Super hunt party go! (217*1/2=108) food and (217*6/2=A SHITLOAD... ok 651) bones.
You use Create Food to convert a bit of your now massive bone pile into 175 food.
Finally, the Master thief takes the bow along side his shield and uses it to much improve his abilities.
(175*6=VICTORY(seriously, the town can't touch that))
Survivalist's Amulet of the Titan:
+10 effectiveness in combat, When casualties are inflicted, wearer is counted as 1 effectiveness higher
Race: Kobold
Subleaders:
-Scaletail, Warchief:Dagger of Strength
-Warchief
Food:55
Bones:272
Members:21
10:Sticky Armor of Immovability
10-3
9:Hunter's Dagger
9-4
8-3
7-1
6-1
4-7
base CE:150
Items:
Hunter's Dagger: (assigned-9)
+2 effectiveness when hunting, +1 effectiveness in attacks, +5 chance for successful assassination
Dagger of Strength: (assigned-Scaletail)
+2 effectiveness in combat, +1 effectiveness in attacks, +5 chance for successful assassination
Sticky Armor of Immovability: (assigned-10)
+15 effectiveness in defense, -5 effectiveness in attacks, +5 to stealing, when casualties are inflicted, wearer is counted as 1 effectiveness higher, can be used in a guard tower
Constructions:
Race: Troglodyte
Subleaders:
-Warchief
-Shaman
-Master Thief
Food:69
Bones:501
Members:31
9-1
8-4
7-4
6-2
5-5
4-3
3-6
2-6
base CE:148
Items:
Merciless Armor: (unassigned)
+2 to inflicted casualties, when casualties are inflicted, wearer is counted as 1 effectiveness higher, can be used in a guard tower
Constructions:
-Blood Pit(ornamental, does nothing)
-Animal Trap x4: Increases the CE of the hunting party by 4 per member.
Race: Goblin
Subleaders:
-Master Thief:Tower Shield of Subtlety, Sticky Bow of Subtlety
-Shaman
-Shaman
Food:406
Bones:606
Members:30
10-1
9-1
8-4
7-3
6-3
5-5
4-5
3-6
2-2
base CE:157
Items:
Tower Shield of Subtlety: (assigned-Master Thief)
+8 effectiveness in defense, -1 effectiveness in attacks, +10 to stealing
Sticky Bow of Subtlety: (assigned-Master Thief)
+15 to stealing, +2 effectiveness in combat, can be used in a guard tower
Survivalist's Amulet of the Titan:
+10 effectiveness in combat, When casualties are inflicted, wearer is counted as 1 effectiveness higher
Constructions:
-Cunning Trap: Blocks one thievery attempt(including assassinations), then it disappears.
-Animal Trap x2: Increases the CE of the hunting party by 2 per member.
It is now IronyOwl's turn. No draw.