OHGOD I'M SORRY I MISSED YESTERDAY
So, it's been (more or less) 48 hours, and Dwarmin still hasn't posted, so we'll skip his turn.
61
You lookout the window and see...nothing. You do, however, catch a whiff of a very acidic smell before the Ark's air filtration kicks in, and you can hear a loud, rythmic thumping, which shakes the ship every so often.
wolfchild: Sarin, CrafterCraft; refine the shiney stoneAttempt roll: 100 + 20 = 120 (HOOOOLY CRAP.)
Quality roll: 69
Influence roll: 59 + 69 + 25 (rock) = 153
The lights dim over your workshop as you begin extracting... something from the rock. Sparks fly and the bench shakes, and from outside you hear a low, loud wail shake the ship. And yet you press onwards, knowing that this infernal hunk of minerals will not defy you again. With a final grunt of effort, you tear your hands away, and left floating in the air before you is a sphere of shimmering, liquid metal iridescent and almost glowing, suspended by your powers. You give it a minor electrical jolt, and it crackles loudly with excess energy, glowing even brighter. You notice that the rock left behind is a deep bluish-purple.
-1 unusual glittery rock
+120 refining exp (LEVEL UP)
+1 unit of otherworldly, iridescent liquid metal !base influence 153!
+1 bluish-purple rock !base influence 30!Personal inventory:
- 1 unit of otherworldly, iridescent liquid metal !base influence 153!
- +1 bluish-purple rock !base influence 30!
- 1L water !base influence 2!
Influence: 92
Skills:
- Lv. 0 Stoneworking - 21/100
- Lv. 1 Refining - 20/100
thunderclan: Fireheart, CrafterI'll take my remaining log and carve it into a box with hieroglyphics on the sides.Attempt roll: 61 + 20 = 81
Quality roll: 27
Influence roll: 24 + 27 + 10 (rock) = 61
Placing the log on the workbench, you set to work molding it, hollowing it out and engraving it. However, the sides are bumpy and the hieroglyphics are poorly inscribed, giving the overall impression that it was made by an eight-year-old with no woodworking experience. Perhaps nature hates you.
-1 teak log
+81 woodworking exp (LEVEL UP)
+1 bumpy engraved wooden box !base influence 61!Personal inventory:
- 1 bumpy engraved wooden box !base influence 61!
- 1 clumsily crafted teak statuette !base influence 73!
Influence: 69
Skills:
- Lv. 1 Woodworking - 60/100
Criptfeind: Jorn, GathererI will gather again.Attempt roll: 93 + 20 = 113 (HOOOOOOOOLY CRAP.)
Quality roll: 56
Quantity roll: 2 (I think I'll just let this one slide and give you 12, since you got 113 on the first roll.)
Taking your Enviro-suit and torch, you set out to find something again, determined to make up for your previous failure. However, a huge blue split appears in one side of the area, and you are gripped with terror as an enormous rock hurtles in, knocking something out of the bottom of the gap and flyng straight at you...
...or, rather, straight over your head, crashing into the pool behind you and showering the Ark in rancid muck. The object it hit on the way in skids to a halt in the front of you. You quietly take the object and retreat to the Ark. Maybe you can divide it up later.
+57 gather exp
+1 enormous off-white lump of enamel !base influence 56!Personal inventory:
- 1 enormous off-white lump of enamel !base influence 56!
Skills:
LAAT501legion: LAAT, GathererI will grab 1L of water and create another water statueAttempt roll: 98 - 10 = 88
Quality roll: 97
Influence roll: 36 + 97 + 1 = 134
Bolstered by yesterday's success, you take another litre of water and begin sculpting another statue of your god. Working with quick, fleeting motions, you sculpt another statue of Ptah's brilliance in record time.
+88 liquid manipulation exp (LEVEL UP)
+1 immaculate statue of Ptah's brilliance !base influence 134Personal inventory:
- 1 shimmering statue of Ptah's glory !base influence 151
- 1 immaculate statue of Ptah's brilliance !base influence 134
Influence: 143
Skills:
- Lv. 1 Liquid Manipulation - 59/100
RAM: Ramington, TraderGatherAttempt roll: 51 - 10 = 41
As you step out of the ship, you have a brief reflection on yesterday's events and think that perhaps gathering is not the best thing you could do as you knock yourself unconscious when you collide with the rock that occupies the space where there was a pool not hours before. Once again, you run out of gathering tme and waste another day.
+21 gather expThe ark has fined Desmond Blue 30 influence points for wasting time. Should Desmond refuse to be productive tomorrow, the fine will be more harsh. Desmond Blue has an influence debt of 30 points.- 1 teak log !base influence 20!
- 6L water !base influence 2 (per litre)!
- 1 sack of green sand !base influence 10!
Some very impressive rolls here, people. Not much to comment on, except that as mentioned, if you don't get your actions in before I update, there will be a fine of 30 influence. Failing to act twice will incur a harsher penalty, and three times will result in your expulsion from the current cycle. You'll be able to put yourself on the list for the cycle after the next, though.
Also, seriously, guess where we are. A correct guess will earn you a +5 modifier to all your rolls next turn! And remember, be specific! If we were in a forest that had been strongly hinted to be in Discworld, just saying "a forest" would get you nowhere.