Just lost my post to a short power outage. Once more, with feeling.
When you use your kitten as a tongue-in-cheek response to people's suspicions it becomes an issue no matter how adorable it is.
I feel a difference in my bones. Though in general I'm not a gut-player, this time I feel something. There is a difference. Not one that I can establish via some large body of evidence, but I sense that something new is there.
I feel a difference on my right knee. Though in general I'm not a sentimental person, this time I feel something. There is a difference. One that is established via some small body of sleeping kittenishness, and I sense that something friggin' adorable is there.
How else do you respond to an argument based on non-specific gut instincts? I fell back on my standard recourse:
humor. It's also the only reason I saw that was making me uncommonly happy, aside from the fact that the game was starting, and I've been wanting to get in on one of these for a while. Believe it or not, the cat thing
was entirely relevant at one point.
In case you haven't noticed, I am exceedingly blunt and direct and not much one for subtlety. I generally state exactly what my opinions are with no room for misinterpretation. People who do not follow this pattern confuse me, so I ask them to clarify. You did not, instead opting to gush about your stupid kitten. This annoyed me and led me partially to suspect you, because it looked like you were evading a question.
As you've noticed without directly mentioning (hello there Irony, my old friend), I tend to take a subtle approach... or at least I like to think I do. This is a game in which players are always concealing things (whether out of strategy or paranoia), so when I scumhunt, I'm trying to bait people into betraying how they mentally approach the game: who they trust, who they are concerned about, how they feel about the game, what they know, and what they
think they know. It's not a perfect science, and I'm far from always right... but it's hard enough to spot that, no matter how deceptive scum think they're being, they always betray little things, little chinks in their armor, that let me build a case.
I leave breadcrumbs in my posts too. When I'm baiting a trap with myself, I tend to hint at my intentions beforehand, so I can point back and prove that it was premeditated if things go south... and I can set up contingencies to point them out with other people, if I think I'm going to die. I also slip some clues about what I know as a player, so that the Town, who are scouring over posts for clues much more than Scum, will be more likely to find them. I'm probably being obscure and/or pretentious with it... but I know it helps me play the game, and I've seen it work. I think I got at least one message across so far this game, but I'll have to wait for later to confirm that.
Even so, I need to address how I communicate with people. I own the fault for being too obscure, which is partially why I'm in the Arena right now. I have the same trouble when public speaking, in that I tend to assume people already know more than they do, and default to giving people the benefit of the doubt. Again, it's probably some kind of optimism or arrogance on my part.
Nobody ever gives Org a break. So I guess I felt sorry for him, especially since I don't agree with any of the arguments against him this game.
It does bug me that I appear to be doing Org's work for him. I stuck my neck out for him and he just disappeared. Fucking Org.
I feel a bit off about being pitted against Org too. There are a handful of First-Day lynchees, and Org often gets shoehorned into the spot, (I wish it didn't happen, as I'd actually like to play a full game with him at some point), but right now I'm in something of a Natural Selection moment. If there were a way to allow him to survive and prove his case without me dying, then I'd take it. However, given where we are, my brain is determined to see that I wind up on top. Survival instinct, as adapted to online entertainment. Being Civilized is kinda weird sometimes.
Stacking the same type is better then a bunch of smaller ones correct?
This is true in most cases, except if you think you know the player's Affinity or Role. Giving an Assist with an element that matches the player's Affinity, and gives a +1 for matching the Assist type's element grants a +4 Bonus, instead of +2 or +1. If you think you know the player's Role, matching your Assist type to any suspected Role can be good too... or providing enhancements that match or counter the enhancements given to an opponent who you don't want to win.
I've been meaning to list Affinities/Assists and Combat Effects, with some sample combat probabilities for people. I could offer it as a bribe if I survive the day in the Arena... but that'd be petty and silly.
...so naturally I think I'm gonna do just that. You rubes can figure it out on your own if I die.