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Author Topic: Third Party 2 - Game Over: Cult Wins... I guess  (Read 22992 times)

shibdib

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Re: Third Party 2 - Day 1: Fondly Kill The Person To Your Right
« Reply #60 on: September 04, 2010, 11:32:27 pm »

Scum is whoever is lynched that benefits your role if you have one, otherwise its the mafia like usual IMO
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Jokerman-EXE

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Re: Third Party 2 - Day 1: Fondly Kill The Person To Your Right
« Reply #61 on: September 05, 2010, 12:43:51 am »

This is an easy one. The scum is whoever the most roles want lynched. Right now the scum is the sk and mafia.

I'm gonna have to go with this, actually. Didn't quite get what you were asking at first but this is what I would have said.
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Re: Third Party 2 - Day 1: Fondly Kill The Person To Your Right
« Reply #62 on: September 05, 2010, 12:51:34 am »

Labor Day weekend == busy.

Will answer questions / post tomorrow (Sunday) evening.
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Scatterbrain

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Re: Third Party 2 - Day 1: Fondly Kill The Person To Your Right
« Reply #63 on: September 05, 2010, 12:46:32 pm »

The Brotherhood of Serious Business - A Proposition

Eight different players, eight different roles, eight different win conditions. That’s how Third Party Mafia works – ultimately, every man is for himself, and to every man, every other man is scum.  There are no teams, and few reasons for co-operation.

Except for the big one - ‘Whatever You Do, Don’t Kill The Bloody Jester’.

If the jester dies, then everyone else loses the game. If it's every man is for himself (which is is), then the jester is the single greatest threat to every other man. The key to not losing is to find the jester, and then make sure that he doesn’t die. This is, perhaps, the only time in the game where the interests of the vast majority are co-alligned in such a way, because the only person that wants the jester dead is himself, and every else wants him very much alive.

So, how might we safeguard against such an occurrence? For that, I have a plan that I like to call The Brotherhood of Serious Business; dress code applies, open till late, strictly no jesters. Basically, it works like this; tonight, I will use my inspection on the first person that opts into the Brotherhood. They, in turn, will use their inspect on the second person to enter; and so on until the last person in the chain, who then use their inspect on me, Scatterbrain, to ensure my solidarity – if they so wish. The following morning, they will report back to the thread with a post of ‘X is not the jester’, or ‘X is the jester’, as appropriate. As the jester most likely won’t be opting into the scheme, then it will narrow down the group of players who could be the jester, thus reducing the risk of anyone actually killing him. This could close the gap a little or a lot, depending on how many people are willing to give this a go – even if it is just me and one other person mutually inspecting each other, then the possibilites have been narrowed down, even if only by a little. Or the jester opts into the scheme, and we find out who he is. Obviously.

It’s in the interests of everyone playing this game that the jester is identified at the first possible opportunity, so that he doesn’t die. Therefore, I’m hoping that you will see that the Brotherhood is a good idea, and that you will opt into it. Even if only one of you do, as I say – it narrows things down, even just a little bit. And your identity won’t necessarily be revealed; note that I’m asking participants to simply categorise you as jester or not-jester. If they reveal exactly what your role is, I’m afraid that that’s their decision, not mine.

Yours, Scatterbrain






(alternatively, if we want to REALLY spice things up, then we all say exactly what our inspect result was – but that’s not the purpose of the exercise, really. also – any other thoughts on the idea? this is a bit… unusual, i know, but i really think this could work.)
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Ottofar

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Re: Third Party 2 - Day 1: Fondly Kill The Person To Your Right
« Reply #64 on: September 05, 2010, 01:00:36 pm »

I was thinking about something like that, but realized, that at least the mafia and SK aren't joining. Or the jester.

Scatterbrain

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Re: Third Party 2 - Day 1: Fondly Kill The Person To Your Right
« Reply #65 on: September 05, 2010, 01:02:59 pm »

even if they don't, it still narrows down the pool of players that aren't jester.

interested?
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Ottofar

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Re: Third Party 2 - Day 1: Fondly Kill The Person To Your Right
« Reply #66 on: September 05, 2010, 01:04:30 pm »

I'll wait and see, if more players join.

