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Author Topic: Medievia MUD - Guild Decision Making Time.  (Read 24929 times)

Cheese

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Re: Medievia MUD - Exactly what it says on the tin.
« Reply #45 on: September 02, 2010, 10:33:54 am »

I'm online. Apparently I can't have Drakestone but some guy got Daedric through.
Not yet alehk, if we gather enough money together though, we could make one. Is it worth making a clan though? What are the benefits?
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Blaze

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Re: Medievia MUD - Exactly what it says on the tin.
« Reply #46 on: September 02, 2010, 10:38:40 am »

Read "Help clans"
For the most part, clans can communicate with their "Clan" chat channel. Clans can purchase land, create custom clantowns, purchase, maintain, and equip ships, maintain clan shops, and all sorts of goodies.

You can form an alliance with another clan, becoming a "sister" clan means you can do all the above without having to buy and maintain a clantown.

Of course, this takes gold, lots of gold, mounds upon mounds of gold which aren't going to be accessible to us just yet.
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Hugehead

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Re: Medievia MUD - Exactly what it says on the tin.
« Reply #47 on: September 02, 2010, 10:40:35 am »

Let's all post our username, mine is Radying.
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Cheese

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Re: Medievia MUD - Exactly what it says on the tin.
« Reply #48 on: September 02, 2010, 10:43:35 am »

Arthakas here
The mudslinger is pretty much dead now? It looked kind of interesting.
« Last Edit: September 02, 2010, 10:46:00 am by Cheese »
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Blaze

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Re: Medievia MUD - Exactly what it says on the tin.
« Reply #49 on: September 02, 2010, 10:46:29 am »

I'm Zarikor, currently a level 26 Mage.

Also, I'm carrying a crapload (542 stones) of equipment in my inventory. Please help me get rid of it  :'(.
I should be able to decently equip most people above level 20.

Arthakas here
The mudslinger is pretty much dead now? It looked kind of interesting.

You can write fiction for the Mudslinger newspaper I believe, though I'm unsure of how. There's also an archive available.
« Last Edit: September 02, 2010, 10:49:16 am by Blaze »
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Alehkhs

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Re: Medievia MUD - Exactly what it says on the tin.
« Reply #50 on: September 02, 2010, 10:50:30 am »

I hate all of you.

My name will be... Alehkhs



shocking, I know.
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Cheese

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Re: Medievia MUD - Exactly what it says on the tin.
« Reply #51 on: September 02, 2010, 10:54:19 am »

So many mages around. The other classes are kind of uninteresting though..
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Alehkhs

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Re: Medievia MUD - Exactly what it says on the tin.
« Reply #52 on: September 02, 2010, 10:56:52 am »

So many mages around. The other classes are kind of uninteresting though..

Eh; I'll probably just be a warrior and bash shit with a sword...
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Tilla

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Re: Medievia MUD - Exactly what it says on the tin.
« Reply #53 on: September 02, 2010, 10:57:08 am »

Intrigued by this but I think I'm gonna pass based on them taking donations on a game that violates various software licenses.
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Cheese

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Re: Medievia MUD - Exactly what it says on the tin.
« Reply #54 on: September 02, 2010, 10:59:31 am »

I just died for the first time  :'(
E: Is there a way to bind stuff to a key? Like attacks and quaffing potions?
« Last Edit: September 02, 2010, 11:04:25 am by Cheese »
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Blaze

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Re: Medievia MUD - Exactly what it says on the tin.
« Reply #55 on: September 02, 2010, 11:12:06 am »

I just died for the first time  :'(
E: Is there a way to bind stuff to a key? Like attacks and quaffing potions?

Death is a slap on the wrist in this game. All your equipment shows back up in your inventory when you resurrect. You lose no XP, gold, or items unless you were PK'd in a CPK area, which will warn you that you're going into it. Some items are tagged no-death and will disappear when you resurrect, though this usually only applies with holiday god gifts and blue/green orbs.

I use Mushclient which lets me program actions with the quick-key. For things like targeting monsters you'll probably need to look up a script. I type quick, so it isn't that much of a problem for me.

Intrigued by this but I think I'm gonna pass based on them taking donations on a game that violates various software licenses.
Can't blame you, I have my own personal opinions regarding the controversy, but I can't blame the game for what the owner does.

So many mages around. The other classes are kind of uninteresting though..

Eh; I'll probably just be a warrior and bash shit with a sword...

We're definitely going to need some tanks if we're going to get anywhere, my manashield will only go so far...
« Last Edit: September 02, 2010, 11:15:08 am by Blaze »
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Alehkhs

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Re: Medievia MUD - Exactly what it says on the tin.
« Reply #56 on: September 02, 2010, 11:26:56 am »

Well, currently the game is pissing me off (using MUSHClient) as the mini-map of each room is not being displayed properly...
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Cheese

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Re: Medievia MUD - Exactly what it says on the tin.
« Reply #57 on: September 02, 2010, 11:35:53 am »

I got macros to work anyway
Try typing map font 5 Alehks. I'm not sure if MUSh comes with the fontsets
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Akhier the Dragon hearted

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Re: Medievia MUD - Exactly what it says on the tin.
« Reply #58 on: September 02, 2010, 11:37:09 am »

This sounds cool. I have not really ever played MUDs much and lost all my stuff from when I did when I switched computer so what client should I use being basically a complete beginner?
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Cheese

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Re: Medievia MUD - Exactly what it says on the tin.
« Reply #59 on: September 02, 2010, 11:38:12 am »

I just downloaded the one straight from their site. Mudmaster it's called.
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