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Author Topic: Warcamp: A tribes-like competitive wargame  (Read 39191 times)

IronyOwl

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Re: Warcamp: A tribes-like competitive wargame
« Reply #285 on: September 10, 2010, 02:28:06 am »

Alright, cool. No change in action from cards.
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

SHAD0Wdump

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Re: Warcamp: A tribes-like competitive wargame
« Reply #286 on: September 11, 2010, 08:29:27 am »

*uhum*

The hunt brings (40*5/2=100) food and (40*6/2=120) bones. Nice haul.

Mass breeding results in two 10s and three 9s. Yikes man.

Spoiler: IronyOwl (click to show/hide)
Spoiler: Volatar (click to show/hide)
Spoiler: Neyvn (click to show/hide)

It's Volatar's turn, he's looking awfully small...
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Volatar

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Re: Warcamp: A tribes-like competitive wargame
« Reply #287 on: September 11, 2010, 07:59:59 pm »

Yes, I am rather small... This calls for a MASSIVE BLOOD ORGY OF EVERYONE IN MY TRIBE!
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Yes, you should always apply more magma.

Cheddarius

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Re: Warcamp: A tribes-like competitive wargame
« Reply #288 on: September 11, 2010, 08:17:29 pm »

MASSIVE BLOOD ORGY OF EVERYONE IN MY TRIBE!
Are you overcompensating for something? :P
« Last Edit: September 11, 2010, 08:20:12 pm by Cheddarius »
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SHAD0Wdump

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Re: Warcamp: A tribes-like competitive wargame
« Reply #289 on: September 11, 2010, 08:20:09 pm »

The orgy results in three 4s and four 7s.

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It is now Neyvn's turn. No card is drawn.
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Neyvn

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Re: Warcamp: A tribes-like competitive wargame
« Reply #290 on: September 12, 2010, 02:11:31 am »

14 Hunt while the rest breed.
Cast Storm at Irony...

Equip the Thief with the shield and send him to the Town to steal some food. If Successful and the hunt brings over 60 Bones he will use those bones to Steal again from the town, once again for food...
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Quote from: Ubiq
Broker: Wasn't there an ambush squad here just a second ago?
Merchant: I don't know what you're talking about. Do you want this goblin ankle bone amulet or not?
My LIVESTREAM. I'm Aussie, so not everything is clean. Least it works...

SHAD0Wdump

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Re: Warcamp: A tribes-like competitive wargame
« Reply #291 on: September 12, 2010, 02:25:23 am »

The hunt brings (91*2/2=91) food and (91*4/2=182) bones.

 Breeding results in one 2 and two 6s.

The Master Thief straps on the shield and goes shopping at town! (100*3=300) vs (85*5=425), too bad.

Finally, 150 bones is expended to cast Storm on Irony. Killing his 2 and four 5s.

Spoiler: IronyOwl (click to show/hide)
Spoiler: Volatar (click to show/hide)
Spoiler: Neyvn (click to show/hide)

It is now IronyOwl's turn. No draw.
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IronyOwl

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Re: Warcamp: A tribes-like competitive wargame
« Reply #292 on: September 12, 2010, 02:32:16 am »

The remaining 5 hunts, the rest steal Neyvn's food.
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

SHAD0Wdump

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Re: Warcamp: A tribes-like competitive wargame
« Reply #293 on: September 12, 2010, 03:06:38 am »

The hunt gets you (5*5/2=12) food and (5*6/2=15) bones. And you got what you wanted, an item:

Sticky Armor of Immovability:
+15 effectiveness in defense, -5 effectiveness in attacks, +5 to stealing, when casualties are inflicted, wearer is counted as 1 effectiveness higher, can be used in a guard tower

Pretty nice.

And now the bum rush for Neyvn's food. (109*2*2=436) vs (146*6=876), no go.
Survival=Yes.
 They get away.

Spoiler: IronyOwl (click to show/hide)
Spoiler: Volatar (click to show/hide)
Spoiler: Neyvn (click to show/hide)

It is now Volatar's turn. No draw.
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maxicaxi

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Re: Warcamp: A tribes-like competitive wargame
« Reply #294 on: September 12, 2010, 08:13:22 am »

shouldn't they be able to A: have two weapons B: have a weapon and a shield
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you cannot defeat the potato.

SHAD0Wdump

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Re: Warcamp: A tribes-like competitive wargame
« Reply #295 on: September 12, 2010, 08:47:36 am »

shouldn't they be able to A: have two weapons B: have a weapon and a shield
Hmm... Two Warhammers? Two Bows?

Well... then again a Bow and a Tower Shield doesn't make a whole lot of sense either. I'll jot it down.
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Neyvn

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Re: Warcamp: A tribes-like competitive wargame
« Reply #296 on: September 12, 2010, 08:52:17 am »

I think a little common sense comes into play there mate...
Besides, none of them are Dwarves...
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Quote from: Ubiq
Broker: Wasn't there an ambush squad here just a second ago?
Merchant: I don't know what you're talking about. Do you want this goblin ankle bone amulet or not?
My LIVESTREAM. I'm Aussie, so not everything is clean. Least it works...

Volatar

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Re: Warcamp: A tribes-like competitive wargame
« Reply #297 on: September 12, 2010, 02:56:19 pm »

4's and 3's breed, everyone else hunts.
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Yes, you should always apply more magma.

IronyOwl

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Re: Warcamp: A tribes-like competitive wargame
« Reply #298 on: September 12, 2010, 03:07:10 pm »

I find it amusing that my lone 5 accomplished more than the entire rest of my tribe. :P
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Volatar

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Re: Warcamp: A tribes-like competitive wargame
« Reply #299 on: September 12, 2010, 10:10:51 pm »

Sorry, you are going to have to find a replacement for me. I am going Cold-Turkey from the internet.

Sorry  :'(
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Quote from: Vilien
Yes, you should always apply more magma.
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