Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: [1] 2 3 4

Author Topic: Armok?  (Read 3897 times)

Cheese

  • Bay Watcher
  • 99% Dairy
    • View Profile
Armok?
« on: August 31, 2010, 04:19:20 am »

This has probably been mentioned/asked before, but is the player armok?
Logged

Flaede

  • Bay Watcher
  • Beware the Moon Creatures.
    • View Profile
Re: Armok?
« Reply #1 on: August 31, 2010, 04:23:09 am »

This has probably been mentioned/asked before, but is the player armok?

Folks are of differing opinions on this one.
Some think that it is the First God, some think it is the player, others think it is Toady.
Personally, I am of the opinion that Armok is the one behind the player, not the player. (ie. the Players are Slaves To Armok)
Logged
Toady typically doesn't do things by half measures.  As evidenced by turning "make hauling work better" into "implement mine carts with physics".
There are many issues with this statement.
[/quote]

Cheese

  • Bay Watcher
  • 99% Dairy
    • View Profile
Re: Armok?
« Reply #2 on: August 31, 2010, 04:24:41 am »

This has probably been mentioned/asked before, but is the player armok?

Folks are of differing opinions on this one.
Some think that it is the First God, some think it is the player, others think it is Toady.
Personally, I am of the opinion that Armok is the one behind the player, not the player. (ie. the Players are Slaves To Armok)

So armok's that guy that's been stalking me

It seems that the players do alot of chaotic, insane, out of the normal stuff with dwarves who play along for amusement.
Logged

Someguyo

  • Bay Watcher
    • View Profile
Re: Armok?
« Reply #3 on: August 31, 2010, 04:27:56 am »

Armok is the driving force that makes things fun.

I.E. causing chaos to occur.
Logged

Cheese

  • Bay Watcher
  • 99% Dairy
    • View Profile
Re: Armok?
« Reply #4 on: August 31, 2010, 04:29:14 am »

Toady makes dwarf fort, players play dwarf fort, fun ensues. Maybe Armok is behind toady  :o
Logged

Canalan

  • Bay Watcher
  • A Chainsaw! Find some meat!
    • View Profile
Re: Armok?
« Reply #5 on: August 31, 2010, 11:02:33 am »

Something I have noticed: No dwarf I have ever had worships Armok as a god. I think he is actually the force of chaos, ie., physics.

3

  • Bay Watcher
    • View Profile
Re: Armok?
« Reply #6 on: August 31, 2010, 11:06:04 am »

Something I have noticed: No dwarf I have ever had worships Armok as a god.

That's because gods are procedurally generated and Armok isn't.

I like Flaede's interpretation. Armok isn't the "driving force that makes things fun", he's more a deification of our desires to do crazy and/or mindlessly destructive things, which in itself makes things fun. Or Fun. Depends on what happens.
Logged

Armok

  • Bay Watcher
  • God of Blood
    • View Profile
Re: Armok?
« Reply #7 on: August 31, 2010, 01:18:39 pm »

No, I am Armok.
Logged
So says Armok, God of blood.
Sszsszssoo...
Sszsszssaaayysss...
III...

SkyRender

  • Bay Watcher
    • View Profile
    • Sky Render's Domain
Re: Armok?
« Reply #8 on: August 31, 2010, 01:40:06 pm »

Armok is the randomizer.  Armok has always been the randomizer.  Armok creates all, Armok destroys all.  Armok spawns the wave of 40 skeletal whales to wreck your coastal fort.  Armok makes the unspeakable abominations of the world and shows them the fastest route to your underground fort.  Armok leads the Goblins in ambush at the worst times possible to your aboveground fort.  Bow to Armok, for Armok decides your fate.
Logged
Sanity is for the weak.

moki

  • Bay Watcher
    • View Profile
Re: Armok?
« Reply #9 on: August 31, 2010, 04:54:16 pm »

Yep, Armok is the allmighty RNG, our cruel provider of fun and Fun :)

...though "deification of our desires to do crazy and/or mindlessly destructive things" also sounds rather plausible. Armok isn't in the game, but in in the players... most fascinating.
Logged
But my good sir, the second death was for Dwarven Science!

