We aren't strong enough for self-transfer.
squirrels are go, though.
You grab two of your remaining squirrels and fling them outside, inside a quickly metamanced stone arena. You then sit down, relax, and
Focus on the squirrels. You listen to them both for a few minutes, then breathe in, out, shut your eyes,, and begin the mentally tiring task of switching a awake squirrel brain with a second one.
First, you temporarily memorize the entierity of the second squirrel mind, then start replacing it with the first squirrel's brainstuffs. The first one keels over as soon as you move the last thing, so you quickly dump the backed up second mind into the first. It twitches, jumps up in the air, and starts spewing everything out of everywhere, blood,guts,vomit etc. You stab it and throw it to Sheep Squirrel, who you harvested earlier for 20 reactives. it omnoms, and the second (now first) squirrel is alive and well, aside from a lot of twitching and spasms as it reconfigures everything.
Stuff:
1,810 Gold
Dark Blue Robe of MAGIC!
Dark Blue Cloak of COLDNESS! (coldproof)
*Adamantium Armor*
Adamantium Sword
Blue shoes of MAGIC!
Bag of Holding
Simple Cryswarm-180v2 (scattered)
Stuff at Tower:
Awesome Giant Glowing Rolling Ice Throne of MAGIC!
Adv. Mecha-bench
Adv. Metamancy Equipment
Giant Crysteel Pot & Alchemy Equipment
Basic Computer (dual-core CPU)
Basic Server Farm (Cryswarm mode, 11 comps/25 cores, DOS-era graphics)
Steve The First, Swiss Army Robot v2. (now with 100% more harpoon attachment!)
Claw The Second, Pirate-Butler-Bot!
6 squirrels, 1 psi-transfered one
1 Blue Flower Squirrel Sheep
1 Mega-Cat
10 Ninja Cats (1 failed)
Pongbot & Pingbot the mobile walls (active)
Alchemy Reagents:
20 Reactives
Zero Stabilizers
15 each cryo/pyroagents
No Metal
20 Crysteel
20 Adamantium
Rank 12 Cryomancer
Rank 11 Alchemist
Rank 10 Psionicist
Rank 13 Mechamancer
Rank 11 Technologician
Master Metamancer (Rank 12, even though it sounds higher)
Former Pirate.
Status: Safe, The Blacksmith might suspect you if we meet again, though. Slight aura of cold emanating from self due to heightened Cryomancy powers.
Friendly: Dwarves of Axebolted, Large Nearby Town.
Hostile: Legendary Metamancer and holder of a crapton of Power, Zion Qx (and probably everything he commands if we're found out, which includes SEVEN WHOLE TOWNS!)
Meh: Elves, Large Nearby Town.