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What should we research for April?

Motion Scanner
- 3 (7.7%)
Plasma Weapons
- 14 (35.9%)
Stun Bomb/Small Launcher
- 9 (23.1%)
Grav Shield
- 13 (33.3%)

Total Members Voted: 39


Pages: 1 ... 8 9 [10] 11 12 ... 38

Author Topic: Let's Play XCOM: UFO Defense!  (Read 79989 times)

Azzuro

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Re: Let's Play XCOM: UFO Defense!
« Reply #135 on: September 18, 2010, 03:46:28 am »

Spoiler: Update 7 (click to show/hide)
« Last Edit: December 09, 2010, 10:33:34 am by Azzuro »
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United Forenia Forever!

OmnipotentGrue

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Re: Let's Play XCOM: UFO Defense!
« Reply #136 on: September 18, 2010, 03:53:05 am »

Awww man, I was hoping for a more intense fight. Still cool, though.
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Archangel

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Re: Let's Play XCOM: UFO Defense!
« Reply #137 on: September 18, 2010, 04:04:07 am »

I wasn't expecting to have to do this quite so soon.
Name: Naomh clone 1
Age/Gender/Race/whatever: Same as Naomh
Bio: One of the things Naomh was part of was a (successful) cloning project. The clones have all the memories of the original, but due to the nature of how they gain these, only one can be active at any time. The first was sent to X-COM as soon as Naomh died.
Preferred Weapons: Same as before.
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There's about 25 of the fuckers and the three sarge killed were at point blank range - it's got to be zombies or a bunch of really dumb terrorists with knives.
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Sheb

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Re: Let's Play XCOM: UFO Defense!
« Reply #138 on: September 18, 2010, 06:12:39 am »

Could I change my equipment? As a field medics, it seems more logical for me to use a laser pistol than a rifle.
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Mysteriousbluepuppet

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Re: Let's Play XCOM: UFO Defense!
« Reply #139 on: September 18, 2010, 06:20:46 am »

Noooo Bakam Babaganoush will avenge is brother!
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Untouchable

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Re: Let's Play XCOM: UFO Defense!
« Reply #140 on: September 18, 2010, 06:33:01 am »

Quote

Log Entry 2

Dr. Phillip Kramer

These alloys that we are researching are rather odd... They are physically very resistant, our boys were testing some of the laser weaponry and we had barely scratched it. Of course, we were using one of the rookie operatives and he shot off someones finger. I think that we should invest in a firing range or something as I don't feel safe being in the same base as them, let alone the same room.

Seeing the results of our most reason mission, it seems like the Personal Armour created from them was a successful venture. We have suffered some casualties but Phantom survived a shot to the chest thanks to the armour.

Still, something does worry me. Cyberdisks have never been encountered on board of a UFO, only at an attack site. I believe that we were able to prevent a terror attack from occurring. The Higher-Ups should find this quite acceptable and worthy of netting us some additional funding.

Heron TSG

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Re: Let's Play XCOM: UFO Defense!
« Reply #141 on: September 18, 2010, 07:59:02 am »

It would seem that it was lucky that the Poet was still recovering from his plasma-to-the-chest attack.
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OmnipotentGrue

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Re: Let's Play XCOM: UFO Defense!
« Reply #142 on: September 18, 2010, 08:01:26 am »

Wait, did I blow up a barn? If so... AWESOME.
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Maldevious

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Re: Let's Play XCOM: UFO Defense!
« Reply #143 on: September 18, 2010, 09:43:08 am »

I seem to have a habit of slinking around the outskirts of the battlefield and blowing things up. Not that there's anything wrong with that.
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Urist McOverlord

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Re: Let's Play XCOM: UFO Defense!
« Reply #144 on: September 18, 2010, 11:05:59 am »

New character time, looks like.

Name: Jacques
Gender: male
Age: 47
Bio: French diplomat sent to oversee X-COM's progress and determine whether the french should fund the project. As part of his investigation, he requested to observe a combat mission.
Load-out: Grenades and Laser pistol. He was armed for self-defence, not charging into combat. Although with X-COM, who knows?
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If it moves, it wants to kill you. It may not try to, but it wants to.

zchris13

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Re: Let's Play XCOM: UFO Defense!
« Reply #145 on: September 18, 2010, 01:11:59 pm »

We should research alien grenades as soon as possible.  Things are amazing.
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Hugehead

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Re: Let's Play XCOM: UFO Defense!
« Reply #146 on: September 18, 2010, 01:26:15 pm »

And so Ol' Stinky got what was coming.
RIP

Name: Z-Beta-279
Gender:Male
Age:?? Appears to be 30
Bio: A clone with powerful psi abilities
Load-out: Whatever the psi thingy is, keep him out of combat until we get it.
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USEC_OFFICER

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Re: Let's Play XCOM: UFO Defense!
« Reply #147 on: September 18, 2010, 04:05:28 pm »

...

We got some alien entertainment? What the hell could that be?
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Phantom

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Re: Let's Play XCOM: UFO Defense!
« Reply #148 on: September 18, 2010, 05:19:58 pm »

...

We got some alien entertainment? What the hell could that be?
I turns out to be those colored walls, despite what they say in X-Com Encyclopedia.
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Ochita

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Re: Let's Play XCOM: UFO Defense!
« Reply #149 on: September 18, 2010, 05:26:10 pm »

Name: Moria Brown
Age/Gender/Race: 25/Female/Human
Bio: Moria Brown is one of the mechanics working on this base, in order to make ends meet she has decided to become a soldier as well. Anyway she gets to see aliens close up! Squeee! Also if people do hit on her. Be prepared..... (Think Moria brown from fallout 3)
Preferred Weapons: Anthing that involves lots of technology.
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