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Author Topic: Question on saved game compatability  (Read 361 times)

Inindo

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Question on saved game compatability
« on: September 04, 2010, 05:22:00 pm »

I have a saved game from version 0.31.08 that I want to continue, since it has a very interesting geographical feature (an extremely tall waterfall)

1) Can I use a 0.31.08 save in the 0.31.11 version?
2) If not, can I use the same worldgen keys?
2a) How do I find out the worldgen keys, just look in gamelog.txt for the last set of worldgen parameters?
2b) For that matter, is there an easy way to find out the location of the fortress?

Thanks.
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Proteus

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Re: Question on saved game compatability
« Reply #1 on: September 04, 2010, 06:29:16 pm »

I have a saved game from version 0.31.08 that I want to continue, since it has a very interesting geographical feature (an extremely tall waterfall)

1) Can I use a 0.31.08 save in the 0.31.11 version?
2) If not, can I use the same worldgen keys?
2a) How do I find out the worldgen keys, just look in gamelog.txt for the last set of worldgen parameters?
2b) For that matter, is there an easy way to find out the location of the fortress?

Thanks.

1. Very probably yes
2. You could do so as well
2a) If you export the world gen info after creating the world, you find it in regionx-world_gen_param.txt
2b) Donīt think so, maybe by using reclaim...I always make a map note at the location of my future fortress, before embarking, this way all my fortress locations are very easy to find by the position of map notes
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