already completed the "UFO construction" research topic. If I switch all 150 scientists over to Power Suits, I could have them completed by month end. Should I do so?

EDIT: Also, China Base is going operational by month end. Who wants to go there?
« Last Edit: October 08, 2010, 11:39:33 pm by Azzuro »
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Archangel

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Re: Let's Play XCOM: UFO Defense!
« Reply #295 on: October 08, 2010, 11:20:37 pm »

Yeah, you might as well do that.
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There's about 25 of the fuckers and the three sarge killed were at point blank range - it's got to be zombies or a bunch of really dumb terrorists with knives.
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techno65535

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Re: Let's Play XCOM: UFO Defense!
« Reply #296 on: October 09, 2010, 01:10:15 am »

Did Crandal die? If not he should go to the China base.
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Deon

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Re: Let's Play XCOM: UFO Defense!
« Reply #297 on: October 09, 2010, 04:47:05 am »

He died during the last update.
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Ochita

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Re: Let's Play XCOM: UFO Defense!
« Reply #298 on: October 09, 2010, 12:23:15 pm »

Just say that moria was cloned in an alien spaceship by power of plot. She destroyed it and fell to the base at china. She also can't remember anything... (You can say no to this if you want.)
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techno65535

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Re: Let's Play XCOM: UFO Defense!
« Reply #299 on: October 09, 2010, 09:15:02 pm »

Thought so. Damn.

...What Ochita said but with Crandal too.
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... while being chased by axe-welding cats in the dark.
Scratch that, throwing-axe-wielding cats in the dark.
They're cute but my god that's terrifying.
GENERATION 10: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.
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