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Author Topic: Warcamp: A tribes-like competitive wargame  (Read 39193 times)

SHAD0Wdump

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Re: Warcamp: A tribes-like competitive wargame
« Reply #270 on: September 09, 2010, 11:04:38 pm »

96 wouldn't have saved you from that.
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Neyvn

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Re: Warcamp: A tribes-like competitive wargame
« Reply #271 on: September 09, 2010, 11:06:42 pm »

Not on that roll no, but cause it was rolled against the wrong number, I am asking for a new roll... And like I said, the +2 from the dagger should be added to it, making it 98...
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Quote from: Ubiq
Broker: Wasn't there an ambush squad here just a second ago?
Merchant: I don't know what you're talking about. Do you want this goblin ankle bone amulet or not?
My LIVESTREAM. I'm Aussie, so not everything is clean. Least it works...

SHAD0Wdump

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Re: Warcamp: A tribes-like competitive wargame
« Reply #272 on: September 09, 2010, 11:19:22 pm »

*sigh*

Can we just get this finished? I'm not re-rolling because that was more than one turn ago.
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IronyOwl

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Re: Warcamp: A tribes-like competitive wargame
« Reply #273 on: September 09, 2010, 11:22:34 pm »

I suspect if he had given you 2 too many and you had succeeded, you would not be requesting a reroll.
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Neyvn

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Re: Warcamp: A tribes-like competitive wargame
« Reply #274 on: September 09, 2010, 11:31:20 pm »

I suspect if he had given you 2 too many and you had succeeded, you would not be requesting a reroll.
No not really, I would have asked for a reroll despite winning if the numbers had been wrong...
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Quote from: Ubiq
Broker: Wasn't there an ambush squad here just a second ago?
Merchant: I don't know what you're talking about. Do you want this goblin ankle bone amulet or not?
My LIVESTREAM. I'm Aussie, so not everything is clean. Least it works...

SHAD0Wdump

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Re: Warcamp: A tribes-like competitive wargame
« Reply #275 on: September 09, 2010, 11:39:37 pm »

No not really, I would have asked for a reroll despite winning if the numbers had been wrong...
Because you can see into alternate dimensions.
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Cheddarius

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Re: Warcamp: A tribes-like competitive wargame
« Reply #276 on: September 10, 2010, 12:10:14 am »

GM makes the rules. GM says you're not getting a reroll. That... seems to be it.
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Neyvn

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Re: Warcamp: A tribes-like competitive wargame
« Reply #277 on: September 10, 2010, 12:10:41 am »

No not really, I would have asked for a reroll despite winning if the numbers had been wrong...
Because you can see into alternate dimensions.
No because I am honest... Though I wouldn't really have noticed 100%, maybe 70% sure that something was wrong. Would have noticed it as I would have been writing up my turn...

Which I will now...

I'll send my thief to the Town, lets see if there is any items I could steal from there...
If he Succeeds he will Steal again (60 Bones - Note that stating that he steals again kinda says that the bones will be spent) aiming for food...

Again 10 Breed while the strongest 5 go hunting...
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Quote from: Ubiq
Broker: Wasn't there an ambush squad here just a second ago?
Merchant: I don't know what you're talking about. Do you want this goblin ankle bone amulet or not?
My LIVESTREAM. I'm Aussie, so not everything is clean. Least it works...

Neyvn

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Re: Warcamp: A tribes-like competitive wargame
« Reply #278 on: September 10, 2010, 12:11:16 am »

GM makes the rules. GM says you're not getting a reroll. That... seems to be it.
He had only JUST said that he won't reroll, hence why I posted my turn...
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Quote from: Ubiq
Broker: Wasn't there an ambush squad here just a second ago?
Merchant: I don't know what you're talking about. Do you want this goblin ankle bone amulet or not?
My LIVESTREAM. I'm Aussie, so not everything is clean. Least it works...

maxicaxi

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Re: Warcamp: A tribes-like competitive wargame
« Reply #279 on: September 10, 2010, 12:12:42 am »

Can someone use two items at once?
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I have absolutely no idea what's going on in this fort any more. Migrants arrive, they die for some reason, the fort is flooded for another reason, then dwarves go mad, more dwarves die and I'm just laughing in my distress.
you cannot defeat the potato.

IronyOwl

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Re: Warcamp: A tribes-like competitive wargame
« Reply #280 on: September 10, 2010, 12:45:54 am »

Good question. Knife porcupine: Go or No Go?
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

SHAD0Wdump

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Re: Warcamp: A tribes-like competitive wargame
« Reply #281 on: September 10, 2010, 01:12:47 am »

Can someone use two items at once?
Sorta, rules for how many items a member can have are detailed in chapter 12.

The hunt brings (41*1/2=20) food and (41*5/2=102) bones. And an item...

Tower shield of Subtlety:
 +8 effectiveness in defense, -1 effectiveness in attacks, +10 to stealing

Real sneaky running around with a tower shield...

The breeding gets you three 7s and two 3s.

Finally, the Master Thief attempts to bring another item to the camp. (50*5=250) vs (57*5=285), and you had such a good roll...
 Maybe that *snirk* tower shield will help you next time.

Spoiler: IronyOwl (click to show/hide)
Spoiler: Volatar (click to show/hide)
Spoiler: Neyvn (click to show/hide)

It is now IronyOwl's turn. No card is drawn.
« Last Edit: September 10, 2010, 01:14:34 am by SHAD0Wdump »
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Neyvn

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Re: Warcamp: A tribes-like competitive wargame
« Reply #282 on: September 10, 2010, 01:30:04 am »

Whys my hunting of food 1/2???
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Quote from: Ubiq
Broker: Wasn't there an ambush squad here just a second ago?
Merchant: I don't know what you're talking about. Do you want this goblin ankle bone amulet or not?
My LIVESTREAM. I'm Aussie, so not everything is clean. Least it works...

IronyOwl

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Re: Warcamp: A tribes-like competitive wargame
« Reply #283 on: September 10, 2010, 01:35:15 am »

Why no card? Don't I only have one?

The 10s and 9s hunt, rest breed.

EDIT: Scaletail takes the new dagger.
« Last Edit: September 10, 2010, 01:37:02 am by IronyOwl »
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

SHAD0Wdump

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Re: Warcamp: A tribes-like competitive wargame
« Reply #284 on: September 10, 2010, 01:39:49 am »

Why no card? Don't I only have one?

The 10s and 9s hunt, rest breed.

EDIT: Scaletail takes the new dagger.
Whoops, forgot you used your Create Bone.
 I'll send a PM with the new card and the other two.
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