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Author Topic: Crime Focused Roguelike  (Read 97567 times)

nenjin

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Re: Crime Focused Roguelike
« Reply #315 on: September 01, 2010, 07:10:24 pm »

Can we get all the pertinent information edited into the top of the first post? The main PP entry and now the Item one, so far.
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Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
Quote from: Sindain
Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
Quote from: Eric Blank
How will I cheese now assholes?
Quote from: MrRoboto75
Always spaghetti, never forghetti

Sir Pseudonymous

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Re: Crime Focused Roguelike
« Reply #316 on: September 01, 2010, 07:20:17 pm »

Let's wait till we have a (very early and unfinished) alpha release to show for it before we go to the lengths of shelling out for a website, shall we? Or we could now, I suppose, if people are willing and able to contribute money for it (something I can't do at the moment, on account of not having money in the first place). And even then, a devlog would be a good thing, and a shared blog would better than pasting news items onto the front page.

Quote
It'd probably take one person an hour or two to do, assuming the engine isn't so grossly complicated as to make the task of adding a few options and equations to a menu a monumental task, in which case I can't imagine we'd be using the engine in the first place...

*shrug* I'll leave that up whoever is taking on the task to decide. The last time I tried to write script was NWN 2, and I failed. Before that, BASICA, and I failed :P
I'll take it on (assuming no one has any objections), once I've delved into the engine (looking over a book on lua at the moment). And once I know specifically what we want, of course.
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I'm all for eating the heart of your enemies to gain their courage though.

nenjin

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Re: Crime Focused Roguelike
« Reply #317 on: September 01, 2010, 07:36:29 pm »

What person perspective do people prefer for descriptions?

Like....

"*I* see a stove here."

Or

"*YOU* see a stove here."

I prefer 3rd person narrator. I loathe first person perceptive.
« Last Edit: September 01, 2010, 07:38:36 pm by nenjin »
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Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
Quote from: Sindain
Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
Quote from: Eric Blank
How will I cheese now assholes?
Quote from: MrRoboto75
Always spaghetti, never forghetti

Acanthus117

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Re: Crime Focused Roguelike
« Reply #318 on: September 01, 2010, 07:37:40 pm »

I prefer *You*, rather than *I*.
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Sir Pseudonymous

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Re: Crime Focused Roguelike
« Reply #319 on: September 01, 2010, 07:44:25 pm »

What about just "It's a stove."?
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I'm all for eating the heart of your enemies to gain their courage though.

Soulwynd

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Re: Crime Focused Roguelike
« Reply #320 on: September 01, 2010, 07:46:43 pm »

Yea, this is true, but what about an SVN repository? We need one, and I doubt we could find one for less than 10 bux.
Isn't google code free? O.o
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Cthulhu

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Re: Crime Focused Roguelike
« Reply #321 on: September 01, 2010, 08:09:16 pm »

Is sourceforge free?

We could always use Freewebs.  Get a flashing animated banner, some whole-screen effects like falling rain, an animated cursor, maybe throw in a Linkin Park song, it'd be great.
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Shoes...

Acanthus117

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Re: Crime Focused Roguelike
« Reply #322 on: September 01, 2010, 08:11:14 pm »

Huhuhuhuhuhu
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"The pessimist is either always right or pleasantly surprised; he cherishes that which is good because he knows it cannot last."

Kusgnos

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Re: Crime Focused Roguelike
« Reply #323 on: September 01, 2010, 08:12:01 pm »

Is sourceforge free?

We could always use Freewebs.  Get a flashing animated banner, some whole-screen effects like falling rain, an animated cursor, maybe throw in a Linkin Park song, it'd be great.

Hahahahah.
 Anyway, the items description page is going quite well. Spriters can help sprite any of the items described on there.
http://piratepad.net/QMgLE1rrwF
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Josephus

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Re: Crime Focused Roguelike
« Reply #324 on: September 01, 2010, 08:12:26 pm »

Is sourceforge free?

We could always use Freewebs.  Get a flashing animated banner, some whole-screen effects like falling rain, an animated cursor, maybe throw in a Linkin Park song, it'd be great.

BLEEEEEEEEDING IIIIIN MY BLOOOOOOD
MY BLOOOOOD IT WIIIILL NOT BLEEEEEED

...

Yeah, google code is free, as far as I remember.

Second person is a good perspective for an adventurous criminal roguelike like this, and it is also a common Roguelike format.
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Medicine Man

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Re: Crime Focused Roguelike
« Reply #325 on: September 01, 2010, 08:24:32 pm »

maybe throw in a Linkin Park song
Linkin Park?I thought this was supposed to be a roguelike not a torture chamber of terrible songs

 :P
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nenjin

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Re: Crime Focused Roguelike
« Reply #326 on: September 01, 2010, 08:25:28 pm »

Ok, well, there is officially a whole lot of shit going on now in the item PP. Lol. People with some quasi authority over the project need to start setting some ground rules, or we at least need to start discussing them.
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Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
Quote from: Sindain
Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
Quote from: Eric Blank
How will I cheese now assholes?
Quote from: MrRoboto75
Always spaghetti, never forghetti

Puzzlemaker

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Re: Crime Focused Roguelike
« Reply #327 on: September 01, 2010, 08:32:40 pm »

To make this happen SVN must have we.
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The mark of the immature man is that he wants to die nobly for a cause, while the mark of the mature man is that he wants to live humbly for one.

Puzzlemaker

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Re: Crime Focused Roguelike
« Reply #328 on: September 01, 2010, 08:49:09 pm »

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The mark of the immature man is that he wants to die nobly for a cause, while the mark of the mature man is that he wants to live humbly for one.

Soulwynd

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Re: Crime Focused Roguelike
« Reply #329 on: September 01, 2010, 08:51:04 pm »

Afaik, the current prototype already has a code.google page.
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