Turn 2-5Before we begin, since you do not have the required food to create the animal trap right away, you'll do so after the hunt. The bonus will not take place this turn.
The hunt brings (17*3/2=25) food and (17*6/2=51) bones.
Breeding results in a 4(3) and a 3. Boo.
The Animal trap is now built, costing 15 food.
Finally, you are granted an additional 25 bones from your god.
Race: Goblins
Subleader: Skibiliano(Shaman)
Cards Drawn Per Turn: 1
Food:38
Bones:45
Members:8
6-1
5-5
4-1
2-1
base CE:37
attack power:58 (37+5+(8x2[Goblin Bonus]))
Items:
Constructions:
Race: Troglodytes
Subleader: Shakti(Master Thief)
Thief Multiplier: 5
Food:57
Bones:61
Members:9
10-1
8-1
5-7
base CE:53
attack power:63 (53+10)
Items:
Constructions:
-Food stockpile: Reduces food consumption per turn by 10.
Race: Goblins
Subleader: Warchief
Warchief Multiplier: 0
Food:3
Bones:76
Members:9
9-1
8-1
5-5
4-1
3-1
base CE:49
attack power:82 (49+15+(9x2[Goblin Bonus]))
Items:
Constructions:
-Animal trap: Increases the CE of the hunting party by 1 per member.
Race: Troglodytes
Subleader: Shaman
Cards Drawn Per Turn: 1
Food:43
Bones:44
Members:8
10-1
8-1
6-1
5-5
base CE:49
attack power:54 (49+5)
Items:
Constructions:
Race: Goblins
Subleader: Ashkot Bonebreakler(Shaman)
Cards Drawn Per Turn: 1
Food:20
Bones:45
Members:10
10-1
7-3
5-5
2-1
base CE:58
attack power:83 (58+5+(10x2[Goblin Bonus]))
Items:
Constructions:
Hunting disasters and thievery against other camps are now enabled.
It is now Maxicaxi's turn. A card is drawn.