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Author Topic: Ptah's Ark - Another Crafting Game (Day 1, World 5, Cycle 1) (SIGNUPS AVAILABLE)  (Read 15369 times)

wolfchild

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Re: Ptah's Ark - Another Crafting Game (Day 2, World 2, Cycle 1)
« Reply #75 on: September 10, 2010, 09:41:25 pm »

1 unit, but i will claim 3, and i didnt realise the green had been claimed, black will work just as well
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LAAT501legion

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Re: Ptah's Ark - Another Crafting Game (Day 2, World 2, Cycle 1)
« Reply #76 on: September 11, 2010, 01:00:37 am »

And from where are you going to claim the sand?Because there isn't in the group inventory...
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This isn't reality.
THIS IS DWARF FORTRESS!!
*kicks an elf into the pit*
Roll to be a BATTLE WIZARD

wolfchild

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Re: Ptah's Ark - Another Crafting Game (Day 2, World 2, Cycle 1)
« Reply #77 on: September 11, 2010, 03:14:13 am »

grrrrr, fine

Claim 3 geode fraggments

Craft Carve a geode fragment into a drinking horn shape, with the end curling up, with a hole in it that empties into the oppening
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You really can both sig it.
But... That would break the laws of sigging! We can't have everyone running around with the same quotes. IT MAKES THEM UNFUNNY FASTER!

Zaerosz

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Re: Ptah's Ark - Another Crafting Game (Day 2, World 2, Cycle 1)
« Reply #78 on: September 11, 2010, 04:52:08 am »

Waiting on Cript now.
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Criptfeind

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Re: Ptah's Ark - Another Crafting Game (Day 2, World 2, Cycle 1)
« Reply #79 on: September 11, 2010, 11:30:08 am »

Oh sorry, I will gather.
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Zaerosz

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Re: Ptah's Ark - Another Crafting Game (Day 1, World 2, Cycle 1)
« Reply #80 on: September 11, 2010, 10:03:55 pm »

Spoiler: New World (click to show/hide)

wolfchild: Sarin, Crafter
Claim 3 geode fraggments. Carve a geode fragment into a drinking horn shape, with the end curling up, with a hole in it that empties into the oppening
Attempt roll: 38 + 20 + 1 = 59
Quality roll: 55
Influence roll: 10 + 55 + 18 (geode) = 83

You snatch a few geode fragments and return to your bench. Once again enforcing your will on the physical world, you begin chipping away at a chunk of the geode - this one appears to be mostly red garnet - reforming and shaping it. Within minutes, you have a beautiful red garnet recursive drinking horn.
-1 multicoloured geode fragment
+59 gem-cutting exp
+1 beautiful red garnet recursive drinking horn !base influence 83!

Spoiler: Details (click to show/hide)

thunderclan: Fireheart, Crafter
Claim the final log, 2 geode fragments, 1 of the unusual gems and the sack of green sand. Then melt the sand down into molten glass.
Attempt roll: 87 + 20 = 107 (HOOOOOOOLY CRAP.)
Quality roll: 53
Influence roll: 32 + 53 + 5 (sand) = 90

Deciding to stick to crafting for the time being, you take a few items from the group storage. You see the sack of green sand left in there so long ago, and are suddenly struck by inspiration. You rush back to your workplace and empty the sack into a crystalline bowl, then apply intense heat. Hotter hotter, ever hotter it burns, but you press on. When you're finished, the bowl has absorbed enough heat, and the ex-sand has now become hot enough, that they continuously heat each other, never cooling. Screw thermodynamics, you're practically a god anyway.
-1 sack of green sand
+107 glassworking exp (LEVEL UP)
+1 ever-molten bowl of liquid glass !base influence 90! ((Note that it would not be a good idea to try and trade this - the heat is practically unbearable, even for you. Also, the bowl is part of your standard equipment.))

Spoiler: Details (click to show/hide)

Criptfeind: Jorn, Gatherer
I will gather.
Attempt roll: 89 + 20 + 1 = 110 (HOOOOOOOOLY CRAP. How do you keep doing this?)
Quality roll: 82
Quantity roll: 43

You feel like doing something impressive today.

You head out to the stormy desert. Once safely isolated, you dig. Deeper, deeper, deeper still. Feeling that you've gone deep enough, you stop. You extend your senses - searching for whatever seems worthwhile. The sand is rich in iron - you extract a suitable amount. The rocks in the distance to your left are rich in metal ore - you tear them from the earth. Deep, deep under your feet, you feel something move - you gouge a canyon out of the ground and drag an enormous stone-plated sandworm to the surface.

You also find a bouncy ball. Huh.
+55 gather exp (LEVEL UP)
+5kg raw iron !base influence 25/kg!
+1 vein of blue metal !base influence 100!
+1 stone-skinned sandworm (biologically asexual) !base influence 75!
+1 rubber bouncy ball !base influence 2!

Spoiler: Details (click to show/hide)


LAAT501legion: LAAT, Gatherer
Gather
Attempt roll: 73 + 20 = 93
Quality roll: 58
Quantity roll: 77

You have absolutely no idea how to top Jorn's latest feat of brilliance, so you go out and jump down the canyon he made. You shortly realise that this was not, in fact, where he found the vein of blue metal, but rather where he took the sandworm from. The main factor in this realisation is the other sandworm bearing down on you.