Toaster

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Re: Third Party 2 - Day 1: Fondly Kill The Person To Your Right
« Reply #67 on: September 05, 2010, 01:08:09 pm »

Everyone defining who is the scum:  I guess that works.  I'd define it here as anyone with a night role (mafia/SK/cult).

Scatterbrain:  Interesting proposition, but it has two critical flaws.

Flaw 1:  The survivor.  If the jester is lynched, he also wins.  It would not be in his interest to out the jester- in fact, by "clearing" him, he's improved his own win chance, and knows that putting him at L-1 is a great way to end the game in his favor.

Flaw 2:  The lyncher.  If the townie's lynched, the lyncher wins.  Lynching the townie ends the game just like lynching the jester until the lyncher dies.  Your brotherhood does nothing to counteract that.

Do you see any way to resolve these problems?  You can't just have someone out the townie- that makes him an easy convert for the cultist.
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Ottofar

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Re: Third Party 2 - Day 1: Fondly Kill The Person To Your Right
« Reply #68 on: September 05, 2010, 01:09:25 pm »

Also, that'd result into 2/3 chance of either SK or mafia never dying, as you wouldn't want to take the 1/2 chance to lynch the jester.

Ottofar

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Re: Third Party 2 - Day 1: Fondly Kill The Person To Your Right
« Reply #69 on: September 05, 2010, 01:11:07 pm »

With cult added, 1/4 chance to hit jester with the last inspect, then 1/3, then 1/2 chance to hit jester

shibdib

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Re: Third Party 2 - Day 1: Fondly Kill The Person To Your Right
« Reply #70 on: September 05, 2010, 01:27:07 pm »

Are all these roles guaranteed to be in the game?
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Toaster

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Re: Third Party 2 - Day 1: Fondly Kill The Person To Your Right
« Reply #71 on: September 05, 2010, 01:47:27 pm »

Yes- one of each.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
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Scatterbrain

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Re: Third Party 2 - Day 1: Fondly Kill The Person To Your Right
« Reply #72 on: September 05, 2010, 02:24:05 pm »

Everyone defining who is the scum:  I guess that works.  I'd define it here as anyone with a night role (mafia/SK/cult).

Scatterbrain:  Interesting proposition, but it has two critical flaws.

Flaw 1:  The survivor.  If the jester is lynched, he also wins.  It would not be in his interest to out the jester- in fact, by "clearing" him, he's improved his own win chance, and knows that putting him at L-1 is a great way to end the game in his favor.

Flaw 2:  The lyncher.  If the townie's lynched, the lyncher wins.  Lynching the townie ends the game just like lynching the jester until the lyncher dies.  Your brotherhood does nothing to counteract that.

Do you see any way to resolve these problems?  You can't just have someone out the townie- that makes him an easy convert for the cultist.

i thought complications like this might come up, thanks for pointing them out :)

for flaw 1 - i think it only applied if the jester opts into the scheme, and if the survivor finds the jester; which is unlikely in itsself, assuming the jester enters into the brotherhood anyway (which i doubt he will tbh)

flaw 2 - sort of see what you're getting at... maybe extend to 'X is not a jester OR townie'? but i think that would be too open. also, i think that it takes alot more work person A to convince everyone else that person B needs to be lynched, rather than Person A convince everyone that person A needs to be lynched.

Also, that'd result into 2/3 chance of either SK or mafia never dying, as you wouldn't want to take the 1/2 chance to lynch the jester.
With cult added, 1/4 chance to hit jester with the last inspect, then 1/3, then 1/2 chance to hit jester

sorry, i'm not quite following - could you run that by me again?
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Ottofar

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Re: Third Party 2 - Day 1: Fondly Kill The Person To Your Right
« Reply #73 on: September 05, 2010, 02:40:09 pm »

Would you risk 1/3 chance to lynch jester to lynch the SK or mafia

Scatterbrain

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Re: Third Party 2 - Day 1: Fondly Kill The Person To Your Right
« Reply #74 on: September 05, 2010, 03:08:49 pm »

Would you risk 1/3 chance to lynch jester to lynch the SK or mafia

not really. but then, it becomes a game of working out who's who, even if rather alot of wine is inevitable going to be involved. besides, we would at least have an idea of who the SK and mafia are in the 1st place (if that is of particular concern, depending on which party you're playing), rather than not having much of a clue other than various tells.
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