"Very Well, then, Vix." Zion says, sighing. he then says "Hail, Wizard Council! A Challenge Duel has been accepted for the ownership of the town of Reyk Figaro, and all surroundings including hidden fortresses, nonland-based islandry, surrounding ruins, and other features of lesser note. Please transfer us to the Dueling Ground." A strange fog envelops the area after a minute or two, and you appear in...well, you can't tell where.
It is a perfectly flat grassy area, with the ghostly shapes of the remains of its former incarnations flaoting less than a millimeter away from the ground. After a few seconds, you remember that the only things held here are the unrestricted, unarmored, unarmed, yet buried in tradition Challenge Duels, which would cause untold devastation if held anywhere else due to the amount of magic striking the surroundings after misfires or deflections. Multiple wizards in several different period dresses begin reciting the opening scripts, while other wizards remove the fogginess from the area, and more others yet completely strip, de-ward, unequip, de-ward a second, third, fourth, fifth, and sixth time to make sure both Vix and Zion get the point, and then place all of the various clothes, armors, Cryswarm fragments, Cryswarms, magical doodads, potions, vials, reagents, portable alchemic equipment, charms, and precious gemstones into two separate piles. Vix then is led to the left extreme of the field, while Zion goes to the right. The temperature is adjusted to fit both of the duelists, food is served and drink is served as the ceremony extends for a day and a half uninterrupted. Finally, the end of the immense script is reached, and the period dresseres reappear in more comfortable to them clothes. The Leader of the Wizard Council then appears, and announces the start of the fight, taking several many hours to fully recite both ours and Zion's full, unabbreviated titles, including all our holdings, properties, and reason for accepting the Duel. Finally, it is begun.
"Go!"
(We're first)