The hunt brings (125*1/2=62) food and (125*2/2=125) bones. Not as good of a haul this time around.
Breeding results in five 7s and five 10s. Very good.
The thief goes and steals
something undefined from town so I'll roll for what you take. (4, bones)
(50*2=100) vs (99*6=FORGET IT), failure by a long shot.
Next time, tell me what you are taking, please.
Finally, you cast Create item for 300 bones, with your troglodyte+shaman multiplier you get 3 items.
Rugged Ring of the Lookout:
+1 effectiveness,+20 effectiveness in defense when user is in a guard tower
Socks of Gluttony:
+5 to thieving actions,wearer takes 8 food per turn, but generates 5 bones per turn.
Relentless Socks of Strength:
+1 to inflicted casualties, +2 effectiveness in combat, +5 to thieving actions
Race: Kobold
Subleaders:
-Scaletail, Warchief:Dagger of Strength
-Warchief
Food:193
Bones:503
Members:21
10:Sticky Armor of Immovability
10-3
9:Hunter's Dagger
9-4
8-6
7-1
6-5
4-7
base CE:237
Items:
Hunter's Dagger: (assigned-9)
+2 effectiveness when hunting, +1 effectiveness in attacks, +5 chance for successful assassination
Dagger of Strength: (assigned-Scaletail)
+2 effectiveness in combat, +1 effectiveness in attacks, +5 chance for successful assassination
Sticky Armor of Immovability: (assigned-10)
+15 effectiveness in defense, -5 effectiveness in attacks, +5 to stealing, when casualties are inflicted, wearer is counted as 1 effectiveness higher, can be used in a guard tower
Constructions:
Race: Troglodyte
Subleaders:
-Warchief
-Shaman
-Master Thief
Food:50
Bones:326
Members:41
10-5
9-1
8-4
7-9
6-2
5-5
4-3
3-6
2-6
base CE:374
Items:
Merciless Armor: (unassigned)
+2 to inflicted casualties, when casualties are inflicted, wearer is counted as 1 effectiveness higher, can be used in a guard tower
Rugged Ring of the Lookout: (unassigned)
+1 effectiveness,+20 effectiveness in defense when user is in a guard tower
Socks of Gluttony: (unassigned)
+5 to thieving actions,wearer takes 8 food per turn, but generates 5 bones per turn.
Relentless Socks of Strength: (unassigned)
+1 to inflicted casualties, +2 effectiveness in combat, +5 to thieving actions
Constructions:
-Blood Pit(ornamental, does nothing)
-Animal Trap x4: Increases the CE of the hunting party by 4 per member.
Race: Goblin
Subleaders:
-Master Thief:Tower Shield of Subtlety, Sticky Bow of Subtlety
-Shaman
-Shaman
Food:406
Bones:606
Members:30
10-1
9-1
8-4
7-3
6-3
5-5
4-5
3-6
2-2
base CE:271
Items:
Tower Shield of Subtlety: (assigned-Master Thief)
+8 effectiveness in defense, -1 effectiveness in attacks, +10 to stealing
Sticky Bow of Subtlety: (assigned-Master Thief)
+15 to stealing, +2 effectiveness in combat, can be used in a guard tower
Survivalist's Amulet of the Titan:
+10 effectiveness in combat, When casualties are inflicted, wearer is counted as 1 effectiveness higher
Constructions:
-Cunning Trap: Blocks one thievery attempt(including assassinations), then it disappears.
-Animal Trap x2: Increases the CE of the hunting party by 2 per member.
It is now Neyvn's turn. A card is drawn.