So, it turns out that sandworms keep their eggs in their stomachs. Their hides are also very huge and thick, and their teeth, while not very sharp, are actually made of marble. Their meat, on the other hand, tastes horrible.
+47 gathering exp
+3 sandworm eggs !base influence 30 each!
+40m2 of sandworm hide !base influence 25/m2!
+20 marble sandworm teeth !base influence 15 each!

Spoiler: Details (click to show/hide)

RAM: Ramington, Trader
I will just drop my load and go out gathering again
Attempt roll: 80 - 10 = 70
Quality roll: 70
Quantity roll: 47

Clearly this world is abundant in resources. You march out and jump down Jorn's hole - this time the one he found the vein of metal in. Part of the wall is red - you extract the cause of the colouring. A strange, red... stuff. You can't actually tell what it is. It sloshes around lazily in its invisible container - it seems to stick to the sides every now and then.
+35 gather exp (LEVEL UP)
+3L red, viscous liquid mineral !base influence 20/L!

Spoiler: Details (click to show/hide)

Dwarmin: Desmond Blue, Peasant
Claim 10 (more or less if needed) multicolored geode fragments and attempt to infuse them into the moles, turning them into living creatures composed of that mineral
Attempt roll: 18

You have no idea why you thought this would be a good idea, but whatever abomination may have been wrought from this action has failed to come to pass - while trying to catch the moles, you slip and knock yourself out. Bravo.
+18 screwing-with-nature exp
Spoiler: Details (click to show/hide)

Spoiler: Group inventory (click to show/hide)

Spoiler: Comments (click to show/hide)
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Acanthus117

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Re: Ptah's Ark - Another Crafting Game (Day 3, World 2, Cycle 1)
« Reply #81 on: September 11, 2010, 10:08:49 pm »

Holy sheet.

Can someone take a DNA sample from that for me and store it? I'd love to tinker with it when I play.
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YOU DOUBLE PENIS
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Criptfeind

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Re: Ptah's Ark - Another Crafting Game (Day 3, World 2, Cycle 1)
« Reply #82 on: September 11, 2010, 10:09:35 pm »

  • 1 rubber bouncy ball !base influence 2!

Wut?
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Acanthus117

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Re: Ptah's Ark - Another Crafting Game (Day 3, World 2, Cycle 1)
« Reply #83 on: September 11, 2010, 10:12:20 pm »

Cripty; would you be so kind as to take a DNA sample of the Worm and store it for me pl0x?

Pretty please with !!magma!! on top?
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Is apparently a Lizardman. ಠ_ಠ
YOU DOUBLE PENIS
"The pessimist is either always right or pleasantly surprised; he cherishes that which is good because he knows it cannot last."

Criptfeind

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Re: Ptah's Ark - Another Crafting Game (Day 3, World 2, Cycle 1)
« Reply #84 on: September 11, 2010, 10:13:52 pm »

Also I will drop the bugs the iron and the ball. The I will pick up all the aurora gems. As long as other people feel the need to be greedy...

So who wants some magic hell metal? And more importantly what do you have to trade?

Cripty; would you be so kind as to take a DNA sample of the Worm and store it for me pl0x?

Can I not just store it for you somewhere? The whole thing? Taking its DNA would kill it because of the rules no?

Edit: Unless I give it food that is.
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Acanthus117

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Re: Ptah's Ark - Another Crafting Game (Day 3, World 2, Cycle 1)
« Reply #85 on: September 11, 2010, 10:15:08 pm »

I thought you might want it...

But if that's alright, I'd love to have the worm!
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Is apparently a Lizardman. ಠ_ಠ
YOU DOUBLE PENIS
"The pessimist is either always right or pleasantly surprised; he cherishes that which is good because he knows it cannot last."

wolfchild

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Re: Ptah's Ark - Another Crafting Game (Day 3, World 2, Cycle 1)
« Reply #86 on: September 11, 2010, 10:16:41 pm »

Craft Put my 0.5 litres of water into the drinking horn, have it constantly circulating
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You really can both sig it.
But... That would break the laws of sigging! We can't have everyone running around with the same quotes. IT MAKES THEM UNFUNNY FASTER!

Criptfeind

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Re: Ptah's Ark - Another Crafting Game (Day 3, World 2, Cycle 1)
« Reply #87 on: September 11, 2010, 10:17:00 pm »

I care not for some worm.
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Acanthus117

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Re: Ptah's Ark - Another Crafting Game (Day 3, World 2, Cycle 1)
« Reply #88 on: September 11, 2010, 10:17:59 pm »

Yay!

(besides, the rules only say we can't make sentient beings. :3)
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Is apparently a Lizardman. ಠ_ಠ
YOU DOUBLE PENIS
"The pessimist is either always right or pleasantly surprised; he cherishes that which is good because he knows it cannot last."

Criptfeind

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Re: Ptah's Ark - Another Crafting Game (Day 3, World 2, Cycle 1)
« Reply #89 on: September 11, 2010, 10:32:23 pm »

Also do you guys want to start using the "monetary" system?

I volunteer to keep track.

here is what we are at so far.

    * wolfchild: Sarin, Crafter: -193
    * thunderclan: Fireheart, Crafter: -205
    * Criptfeind: Jorn, Gatherer: 1621
    * LAAT501legion: LAAT, Gatherer: 316
    * RAM: Ramington, Trader: 0
    * Dwarmin: Desmond Blue, Peasant: -397

As you can see it is time for some to start giving back and stop being leaches. I mean if I did this so it was they owe to each other I would have over 500 owed to me.

And RAM can not do anything because none of the crafters ever let go.
« Last Edit: September 11, 2010, 10:35:32 pm by Criptfeind »
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