NW_Kohaku

  • Bay Watcher
  • [ETHIC:SCIENCE_FOR_FUN: REQUIRED]
    • View Profile
Re: Armok?
« Reply #10 on: August 31, 2010, 05:07:07 pm »

Toady said a few weeks ago in the Future of the Fortress thread the following:

Our eventual goal is to have the player's role be the embodiment of positions of power within the fortress, performing actions in their official capacity, to the point that in an ideal world each command you give would be linked to some noble, official or commander.

So, no, according to Toady, you're not really supposed to be Armok.

I think Armok is suppossed to be one of the dwarven gods, but for now all the religions are completely randomized, and you don't have any one recurring deity. 

Armok currently won't be worshipped because all the gods have names from the language raw, and armok isn't a dwarven word in the language raw.  If you added in a word "armok", you would get gods called armok... and dwarves and pets, too...
Logged
Personally, I like [DF] because after climbing the damned learning cliff, I'm too elitist to consider not liking it.
"And no Frankenstein-esque body part stitching?"
"Not yet"

Improved Farming
Class Warfare

Toastergargletop

  • Bay Watcher
    • View Profile
Re: Armok?
« Reply #11 on: August 31, 2010, 06:14:22 pm »

Dwarf Fortress: Slaves to Armok?

Dwarf Fortress is Armok.  and we are its slaves.

prove me wrong.
Logged

Organum

  • Bay Watcher
    • View Profile
Re: Armok?
« Reply #12 on: August 31, 2010, 06:24:00 pm »

Dwarf Fortress: Slaves to Armok?

Dwarf Fortress is Armok.  and we are its slaves.

prove me wrong.

Who is the "we" that you are referring to? If it is people who are registered to the forum, then that is false because some of the people who have registered may have completely forgotten Dwarf Fortress.

If it's avid players, then it's true, but for no better reason than the statement "Alcoholics are slaves to alcohol." It's just fact. That doesn't prove you wrong, but it does question the value of your statement.

If, on the other hand, you are referring to Dwarf Fortress as Armok not figuratively but literally, than the statement is false because Dwarf Fortress is just a program like any. Evidence of this is the number of bugs that remain within it. Having disproven that Dwarf Fortress is literally Armok, there is no justification to say that we are enslaved to it since the only reasoning behind saying that we are its slaves was the title "Slaves to Armok."

P.S. I liked the idea of the player being Armok, and I sadfaced when I read that quote from Toady.
Logged
If dwarves decided to live in trees like hippies, they'd still do it better than the elves.

Toastergargletop

  • Bay Watcher
    • View Profile
Re: Armok?
« Reply #13 on: August 31, 2010, 06:31:38 pm »

Dwarf Fortress: Slaves to Armok?

Dwarf Fortress is Armok.  and we are its slaves.

prove me wrong.

Who is the "we" that you are referring to? If it is people who are registered to the forum, then that is false because some of the people who have registered may have completely forgotten Dwarf Fortress.

If it's avid players, then it's true, but for no better reason than the statement "Alcoholics are slaves to alcohol." It's just fact. That doesn't prove you wrong, but it does question the value of your statement.

If, on the other hand, you are referring to Dwarf Fortress as Armok not figuratively but literally, than the statement is false because Dwarf Fortress is just a program like any. Evidence of this is the number of bugs that remain within it. Having disproven that Dwarf Fortress is literally Armok, there is no justification to say that we are enslaved to it since the only reasoning behind saying that we are its slaves was the title "Slaves to Armok."

P.S. I liked the idea of the player being Armok, and I sadfaced when I read that quote from Toady.

wow.  i think you took that just a little to seriously.
Logged

Capntastic

  • Bay Watcher
  • Greetings, mortals!
    • View Profile
    • A review and literature weblog I never update
Re: Armok?
« Reply #14 on: August 31, 2010, 07:05:27 pm »

No, I am Armok.

In name only, I'll take joy in pointing out.
Logged
Pages: [1] 2 3 4