Turn 6-1Disaster roll: 1An adventuring party of 3 attacks your tribe. They cast Demolish to break an animal trap.
31-
Armor of the Bear:
+5 effectiveness in combat, When casualties are inflicted, wearer is counted as 1 effectiveness higher, can be used in a guard tower
26-
Enchanting Amulet of the Protector:
You may re-roll magical modifiers on any one of your items once per turn, if your tribe is to be inflicted casualties, only half of the intended amount will be inflicted.
26-
Hunter's Dagger of the Creator:
+2 effectiveness when hunting, +1 effectiveness in attacks, +5 chance for successful assassination, item can autonomously create a building without need for food or member action.
(83*4=332) vs (121*5=605), a successful defense. You would kill two of them, but that amulet shaves it down to one. You end up killing the very user of that amulet and obtain the
Enchanting Amulet of the Protector.
You attempt to have your entire tribe build bone stockpiles, you cheeky bastard you...
However you can only have roughly half of them make such stockpiles before the food runs dry(even with the assistance of the hammer). 9 are created at this point.
You cast Create Fo- Wait, no you don't. You don't have that!
Your spell costs are now reduced by 225, quite alot. Almost anything you cast is free.
Finally, you attempt to cast Storm twice, but you can only cast
once per turn, AND you don't even have the 75 bones you need for just one! Try not to be so demanding to your gods, they might throw fiery boulders at you.
Race: Goblins
Subleader: Skibiliano(Shaman)
Cards in hand: 5
Cards Drawn Per Turn: 1
Food:47
Bones:33
Members:5
6-2
5-2
3-1
base CE:25
attack power:35 (25+5+(5x1[Goblin Bonus]))
Items:
Constructor's Buckler of Gluttony:
-5 food requirement when building, wearer takes 8 food per turn, but generates 5 bones per turn, +2 effectiveness in defense, +1 effectiveness in attacks, can be used in a guard tower
Constructions:
Race: Troglodytes
Subleader: Shakti(Master Thief)
Cards in hand: 2
Thief Multiplier: 18(9)
Food:150
Bones:358
Members:13
10-1
8-1
7-4
5:Hunter's Tower Shield of the Titan
5-6
base CE:81
attack power:100 (81+10+9[item])
Items:
Hunter's Tower Shield of the Titan: (assigned-5)
+18 effectiveness in defense, +9 effectiveness in attacks, +2 effectiveness when hunting
Hunter's Socks of Mastery: (assigned-Shakti)
+2 effectiveness when hunting, +5 to thieving actions, doubles all passive effects of wearer(such as bonuses to effectiveness and sub-leader passive effects)
Warhammer of Mastery: (unassigned)
+6 effectiveness in combat, doubles all passive effects of wearer(such as bonuses to effectiveness and sub-leader passive effects)
Survivalist's Amulet of the Ninja: (unassigned)
+20 to thievery, When casualties are inflicted, wearer is counted as 1 effectiveness higher
Constructions:
-Food stockpile: Reduces food consumption per turn by 10.
-Bone stockpile x4: Reduces bone consumption per spell by 100, and Sub-leader active bonus costs by 1/5th.
-Guard Tower: Doubles the effectiveness of whatever members are stationed in it during defense, once stationed inside members may not perform any normal tasks, and to exit they must spend the turn doing so. Stationed members may still equip or unequip items without leaving the tower. Has a capacity of 5.
Race: Goblins
Subleader: Warchief
Cards in hand: 3
Warchief Multiplier: 2
Food:48
Bones:281
Members:23
9-6
8-1
5-8
4-4
3-3
2-1
base CE:129
attack power:213 (129+15+(23x3[Warchief+Goblin Bonus]))
Items:
Buckler of Building: (unassigned)
-3 food requirement when building, +2 effectiveness in defense, +1 effectiveness in attacks, can be used in a guard tower
Skirmisher's Tower Shield of the Harvest: (unassigned)
+8 effectiveness in defense, +1 effectiveness in attacks, wearer generates 5 food per turn, but consumes a bone each turn.
Constructions:
-Animal trap: Increases the CE of the hunting party by 1 per member.
Race: Troglodytes
Subleader: Shaman
Cards in hand: 5
Cards Drawn Per Turn: 1
Food:1
Bones:13
Members:17
10-1
9-2
8-5
6-3
5:Warhammer of Building
5-5
base CE:116
attack power:121 (116+5)
Items:
Warhammer of Building: (assigned-5)
+6 effectiveness in combat, -3 food requirement when building
Enchanting Amulet of the Protector: (unassigned)
You may re-roll magical modifiers on any one of your items once per turn, if your tribe is to be inflicted casualties, only half of the intended amount will be inflicted.
Constructions:
-Animal trap x7: Increases the CE of the hunting party by 7 per member.
-Bone stockpile x9: Reduces bone consumption per spell by 225, and Sub-leader active bonus costs by 1/5th.
Race: Goblins
Subleader: Ashkot Bonebreakler(Shaman)
Cards in hand: 2
Cards Drawn Per Turn: 3
Food:82
Bones:132
Members:11
10:Survivalist's Kite Shield of the Titan
7-3
5-5
3-2
base CE:62
attack power:90 (49+5+12[item]+(11x1[Goblin Bonus]))
Items:
Survivalist's Kite Shield of the Titan: (assigned-10)
+15 effectiveness in defense, +12 effectiveness in attacks, When casualties are inflicted, wearer is counted as 1 effectiveness higher
Hunter's Dagger: (unassigned)
+2 effectiveness when hunting, +1 effectiveness in attacks, +5 chance for successful assassination
Constructions:
I have made the change to the bone stockpile to prevent this game getting flooded by skeletons, or having all tribesmembers spontaneously migrate to one tribe.
It is now Askot's turn. Three cards are drawn.