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Author Topic: Fisherman won't drink water.  (Read 532 times)

Ozricosis

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Fisherman won't drink water.
« on: December 02, 2007, 11:05:00 pm »

So I have 3 fisherman. First fisherman decides to sit in the fishery until he dies of thirst and starvation. Door isn't locked, read his thoughts, nothing abnormal. So he dies, nobody will bury him, dump him, or even go in the room. I seal off the room and consider it suicide on the fishermans part.

I build another fishery. Same thing happens with the next fisherman. Won't move, gets dehydrated, will probably die soon.

Bug or feature?  :D

Thanks

Oz

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BurnedToast

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Re: Fisherman won't drink water.
« Reply #1 on: December 02, 2007, 11:27:00 pm »

When you build a building, the dark green squares are impassable. You are probably building them in such a fashion as the dwarf has no way out. Deconstruct the building and they should run to get a drink, then pay attention to the dark green squares when you rebuild it.

We've all done it, so don't feel too bad  :p

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hapes

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Re: Fisherman won't drink water.
« Reply #2 on: December 03, 2007, 01:10:00 pm »

Maybe he doesn't want to drink fish poop?

or maybe he needed a zone marked as a water source.

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Ozricosis

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Re: Fisherman won't drink water.
« Reply #3 on: December 04, 2007, 06:15:00 pm »

Ahh sweet. Thanks Toast.
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