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Author Topic: Crime Focused Roguelike  (Read 97452 times)

Jack A T

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Re: Crime Focused Roguelike
« Reply #570 on: September 18, 2010, 10:08:42 pm »

I'm putting this update up on the blog.

This is one of the biggest milestones we've reached.  Now we need to reach more.
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Quote from: Pandarsenic, BYOR 6.3 deadchat
FUCK YOU JACK
Quote from: Urist Imiknorris, Witches' Coven 2 Elfchat
YOU TRAITOROUS SWINE.
Screw you, Jack.

Lap

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Re: Crime Focused Roguelike
« Reply #571 on: September 18, 2010, 10:20:39 pm »

For those of you who want to help, anyone can make ascii maps using something as simple as notepad or http://asciipaint.com/

Just make a map of anything and through up a key/legend for your map.

Even without art skills, there's a lot of data that needs to get entered in text files if you'd like to help with that.

We of course always need more sprites.
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nenjin

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Re: Crime Focused Roguelike
« Reply #572 on: September 19, 2010, 12:42:57 am »

Great work mang, I'll start cranking out some walls and floor tiles.

Quote
2. Existing members of the team get a morale boost knowing this game can actually be completed.

I can tell you I feel like doing more when I see more stuff coming from the people doing the highly specialized labor.

I just wanna get some mechanics nailed down finally though :P But you're busy doing mind-blowing stuff like city generation, so it's coo.
« Last Edit: September 19, 2010, 02:18:12 am by nenjin »
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Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
Quote from: Sindain
Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
Quote from: Eric Blank
How will I cheese now assholes?
Quote from: MrRoboto75
Always spaghetti, never forghetti

Kusgnos

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Re: Crime Focused Roguelike
« Reply #573 on: September 19, 2010, 12:30:12 pm »

I'm putting this update up on the blog.

This is one of the biggest milestones we've reached.  Now we need to reach more.

Awesome blog post. And awesome map generation. I love all of you guys.
I think I'll get to working on some of the loot and more item code stuff...I put in all the guns into the guns.lua file, I think. If I haven't, just point it out to me and I'll do those. I'll also get to the swords...probably make a new lua file for swords, and link that to the game.lua file? Yeah.

Also, here's the blood I was doing in the effects section of the thing, posted here for more opinions. Someone mentioned that blood would look better as a blendier, foggier substance, so it could be layered, like in the original Serial Killer roguelike. What do you guys think?

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nenjin

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Re: Crime Focused Roguelike
« Reply #574 on: September 22, 2010, 04:04:58 pm »

So is the forum server down?
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Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
Quote from: Sindain
Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
Quote from: Eric Blank
How will I cheese now assholes?
Quote from: MrRoboto75
Always spaghetti, never forghetti

Soadreqm

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Re: Crime Focused Roguelike
« Reply #575 on: September 22, 2010, 05:55:33 pm »

Seems to be.
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Kusgnos

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Re: Crime Focused Roguelike
« Reply #576 on: September 22, 2010, 06:36:24 pm »

I tried to get on it yesterday, and was all :( because it didn't load. Still not working as of now, either.
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mendonca

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Re: Crime Focused Roguelike
« Reply #577 on: September 23, 2010, 03:44:57 am »

I've been itching to get on it as well ... but instead of readin the forums I have been drawing floor tiles, so its not all bad ...























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Lap

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Re: Crime Focused Roguelike
« Reply #578 on: September 23, 2010, 08:33:07 am »

Auto restart program on the server got killed and after it went down it forgot to come up. It's all good now.
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Jack A T

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Re: Crime Focused Roguelike
« Reply #579 on: September 24, 2010, 06:25:24 pm »

I've been itching to get on it as well ... but instead of readin the forums I have been drawing floor tiles, so its not all bad ...

Adding to SVN...
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Quote from: Pandarsenic, BYOR 6.3 deadchat
FUCK YOU JACK
Quote from: Urist Imiknorris, Witches' Coven 2 Elfchat
YOU TRAITOROUS SWINE.
Screw you, Jack.

Sir Pseudonymous

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Re: Crime Focused Roguelike
« Reply #580 on: September 25, 2010, 09:44:51 am »

Gah, I've just now gotten around to downloading this. I've been rather preoccupied with other things. Mostly HellMOO, which I got back into because of a discussion on the piratepad about it... :-\


I suppose I'll do what I said I'd do, and make an item editing gui, and then get back to studying lua...


Is there supposed to be a map at this point? Because all I'm getting is the interface over a black screen when I try to run it...
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I'm all for eating the heart of your enemies to gain their courage though.

Kusgnos

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Re: Crime Focused Roguelike
« Reply #581 on: September 26, 2010, 12:28:56 am »

Indeed. It seems that the map generator is not entirely working. I put the stuff into the module, and just now tested it, expecting a harmonious mix of beauty, but all I got was a black screen as well. Also, it never gets past the saving screen when you try to exit. Map generator issue? Was it not worked in properly? I'm guessing it can't save because the data for the map generation is missing...something like that. Lap, how did you get it to work?
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Grishnak

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Re: Crime Focused Roguelike
« Reply #582 on: September 26, 2010, 01:34:07 am »

Ive got a random map generator written in python that I can have spit out txt files of map layouts. One is more dungeon based, and another is a cavern generator. I can pump out a bunch of generated maps if anyone wants.
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I'm a saint when it comes to pirating.  I've ripped and burned many a .iso, went .rar at my maties and sailed the .7z's.
Blog for my new roguelike Lost Horizon. <- kind of on hold
My SoundCloud
My Youtube Channel

nenjin

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Re: Crime Focused Roguelike
« Reply #583 on: September 26, 2010, 01:41:16 am »

Go register on the forums and speak with Lap. If you could write a (housing) plot generator, that would save a lot of time creating filler content.
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Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
Quote from: Sindain
Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
Quote from: Eric Blank
How will I cheese now assholes?
Quote from: MrRoboto75
Always spaghetti, never forghetti

Grishnak

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Re: Crime Focused Roguelike
« Reply #584 on: September 26, 2010, 03:07:44 am »

Done, and made a topic instead of pming Lap
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I'm a saint when it comes to pirating.  I've ripped and burned many a .iso, went .rar at my maties and sailed the .7z's.
Blog for my new roguelike Lost Horizon. <- kind of on hold
My SoundCloud
My Youtube Channel
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