I am constantly reminded of why I never shelled out the cash for a full version of this... Namely, the fact that I simply can't play Dominions worth a damn.
Playing the demo. Early Age, Atlantis, going up against Vanheim (eep) and Sauromatia (although you can't select them, all nations are in the game and will occasionally be picked by the 'random nation' setting when used on an AI opponent)... Well, let's just say that things aren't looking too pretty right now. I've got a pack of 10 Kings that are whupping ass with magma bolts and acid rain, but a suitably large force would be able to overwhelm them and they're facing off against the Sauromatian cataphracts... Lucky me, the archers do absolutely diddly against the kingly hides.
Then I'm looking at a spaghetti bowl of provinces with Vanheim's hidden armies prancing back and forth between them, right outside my second fort. I'm losing soldiers in pretty much each confrontation, and although I've got a few spellcasters I don't have the sheer force of royalty that the king group down south is packing. And Sauromatia has crawled up around the mountain ridge and is looking to join in on the mess.
I've got a lot of land, and that's good, but I don't really have a lot to back it up with, which is bad. I spent most of my early game betting on researchers and spellcasters, so my military might hasn't exactly been building up all that well. I've just recently released my nest egg of researchers and they're doing a pretty good job, but I think it would've been nice to have a little bit of padding between the mages and the enemy cavalry...
Basically, the situation is that I've got the most research, provinces, forts, and gem income (Vanheim has managed to make off with more income despite having far fewer provinces, which disturbs me greatly), but now I've run into the other dudes and I don't really have much to hold on to my property with. This isn't helped by the fact that Atlanteans only get their national troops in watery keeps, so my mages (my ace in the hole with this predominantly magic-centered plan) have to make quite the trek before getting to where they need to be.
What's funny is that I'm actually better with EA Agartha... I managed to find a god/scale/magic combo that's relatively effective (at least so far as I can tell). But what's more than that is it's actually fluffy, which just tickles me senseless.